ActionScript 2.0 :: Check Hit Test Of Two Movie Clips Having Different Parents?
Sep 14, 2009
To check hit test of two movie clips having different parents. is it possible?
For example:
if(_root.AAA_mc.a_mc.hitTest(_root.BBB_mc.b_mc.)){
}
parent of "a_mc" is "AAA_mc" and parent of "b_mc" is "BBB_mc"......hit test of a_mc and b_mc is possible?
View 1 Replies
Similar Posts:
Dec 10, 2010
I would like to know is there a way to iterate through all parents in a display object.I need to do this because i am loading swfs to application and swfs have different number of nested movieClips and i would like to be able to access loader properties like width and height dynamically from within any depth.
View 2 Replies
Aug 4, 2011
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
This is the code that I put in for the buttons:
[Code].....
View 5 Replies
Aug 30, 2009
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
View 5 Replies
Mar 19, 2009
I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){
gotoAndStop("scene2",2);
}
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
View 1 Replies
Oct 21, 2010
The problem is, i need to detect the quantity of movieclips that a child movie clip is over A movie clip is over several boxes and that boxes are MC, in the image for example when i drag the child MC, this is over some movie clips but i cant detect which movieclips are.
View 1 Replies
Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
View 1 Replies
Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
View 2 Replies
Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
View 2 Replies
Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
View 5 Replies
Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.
View 7 Replies
Sep 17, 2004
After the dublication of an movie clip,
1. I would like to be able to delete one by one the new movie clips
2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.
View 3 Replies
Jul 5, 2009
What I was looking for is a way to check if a tween has finished for BOTH clips. I thought I could try it like this:
Code:
;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var xScaleT:Tween = new Tween(kText, "_rotation", Elastic.easeOut, 0, 360, 3, true);
[code]....
But I noticed that first the ending of xScaleT is triggerd after 3 secs. and after that the ending of XPosT 9 secs. later. What I want is for this.yoyo() to occur if BOTH xScaleT and XPosT have finished. There isn't something like 'onMotionFinishedAll' ?
View 1 Replies
Jan 5, 2009
Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.
View 1 Replies
Aug 18, 2005
Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.
What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):
[Code]...
View 2 Replies
May 8, 2003
I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
The only way I know how to stop all these sub movie clips is to target each and every one individually.
[Code]...
View 2 Replies
Jun 22, 2010
What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.
Here's one example of what I'm doing for a different element on the same mc.
[code]...
So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie
View 5 Replies
May 5, 2011
I have three movieclips mc1 mc2 and mc3, my requirement is if you click them in the right order, it will trace ok, else in any order it will trace not ok. but how can I do it. I tried if and function together but it didnt work. there a short way to check a mc is clicked ( like a switch on swithc of logic or if mc clicked ??)( or how to check if a function is activated once)???
View 2 Replies
Jun 1, 2009
I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.
Here's the code:
Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);
[code]....
View 5 Replies
Jul 19, 2006
I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).
View 1 Replies
Mar 27, 2005
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
View 5 Replies
Mar 27, 2005
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
View 5 Replies
Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
View 6 Replies
Dec 17, 2010
I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
So, I have a movie clip in the library (ClipA) - it is linked to a class.
Inside Clip A there are 3 other Movie Clips (SubClip1, SubClip2, SubClip3).
When I place ClipA on the stage i want to adjust the frame that each of the SubClips are on.
BUT, when I try to set them to a frame in ClipA's class file i get an error like this:1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObject.
[Code]...
View 3 Replies
Jul 30, 2009
i got 3 movie clips on my logo and im using scale up and scale down for each other on Mouse_OVER and Mouse_OUT.i would like to make scaled up logo to be on absolute top.[code]
View 6 Replies
Feb 13, 2010
We have a movieclip mc1 with another movieclip mc2 inside of it. We are creating an instance of mc1 on the stage through actionscript and need to be able to reference mc2. We have tried various methods to do this but had no success.
View 3 Replies
Mar 24, 2010
Just wanted to know if any of you know the best way to test your project? We all know pressing (control + enter "Test Movie") will let you test the movie, but what if you have tons of art, music, and other stuff in your library? It can take quite a long time to load, just to test the movie. Anyway around this? Is there anything else I can do (already removed music, but need other art and graphics) to be able to test quicker?
View 1 Replies
Mar 16, 2009
I have a brand new Mac Pro (8-core "nehalem") and I'm having a very frustrating problem. While testing a movie within Flash, the Test Movie window will randomly go completely blank, showing the Stage color. The movie is still running, there's no error, it's just blank. When I resize the Test Movie window, everything reappears. Until a few seconds later, it snaps back to blank.I resize, it reappears, it disappears,I resize,it reappears, it disappears... over and over. Today is my first day really using this machine for Flash. The FLA worked perfectly fine on my old Quad G5 and on my Intel iMac at home, so I don't think it's an issue with my file. The graphics card is an NVIDIA GeForce GT 120 with 512MB VRAM. (the standard card that comes in the 8-cores.)
View 1 Replies
Jul 31, 2009
I'm not sure when it started happening, but I believe after the update my movie keeps looping if I test the movie. This never happened before. I'm not sure what went wrong? I never changed my action script or anything. What can be my problem?
and my stop(); doesn't work
View 2 Replies
Sep 7, 2009
when i use the "rest movie" function or even when i try to hear audio from the library - no sound. this problem is only with flash. all other audio programs work ok. i use cs3 for almost a year with audio - this is new problem which started few days ago.
View 1 Replies