ActionScript 2.0 :: Create The Start Drag On Mouse Down COMBINED With The Button In The Top Right Corner?
Oct 23, 2004
I was reading this tutorial: http:[url].....and saw an external link to this website http:[url]..... which uses this effect. But they have this maximize button on each mini-window.How do the manage to create the start drag on mouse down COMBINED with the button in the top right corner?
What I'm trying to create is a elastic box with a draggable button/corner, which when gets to certain points, loads in certain movies. I stumbled across this menu navigation, and at present I have got as far as the .fla below, but trying to get it to do what I want is giving me sleepless nights!
I want to create some instances of a movieclip thats in my library. [code]This code works. Then I want to startDrag all of them, in the same loop. How to?I'vre tried "k"+i.startDrag(this) but that won't work. Any other good guesses?
I need to create a full page flash file that overlays a webpage. Something like the example in this link.
I have figured out how to create the flash file which will overlay the page, with all elements centered, from here: kirupa forums tutorial.
The only thing I cannot figure out is how to attach the Close button which would come at the top right. AS3 is not allowing me to attach any behaviour to the button, neither does it allow me to put actionscript there. I am in dire straits.
I have a timeline with a movie clip with the instance 'first'. this is a series of logo with buttons that move from left to right. you can click and drag them right or left, and when you roll over them, it pauses the movie.
The problem is now I need to make each logo link to a url.When I add for eg:[URL]..to the button within the movie, it does not work, it doesn't open up the url? Any ideas what actionscript or changes I need to make to allow each button to link to a url??
I am making something flash flip like: [URL] but i want to do it in my banner 1000 width and 299 height problem is that i have few banner images i think 5 to 8 and i want to start my flip from "bottom-left" corner till "top-right"
My animation contains a button which 'hovers' or 'lightly floats' on the stage. The object and motion tween creating the 'hover' is in a movieclip which I then applied to a button symbol. When I test my swf and scroll over the button, the motion tween within the button skips back to the beginning. Is there a way to get a smoother transition?
PS. I put the button into a movieclip with the a motion tween and it doesn't seem to work properly.
What's the code to start drag and stop drag. I would also like to know what's the code to detect if the object has been dropped on something. I know the code in AS2 but i cant figure it out in AS3.
I am creating a Flash website (AS3) which contains multiple columns of swf's. These all have individual "start drag and stop drag" vertically and works fine. My problem is when I try to create start drag stop drag on top of these swf's horizontally - I want to be able to move the whole stage horizontally containing separate columns.
I am not sure how to code it and it ends up locking the "start drag top drag" inside the columns. How can I do this so that each column is scrollable and scroll to other columns without using a scroll bar...
I'm looking to create an infinate menu BUT navigating my menu from left to right using drag rather than the position of the mouse. If there's any links or tutorials around Pleeeeese let me know.
I'm working on an ezine, using the pageflip v2.11 from [url].... I can't get it to flip the covers unless they aren't hardcovers. It's killing me. All they do is show the shadow mask flipping, and not the page. I also have trouble with playing an mc, while it is located on the page. It reloads back to the beginning when you mouse over the corner of the page.
Is there a function that when you are with the mouse over a square movie clip to flip its corner like the are doing on a flipping book?It it is you can point me where to find it?
I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.Here is the script below from the 9th frame:
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box); var i:Number = 1; //i will be the total number of boxes var newBox:myMC = new myMC();[code]....
I have a movie clip that has a mouse follow scripting, I would like it to perform a button task; when clicked navigate to a url. Am I dreaming, I am having a hard time getting this to work. Is this possible?
I'm trying to broaden my horizons with it and so I'm trying to do an update of a quiz program my employer has. Everything has worked well, except for the timer. The button that starts the game has two options, "study" or "exam"; if the study is selected, there is no countdown, just the score keeper. If the exam option is selected, the timer is show (counting up). But, press "Start" and while the quiz begins, the timer, in either case, does not.
I'm going to post the actionscript for the timer that was already there, as well as the start button. I'm hoping someone can explain how this timer is supposed to work and why it's not; and where the disconnect lies in pressing the start button and making it run.The timer is embedded in a movie clip, with two dynamic text boxes, that are for some have no instance name; and actionscript spread out over several frames.Frame 1:
i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:
I want to create a notification icon like the the red one in the bottom right-hand corner of Facebook. I tried using a ToolTipManager to create a tooltip but since Tooltips appear in their own layer in Flex and, as far as I am able to figure, cannot be anchored to any part of the page. When the user uses the browser's scrollbar, they move.
I'm trying to create a button which displays an animation when the mouse hovers over it, and then performs an exit animation when it hovers out. I've looked at many of the major tutorials for this without success.The one I'm looking at right now, basically gets the user to create a movie clip containing an animation of a button at different states ('up', 'over' and 'out'). It then uses actionscript to play some of the sequence on rollOver, and the rest of the sequence on rollOUT. It then asks for this code to be pasted on an actions layer on the main stage:
"Location: Line 5. Description: The class or interface 'MouseEvent' could not be loaded. Source: function onButtonOver(e:MouseEvent):void Location: Line 10. Description: The class or interface 'MouseEvent' could not be loaded. Source: function onButtonOut(e:MouseEvent):void"
The weird thing is that I downloaded the .fla file from the tutorial page and managed to get my button working by pasting it in there, but when pasting that back into my movie, this error returned.
I have a red square that I want to drag only on the x-axis. I've worked out a simple script, which theoretically should work, but it's not behaving properly. It's a bit hard to explain..the square keeps starting at the wrong position and the stage position seems to be changing so sometimes you can't drag the square all the way to the right...
red.buttonMode = true; red.addEventListener(MouseEvent.MOUSE_DOWN, dragHandler); function dragHandler(e:MouseEvent):void {
I am trying to convert a project over to AS3 from AS2. Does anyone know if the cacheAsBitmap and setMask functions are still supported?If not, what can i use for the equivilant for the first 3 lines below?[code]
I have created an animation of dynamite exploding. All I want to do is when the user drags and drops the "match" symbol on the dynamite it triggers the animation for the explosion.
I know how to code the drag and drop but I can't figure out how to connect the two
Drag and Drop: Could someone point me to a script that will handle startDrag and stopDrag better than the stock methods? I once saw something that was sooo smooth/responsive and I would love to have that look. I believe it used updateAfterEvent but did not use start or stop drag at all.
Ok I have created an animation of dynamite exploding. All I want to do is when the user drops the "match" symbol on the dynamite it triggers the animation for the explosion.