ActionScript 2.0 :: Cpu Performance And Looping?

Apr 28, 2004

I have built an interface that attaches movieclips to the stage in an orderly fashion loopoing with setInterval as well as onEnterframe. All onEnterFrame functions are deleted when they complete their task, same goes for setinterval functions. But yet when I run the movie it taxes my cpu like crazee. I am moving from frame to frame, after clearing intervals, in order to start the next bunch of loops. I am most positive that all setinterval instances are unique and are being cleared respectively. I have no idea why this is happenning...maybe flash is moving to the next frame before clearing the interval?

I have attched a zip file with .fla and an xml file called test.xml....there are a lot of trace actions setup to monitor the execution of the various functions used to clear intervals..

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