ActionScript 2.0 :: Create A Tab Key For An Onscreen Keyboard?

Jan 13, 2009

I have an application that is built in flash. I am using Flash CS3. The application was built using AS2, and it is being designed for touch screens so there will be no keyboard or mouse. Certain parts of the application have text fields, so to enter text there is an on screen keyboard that pops up. The keyboard works great, but it does not have a tab key. Here is the code for some of the other special keys:

spacekey.onRelease = spacekey.onRollOut = spacekey.onDragOut = function ()
{
keyStroke(" ");

[code].....

View 0 Replies


Similar Posts:


ActionScript 3.0 :: How To Create OnScreen Keyboard

Sep 19, 2009

I'm trying to make an onscreen keyboard for one of the programs I wrote. With this flash program you can type Persian in any program. It uses a special kind of font. So I first mapped all the characters like:
//space
case String.fromCharCode(0x0023):
return String.fromCharCode(0x0023);
break;
[Code] .....
Now this program works perfectly when somebody actually uses the keyboard. Now I added an on screen keyboard. (buttons for each alphabet) but I don't seem to be able to somehow tell flash to type alphabet "be" for example and keep the conditions too! The text field is called "textF".

View 0 Replies

Actionscript 3 :: Onscreen Keyboard - Get The Value Out Of The Mouse Event?

Aug 10, 2011

I am creating an action script keyboard for a touch screen. I have buttons from A - Z. How do I get the value out of the mouse event?

[Code]....

View 1 Replies

ActionScript 2.0 :: Onscreen Keyboard On Two Different Text Field?

Jul 14, 2010

i would like to write with one onscreen keyboard on two different text field The way that I have now has two keyboard and the text filed is hardwired on the buttons

Code:
function btna(){root.readMessages.aTextFild.text += "a";}
this is not efficient.

[Code]...

View 1 Replies

ActionScript 3.0 :: Onscreen Keyboard - How To Send Event

Nov 5, 2008

Relative newbie with AS3 but I need to make an onscreen keyboard for a touchscreen. Through some searching and coding I have a keyboard object that can send events based on clicks but I'm not sure how to go that "last mile" to trigger an actual keyboard event so the selected TextField gets updated.

View 10 Replies

ActionScript 3.0 :: Flash Onscreen Keyboard With Multiple Inputbox

May 18, 2011

[URL]

doing a Flash onscreen keyboard. but what if I have more than 1 inputbox field, what should I do?

View 10 Replies

Actionscript 3 :: Changing The Depth Of An Onscreen Object?

Mar 22, 2010

my designer made a fla file where he has animated layers loads of them. All the images inside those animations are loaded from outside the swf.

Now, the issue is at one point in time I want some of the objects to go under another object ( current their on top) . If I do this visually the images inside the swf(loaded) are lost.

View 1 Replies

ActionScript 2.0 :: Possible To Press Or Activate Onscreen Button?

Jun 22, 2004

I have a very complicated interface going on in my flash application, with tons of dependencies/variable checking/etc and it would make my life one heck of a lot easier if it was possible to simply "press" or activate an onscreen button via actionscript. I have never seen this referenced, and don't know if it's possible. Search didn't find me anything. Can you do this in some way? "Virtually" activate a button (and thereby all the button's scripting...)

View 7 Replies

ActionScript 3.0 :: Display Sprite List Onscreen?

Mar 8, 2011

I have what is undoubtedly a simple issue that I cannot seems to surpass. It may well simply be an order of operations type of problem, but as I'm not sure where the problem is, I don't know where to start! I'm essentially just having trouble getting anything to display on stage.verything is seemingly linked into the stage's display list correctly ~ The hierarchy goes as such:[MAIN object Sprite] loads and addChild's an object...-- [SECTION object Sprite] which loads/adds other child objects..---- [SCENE object Sprite] Which should loads/adds...------ [FX object Sprite] which holds actual visual data(shapes------ [FX object Sprite] which holds actual visual data (shapes)---- [FLOW object Sprite] Which holds no real visual datavia functions such as getSections, getScenes, getFX, etc, as are applicable. The issue is that although each object in the hierarchy is listed as a child of its appropriate parent, nothing displays.

