ActionScript 2.0 :: Turn Pages By Clicking My Mouse In The Lower Corner And Dragging It Across?
Feb 2, 2005
I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.Here is the script below from the 9th frame:
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Jan 29, 2011
like in title, i do labirynt but when i click start mouse is in middle, i want change this, mouse must be in lower left corner
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Sep 18, 2009
2 swf loaded on top of each other and mouse not clicking on lower swf
how can i click on the lower swf. is there a way of letting the mouse drop past the top swf?
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Sep 22, 2011
What do the little red squares on the lower left hand corner of the movieclips in the actions panel mean? [Fig. 1]I'm working off this template in Flash CS3, that's using ActionScript 2.0 actually. I don't know whether or not that means anything in regards to the above inquire?
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Aug 23, 2009
I just got Flash CS4 yesterday. This is the first time I have ever used Flash. I watched some tutorials and now I'm trying to do something on my own. I want some text against a white background to start out white in the lower-left corner. During the animation I want the text to move to the upper-right corner and turn black gradually as it goes. What I did was this:
created an actionscript 3 file
Made some white text at the bottom-left
Right clicked at the 90th frame on the timeline and clickedInsert KeyFrame
Right clicked between the 1st and 90th frames and clicked Create Classic Tween.
At the 90th frame I moved the text to the upper right. Then I clicked on proprties and set the text effect to brightness and set the brightness to 0 so the text would be black.When I hit enter to go through the timeline it shows me exactly what I expected: The text moves from lower left to upper right and gets darker as it goes.
When I hit Ctrl+Enter to preview it as a published movie the text stays white the whole time until it gets to the upper right. There it turms black. So all I see is nothing for a few seconds and then a flash of the black text.Also, if I click at each frame in the timeline I can see the text is in a different place and getting brighter gradually.I'd like it to play once rather than looping. Under the effects I clicked on a thing that says play once but it still loops. Where do you control this?
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Apr 11, 2006
how can i scale a movieclip by clicking it and drag the corner points of it.
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Jan 19, 2004
I was looking over the script from AS.org. for the page flip navigation.[URL]But see the thing with the script from AS.org is that it does not allow you to use images as the pages.
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Jan 19, 2004
Ok I was looking over the script from AS.org. for the page flip navigation. Looks kinda like this awesome example. [URL]
But see the thing with the script from AS.org is that it does not allow you to use images as the pages. If anyone knows another open source or could lend a hand.
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Mar 15, 2011
I have a frame-by-frame animation. I want to be able to click and drag on the stage back and forth and traverse through the animation. I.e. I want to click and drag from left to right to make the animation go forwards and right to left to make the animation go backwards. How would I achieve this? I am making an assumption that there will be some maths involved in calculating mouse position and traversing to the correct frame, but how would I do this?
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Jun 8, 2007
I am playing flv files on a site. The way I am bring them is via the import video from the library (not using flv component). I am loading the videos via using netStream. So far so good. Everything works fine. I want to be able to scrub through the video by clicking and dragging left or right on the video itself. I plan to make the mouse cursor turn into a symbol that has a left and right arrow when you roll over the video hence letting you know that you can click and drag left or right to forward or rewind through the video. IS this possible? If so, how can I accomplish this?
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May 19, 2009
So far my logic seems fine for half of the experiment, however, not the other half:[URL] What I'm trying to accomplish is when a user holds down the mouse and drags it across the stage the movie clip will rotate in 3D space horizontally. That works, however, when the mouse is released the movie continues to rotate along with the mouse position. When the movie clip is clicked again then it will stop rotating, but it cannot be clicked and dragged a second time. The link above explains it the best. Also I want to make it so the movie will start to rotate when the mouse is down anywhere on the stage and not just the mc itself.
[CODE]....
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Nov 6, 2010
I dont know if it is possible, but I need to disable reaction on mouse.
Here is the example. Dont worry about the second snowboard. If mouse remains on the first, movie still replay over and over. How do I stop it?
[URL]
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Dec 22, 2006
I have used the script below to load the mp3 file, but I couldn't do what I used to when I imported the mp3file to stage and I did it there. Is there a way to place fadeout at the end of the music and make the sound lower and lower, is there a way to apply something like that via Action Script?
mySound=new Sound();
mySound.loadSound("sommeu.mp3",true);
mySound.start(0,0);
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Sep 14, 2009
I have a web site with an intro movie playing in the page's header.
The SWF playing the FLV with sound is in a division that is placed at a lower Z level. On top of the SWF, at a higher Z level, is a png image of my header containing an oval transparent window. This image acts as a skin sitting on top of my movie. The movie and sound play inside the oval window fine. I have other reasons for this approach as opposed to integrating the whole header image into the SWF.
The issue is I have no mouse control over the SWF because it is at a lower Z level. The mouse events are blocked by the transparent image window that sits on top.
I want to add a sound volume control to my movie. The control can sit either inside the oval area, or outside somewhere else on the page.
I would prefer to control the volume using another SWF that sits at the normal Z level where the mouse can work. Can one SWF control another?
Other alternatives might be to use Javascript, or even HTML image tags to control my SWF.
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Feb 19, 2010
I have a zooming map .swf file loading in behind a navigation button interface .swf. The map.swf turns your mouse to a hand cursor so you can pan when you zoom in on it.Eveb though the map file is behind my nav file,when I roll over my nav file, the mouse is still turning to a hand cursor. Is there any way around this? The only time it turns to an actually pointer is when it rolls over the actual buttons on the nav file, so the mouse flickers back and forth between the hand and the pointer.How can I get the lower .swf to not effect the .swf on top?
