ActionScript 2.0 :: Compression Options For Dynamic Loading MCs?

Jul 12, 2006

I'm stuck on this one problem, and I'm not sure how to solve it. I have a "main" movie. When I click a button in the "main" movie, I am dynamically loading a separate .SWF file (ex: "zoom1.swf") into a "container" MC on the "main" movie stage.

The separate Zoom1.SWF file is a zoom-in animation that has been rendered in 3d, and each frame has been converted to a JPG and brought into flash. (So basically i'm trying to have it so when you click on the button, the view zooms in to what you clicked on).

Since I have around 20-30 frames for this animation, the size of this new Zoom1.SWF is like 500kb. This is obviously WAAAY too big to load on the fly (even with "swonking"), and I will be loading about 5 of these movies separately at different times.

I started out using JPGs that were 50% of the size of my flash movie, and then scaled them up to 200% on the stage. I've already compressed the JPGs down a lot and they've already lost a lot of quality. I can't take any more frames out of the animation, because it's already too choppy and not smooth.How can I deal with the file size of these zoom-in movies? What are my options for compression or any other techniques to reduce file size?

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