View 1 Replies

Flash :: KeyboardEvents Not Firing Until After I've Clicked On An Onscreen Button?

Apr 22, 2011

My document class is Main.as (it extends MovieClip). The following code is in my Main.as.I've declared all these variables in my class definition:

private var holder:MovieClip;
private var leftButton:SimpleButton;
private var rightButton:SimpleButton;

[code]....

View 2 Replies

Flex :: Create A Virtual(on Screen) Keyboard?

Dec 21, 2009

How can i create a virtual(on screen) keyboard in flex?

View 1 Replies

ActionScript 3.0 :: Create Queue Numbers By Using Keyboard?

Nov 8, 2009

My project is to make a simple flash queue numbers display, For example if you press the number 20 on the keyboard so it will show number 20 on the screen.

View 3 Replies

ActionScript 2.0 :: Create The Page, The Graphic Controlled By The Player No Longer Responds To The Keyboard

Jan 3, 2004

I've just finished a simple Flash 5 game in ActionScript. Everything about it works fine except when I try and turn it into a web page. After I create the page, the graphic controlled by the player no longer responds to the keyboard. Can anyone explain why this is and how I can fix it?

View 4 Replies

ActionScript 3.0 :: Keyboard Events (movie Clip Moves Via Keyboard Control) And Scenes

Nov 7, 2009

I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.

[Code]...

View 5 Replies

Flash :: Field Doesn't Accept Numerical Keyboard When One Use Upercase Keyboard?

Apr 29, 2010

When using a notebook and I have remarked that I cannot enter numerical character with shift + a letter to enter number.Is this a bug in flash ? How to circumvent this ?

View 2 Replies

Android :: Flex Mobile Project: Numeric Keyboard - Not A Full Keyboard

Jul 26, 2011

How do? Edit the field with numeric keypad, not a full keyboard my code: <s:TextInput text="{TransactionObject.cartao}" id="item" restrict="0123456789" /> app for Android and playbook

View 2 Replies

ActionScript 3.0 :: Asdoc Generation Fails On Keyboard.A And Keyboard.D?

May 4, 2011

I get an error while extracting the asdoc of my flash professional project:

Code:

C:...Main.as(33): Spalte: 73 Fehler: Access of possibly undefined property D through a reference with static type Class.
private var moveRightArray:Array = new Array(Keyboard.RIGHT, Keyboard.D);
^
C:...Main.as(33): Spalte: 73 Fehler: Access of possibly undefined property D through a reference with static type Class.
private var moveRightArray:Array = new Array(Keyboard.RIGHT, Keyboard.D);

[code]....

View 9 Replies

ActionScript 3.0 :: Create A Keyboard-controlled "wasd" Game With Proper Hitdetection?

Apr 14, 2011

i want to create a keyboard-controlled "wasd" game with proper hitdetection,doing this tilebased is no feat and is pretty straightforward.But say i want to do this in the fashion for a game like WoW, and things quickly starts getting trickier.How would i resolve something like this with AS3? One possible solution would be to implement Box2D, but since I'm planning to make a rich 3d-game, the question is whether 2d collision-detection will be sufficient. What options are there for collision-detection in AS3 if the aim is to create a game with similar mechanics to WoW?

View 1 Replies

ActionScript 2.0 :: Create A Keyboard Shortcut Using A The Control Button Plus A Key Button?

Dec 28, 2005

Is there any way to create a keyboard shortcut using a the control button plus a key button. For example, if I want to print the screen, I would press control + p.

View 5 Replies

CS3 Keyboard Listening?

Aug 2, 2009

I can't figure what's the problem with the KeyboardEvent . I can't move the ship with keyboard. I have a ship on the stage .

[Code]...

View 3 Replies

Navigation With The Keyboard?

Jun 2, 2011

how to change the focus of movieclips and buttons when I press the arrow keys of the keyboard. Its kind like the tab navigation but with de arrows keys, in the four direcctions. This flash app i'm developing has to be handled 100% with the keyboard.