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Aug 7, 2009
When I put a sprite over top of another sprite, the lower sprite still gets the mouse events.
I'm sure there must just be a method that I don't know about. How do I tell AS to only raise events for the top sprites?
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Jun 23, 2011
creating a flip-book in flash (using AS3) . I've looked at the other flip-book programs and editors out there, and none really give the customization that my company wants.I have something working, but the page scoping seems to be off. The pages will turn back and forward with a button click but they flip out of order. However, it all runs fine with no error when the user clicks on the pages themselves. This is the code from the main timeline (where I'm getting an error).
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Mar 9, 2010
i have 2 sprites on stage. bottomSprite is added to the display list first, followed by topSprite. topSprite partially covers bottomSprite.i've added an event listener to bottomSprite for MouseEvent.MOUSE_MOVED notifications to simply trace the mouseX and mouseY coordinates. however, the notification doesn't work for the parts of bottomSprite that are covered by topSprite.
var bottomSprite:Sprite = new Sprite();
bottomSprite.graphics.beginFill(0x666666, 0.5);
bottomSprite.graphics.drawRect(150,150, 150, 150);
bottomSprite.graphics.endFill();
[code]....
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Mar 7, 2005
I'm working on an ezine, using the pageflip v2.11 from [url].... I can't get it to flip the covers unless they aren't hardcovers. It's killing me. All they do is show the shadow mask flipping, and not the page. I also have trouble with playing an mc, while it is located on the page. It reloads back to the beginning when you mouse over the corner of the page.
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Sep 16, 2009
Is there a function that when you are with the mouse over a square movie clip to flip its corner like the are doing on a flipping book?It it is you can point me where to find it?
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Oct 23, 2004
I was reading this tutorial: http:[url].....and saw an external link to this website http:[url]..... which uses this effect. But they have this maximize button on each mini-window.How do the manage to create the start drag on mouse down COMBINED with the button in the top right corner?
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Sep 12, 2009
I have three movie clips, and created a class called "Grow" that makes them grow and change color (really just jump to new movie frame) when clicked. That all works fine, but I would like to make it so when the user clicks on another movie clip, the one that has "grown" scales back down to its original size (1.0), and goes back to its original color (gotoAndStop(1);).This is a very common thing for flash users to do, but I am a self-taught person who would like to do this dynamically in a class rather than a ton of clunky code on the main. Here is the code that I have so far. It works, but it doesn't yet get me to click on other movie clips to make the "ON" or big MC shrink back to its original size:
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
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Jul 17, 2009
I want to if I can set a variable with the mc's name that the mc I'm dragging around hits.I did this before with eval() in as2 but there is not such a thing anymore. [code]...
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Apr 24, 2009
Anyway, the "flier_mc" won't turn fully toward the mouse. I tried a few things, but it just keep turning away at some point.i can finally remove the pesky edge to edge teleport.
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Jul 14, 2009
I want to set it up so that, like Illustrator and Visio and other such apps, I can click and drag my mouse over all railroad pieces that I want to move together. I have set up my display objects so that they have an 'active' and an 'inactive' state, and any that are active will move along with the mouse. So, I click and drag to select, then I click again and drag to move all objects I selected.How do I code this such that all display objects that fall within the rectangle swept out by my mouse_down cursor become active?I would like to name the property of my movie clips 'selected' rather than 'active', but that's one of those parameters that becomes blue when you type it. I'm not savvy on this -- can i somehow override Flash's use of 'selected' and use mine instead?
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Aug 5, 2009
I have taken about 12 images of a product from different angles.Does anyone know a tutorial/code-example etc. of how I can make a little movie where I can use the mouse to rotate the product (switching between images) by clicking with the mouse and then drag towards left or right?
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Nov 16, 2009
[URL]. I am curious how I can achieve an effect like this. More specifically the background movement associated with dragging on the mouse. How is the image constucted? Is it a large circular image?
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Feb 28, 2011
I have Sprites that I want to have move around when I click and hold them and stop when I release them. I have methods that add Event listeners to the Sprites:[code]My problem is: when I click on the Sprites, as soon as I move the cursor, the Sprite's registration point snaps to the cursor, and when I release the mouse the Sprite doesn't stop following the cursor. I initially thought it was a problem with pixel collision. I thought the cursor wasn't touching anything on MOUSE_UP, but that proved to be false after I experimented. I even replicated the exact same Event adding and handling methods by starting another project and found that I wasn't having this problem. The test Sprite was simply dragging and dropping like usual, not snapping to the registration point, and being dragged by the point I clicked.
The only difference I can see, and also my only suspicion, is that the Sprites in my original code are being added to a Sprite, which is then being added to the stage, whereas the Sprite in the test project is being added to the root DisplayObject. I'm thinking that somehow the Event propagating down to the container Sprite and dragging and dropping that without dropping the other Sprite. The weird snapping I'm seeing might be the cursor snapping to the object behind the other sprite. Another important thing: when I drop a Sprite on top of another Sprite, that Sprite stops moving like I want it to, but still trails the registration point.
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Nov 23, 2011
I have a project with Flash Professional CS5 and ActionScript 3.
I need to trigger an event when I drag an object over a particular spot, but haven't dropped it yet. Then, I need to trigger a different event when I leave that spot (still dragging). However, this should only occur while I am dragging on object.
The traditional mouse over and mouse leave events aren't working while dragging (only while not dragging).
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Mar 18, 2011
I have several shapes on the screen implemented as movieclips.I need to allow the user to drug the objects with the mouse as well as to resize them (i.e. to change objects' _xscale and _yscale)To do every one of these tasks (drug, blow up and blow down) separately is a trivial task.
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