ActionScript 2.0 :: Change Scenes Or Even Frames With On (release)
Aug 25, 2003
I attached this actionscript to a movie clip:
[Code]...
It rolls in and out fine. but refuses to change scenes or even frames with on (release). I am kind of new to flash.
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[Code]....
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I'm new to Flash and am looking to use the following tutorial to create an advanced button. I know it is probably a very simple fix, I just cannot figure it out. [URL] In the tutorial the rollover and onrelease has the following script this.onRollOut = function(){ rewind = true;} this.onRelease = function(){getURL [URL]); } I have tried to change the on.Release command to go to and play another frame in to movie instead of opening a new url. But I'm not getting it to work correctly.
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I want to change frames instead of Size. How can I revise this?
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[code]....
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May 24, 2010
i made a full site all based in flash and divided the pages in scenes
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I am trying to set up a file with a sliderMC that would change frames in another mc when the user drags it left or right. So far I have:
var pos:MovieClip;
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[code].....
but I am stumped as to how to code AS3 so that when the instance of
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when x equals 300-450 to go to mc frame 3
when x equals 450-600 to go to mc frame 4
when x is greater than 600 to go to mc frame 5
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Feb 2, 2011
When the user clicks and drags across the movie, it changes frames--forward or backward according to which direction they drag. When they're on the last frame it should go to the first frame, and vice versa, if they're dragging in the associated direction.For some reason, there seems to be a minimum speed of mouse movement to go across this point, where it's not present to go between any other pair of slides.Here's the code:
Code:
stage.addEventListener(MouseEvent.MOUSE_UP, stopClick);
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[code]....
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Aug 21, 2010
well i'm working on a small scale game and I appear to be coming across some small issues that I was hoping someone could help me with. I have this:
ActionScript Code:
if (_root.mc_player._x <= 540){
stop();
}else{
gotoAndStop(2);
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in the frames actions.What I am trying to achieve is that when the players x position is greater than or equal to 540 it changes frame, I've tried various adaptations of this such as the following:
ActionScript Code:
stop();
if(_root.mc_player._x >= 540){
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ActionScript Code:
_root.mc_player.x = 179
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Feb 3, 2011
Is there a way to use tweening to animate a movie clips frames? Say to move it from frame 1 to 10, etc?
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When the value of _root.mc1._currentframe is 10 I want the value of _root.mc2._currentframe to be written (sent or changed) to a variable which I can use in mc1. So I want to be able to use this variable in different clips but I do not want it to be changed until the playhead in mc1 is in frame 10. However I do want the variable to be valid even if the playhead is not in frame 10. This should be so simple.
This is what I have in mc1:
Code: Select allon (press) {
press = true;
if (press == true) {
[Code]....
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Apr 7, 2009
I know it's possible in flash to change one frame of an html frameset with the click of a (flash)button, for example:
Code:
on (release) {
getURL("page.htm", "framename");
[code].....
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May 22, 2010
i made a full site all based in flash and divided the pages in scenes
i need a button to do exact that. when u click the button it must play some frames and then go to other scene.
i can't tell to go to other scene in the last frame because there are a lot of scenes and buttons that have to do the same.
15 buttons - 15 scenes - play 30 frames and then change the button-scene!
View 1 Replies
Jul 23, 2010
I have this code in an mc.
//////
function musikstil(a,b){
a.onRollOver = function(){
[code]......
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Aug 18, 2010
I have developed an application using various FMS2 Communication Components. One of those is the Chat component. The application has various display modes (minimized, normal, maximized). These display modes require the Chat component instance to be resized and repositioned on the screen. I took the approach of having a separate frame represent each of the display modes.
The problem I am having is that the Chat component won't resize or relocate from the size/position on the first frame. The visual layout isn't respected, and calling this.moveTo(x,y) has no effect either. The only way I can get the component to have the desired behavior is to comment out the last line of the Chat component actionscript[code]...
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