View 2 Replies

IDE :: Keyboard Events Being Ignored

Sep 30, 2009

I'm trying to write a simple counter. UP or Space increments a number and DOWN decrements. It's just one big number in the middle of the screen. A bell rings on an increment and I have added code to go full screen on mouse click.[code]...

View 1 Replies

Input Box Using US Keyboard Settings?

Oct 24, 2005

I'm using a UK keyboard (where the " and @ signs are switched) and firefox to access my flash movie and when I press the @ sign on the keyboard, it will input a " sign.

View 1 Replies

CS3 Sound On Keyboard Stroke

Jun 13, 2009

Well i've used flash a bit but i never really messed with sounds. I want to make kind of a drum tool fun thing that can play sounds, so i need to know how to make a sound play when you press a letter or buton on keyboard

View 1 Replies

ActionScript 3.0 :: GotoAndStop With The Keyboard?

Aug 29, 2009

Well basically I've got this one frame in my animation. It's got three buttons and an input text box. One of the buttons goes with the text box, but I want the enter key to do the same thing (gotoAndStop) as the button. Unfortunately I've not a clue how.

View 2 Replies

Keyboard Shortcuts Not Working?

Feb 1, 2010

My keyboard shortcuts have quit working. I'm not talking custom shortcuts that I have defined. The default Flash shortcuts just don't work anymore.Before anyone asks, yes, I have made sure the "Disable keyboard shortcuts" option is turned off. I'm running Flash CS4 on a Windows XP pro machine.

View 2 Replies

ActionScript 2.0 :: Navigation With The Keyboard

Jun 2, 2011

how to change the focus of movieclips and buttons when I press the arrow keys of the keyboard. Its kind like the tab navigation but with de arrows keys, in the four direcctions. This flash app i'm developing has to be handled 100% with the keyboard.

View 2 Replies

Keyboard Nav Through Multiple Movieclips?

Aug 17, 2011

add some functionality to the presentation template. Currently you can only move from one page to the next. So if I want an animation on a page, no problem I'll just add a stop script at the end. No big deal. But if I want Multiple animations (just trying to replace powerpoint here) then I get into trouble.

Each page is one frame on the main timeline. Hitting left/right goes to the next frame, unless the movieclip on that frame also has additional frames. Then it should move to the next frame within that, etc.

I can't figure out that if statement though. I had another bit of script going on my first go, but ran into some issues so thought it best to create all of the scripting on the main timeline. Initially I created a boolean variable, then ran an if statement. Inside of a movieclip I switched the boolean and used the same keyboard interaction to walk through it. On the last frame of that movieclip, I switched the boolean back so the main timeline interaction kicked in again. The problem is, that's a Lot of copying and pasting of that code, and I can't figure out how to go through more than one parent. I just couldn't get it to work.

Should I just be building this thing in a Completely different way? I need to make something, so for now I'm splitting up each frame that I need different animations on and creating a different movieclip for each section. Ideally that would be contained in one movieclip's timeline. Currently one each animation's interaction will be on a timeline. So I have to duplicate the slide to add an animation. So if I have a title come in, then a pie chart, then an image, then another piece of text, I'll be stuck with 4 separate movie clips.

I want something like:if current movie clip current frame is == total frames, clicking right goes to next frame, else go to next frame of it's parent's timeline.I say the parent and not stage because the way you have to set up transitions only works within a movieclip. So you have to set up the entire slideshow within a movieclip if you want transitions between each slide. Right?
I don't care about transitions for now, but will want control of those eventually.

View 15 Replies

AS3.0 :: Go To Next Question / Frame? (keyboard Key)

Feb 6, 2010

I would like to know what a.s. should I write to go to next question when I hit a keyboard key.

View 3 Replies

ActionScript 1/2 :: How To Set Keyboard Control

Jul 12, 2010

is the following scripts correct to stop animation by pressing "Space Bar" if the animation is playing. And to play the animation again if the animation is paused. Is there any additional criteria need to be added to make it more solid.

keyListener = new Object();var isStopped : Boolean = false;keyListener.onKeyDown = [code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved