ActionScript 2.0 :: Turn To Mouse While Moving?
Apr 24, 2009
Anyway, the "flier_mc" won't turn fully toward the mouse. I tried a few things, but it just keep turning away at some point.i can finally remove the pesky edge to edge teleport.
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Nov 6, 2010
I dont know if it is possible, but I need to disable reaction on mouse.
Here is the example. Dont worry about the second snowboard. If mouse remains on the first, movie still replay over and over. How do I stop it?
[URL]
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Apr 22, 2007
I want to know how i can moving my scene by moving a mouse over them.
to understand what i want exactly ckeck this link :- [URL]
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Aug 5, 2009
I have taken about 12 images of a product from different angles.Does anyone know a tutorial/code-example etc. of how I can make a little movie where I can use the mouse to rotate the product (switching between images) by clicking with the mouse and then drag towards left or right?
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Aug 24, 2009
[URL] when you have not clicked on all five dots, and you take the mouse of the stage, the interactive line should be deleted(graphics.clear(); ), and the little animation from the start should come back. my idea is to have a counter that ++ every frame, but when the mouse is moving on the stage the counter is constantly sett to 0. when the counter is, for example, 50 the animation i visible. do anyone have any methods that don't give the 50(for example) frame wait? and i would also like criticism and ideas on the rest.
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Dec 4, 2008
why i am getting spurious mouse_out events when moving the mouse down or right but not up or left over a Sprite?
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Dec 16, 2010
I am using Flash CS4 and AS3 and I found this tutorial to build an image uploader with the option for the user to use scribbles to add to the image they upload. Here is the working example I have [URL] is there a way to make the scribbles turn to bring up images like diffrent hair styles the users can apply to their pictures and save or should I try another way of doing this. I have found any tutorials that have been what I want to do with this.
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May 17, 2009
I made this Code to scale the movie when mouse is over and turn it to the normal size when mouse out, I got this error and i don't understand it (TypeError: Error #1034: Type Coercion failed: cannot convert "mc1" to flash.display.MovieClip. at Scaling_fla::MainTimeline/DoMe()TypeError: Error #1034: Type Coercion failed: cannot convert "mc1" to flash.display.MovieClip. at Scaling_fla::MainTimeline/reDoMe()
[Code]...
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Oct 22, 2010
Is there a way to turn off user mouse control of an armature at runtime and just use Actionscript control?
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Oct 19, 2010
I'm getting no errors on this, Go (comeback) is my movie clip which should turn up when the mouse leaves the stage area and leave when the mouse enters the stage. I know it's probably my removeChild command but I don't know how to fix it.
[Code]...
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Jun 24, 2009
I'm working on my personal portfolio site and desperately need help with some AS3. my knowledge about AS3 is very rudimentary. Hope anyone who's I want to change the pointer cursor to custom movieclip when mouseover different invisible buttons. These buttons are mainly forward & backward button for my gallery. I got some help from other site but still unsolved. Please take a look at my fla attachment to point out what's wrong with the coding. To elaborate a little bit more as what I wish to achieve you can take a look at the sample URL...I just need the pointer cursor to turn to custom mc when it mouseover the hit area of the respective buttons.
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Feb 17, 2010
I'm now convinced there is some sort of mechanism built into Firefox that seems to turn off the mouse event handlers in flash applications on the html page when the user scrolls the page or does any other sort of mouse interaction with the web page itself. This issue does not arise in IE (go figure that one) or chrome, but does seem to arise in Safari as well. I'm sure theres probably something I need to do to the html to make sure the flash mouse events are always active and superseding whatever mouse events are built into the browser. At first I thought it might be because the one nav bar i did was rather complicated with lots of layers and AS on multiple frames, but when I did a much more simple navbar with only 1 frame of AS, i still run into the same issue.
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Feb 2, 2005
I am using that has action frames.It is a photo album template that allows me to turn pages by clicking my mouse in the lower corner and dragging it across.If I copy frame 5 and past it as frame 8 and I change the image on frame 8 it also changes the image in frame 5.Here is the script below from the 9th frame:
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Mar 31, 2011
I am trying to create an animation that will show the basics of steering a sailboat. The idea is that there will be a top view of the boat with the tiller and rudder very pronounced. I want the learner to be able to click and drag the tiller one direction or the other, while the tiller is dragging I want the rudder and the boat to rotate the proper direction. Example, I want the boat to go left I will push the tiller to starboard and the rudder will rotate clockwise and the boat will turn left. There doesn't need to be forward motion by the boat in my head, I think that as long as the boat rotates it would be fine.
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Dec 23, 2009
I need to make the cursor turn into to a hand when the user is with the mouse over the movie clip. when I use the following code the entire movie turns into to a hand but I just want it on my movie clip.
[Code]...
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Oct 7, 2011
I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there
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Mar 19, 2010
hi i m new to flash and i want make a site in which the back ground moves with mouse just like URL...
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May 23, 2011
I built a slider that has two identical horizontal MC's nested end to end inside another MC so when you move the mouse left and right over the MC it slides right and left in an endless loop. My problem is that to stop the slider from moving, the mouse must be in the exact center of the MC and if a person moves off the slider somewhere to one side or the other, it keeps sliding. What I would like to do is set it up so that wherever the slider is when the mouse moves off of it, it simply stops moving. I was thinking maybe an _y parameter would do it (the MC is 18 px high) but I'm not sure how to code this.
Here's what I'm working with:
onClipEvent (enterFrame) {
xcenter = 467.5;
speed = 1/15;
[code]....
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Nov 25, 2009
I have four buttons on the stage. Each one shows a block of text when when the mouse is rolled over it (the text is on the Over frame of the button's timeline). The problem is that some buttons get shown on top of the text. How do I make it so that when the mouse is placed on a button, that button is moved on top of all the others so that the text appears over all the other buttons?
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Nov 25, 2011
I'm making a catching game and I only wanted the falling objects hit certain area on my catcher. My catcher is a girl with mouth open and I wanted the falling objects to hit only the mouth, not any other parts of her body like arms. So I made two objects, the full girl and just the mouth. How do I make the two objects (movieclips) move around with the mouse?I tried to embed one object into another but it didn't work....
This is actionscript I wrote so far:
package {
import flash.display.*;
[code].....
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Sep 5, 2010
how do i trace the mouse is moving as3. ive place a movieclip on stage as i thought i needed one to write the code. as wasnt sure.
movieclip.addEventListener(MouseEvent.MOUSE_MOVE,m ouseMoving);
function mouseMoving(event:MouseEvent):void
{
trace("mouseMove");
}
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Aug 9, 2011
I'd like to control a mc movement on_x direction (or _y) when the mouse mouves horizontaly (or verticaly). So when I mouve the mouse to the right the mc mouves to the lefht and it mouves to the right when the mouse moves to the lefht. It's for a window effect.
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May 24, 2005
What I'm trying to build is what you could call a scrolling drawing board - just like a drawing board but when the mouse comes close to the edge of the window, it scrolls and lets you continue your drawing. I have no problem creating a drawing board with API, but i can't make it scroll. Usually when i want to scroll a background image i make it move along with the mouse when the cursor is near the edge of the window (for example, if the mouse's coordinates are above a certain number, the background image starts moving in one direction so it "scrolls" in the other direction). So i wanted to do this with the movieclip of the drawing in a drawing board (make it move according to mouse's coordinates near the edge of the window), but when i scroll i have to stop the mouse at the edge of the window because i cant go any further :p so the drawing moves but it stops drawing. Or maybe what i need is some way to draw even when the mouse is not moving.
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May 24, 2003
Is it posssible in actionscript to see if the mouse pointer moves out from the movie?Or trace the mouse coordinates when it is outside of the movie?
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Apr 11, 2009
like photoshop cs3 has, flash cs4 also... and probably some others...
a textfield which acts like a button and when you press and hold down the mouse and move up or right the value increases and when you move down or left value decreases.
how to do this the most efficiently... on a mouse_down how would I track where the mouse is moving and how much it has moved in what direction so i can ajust the value in the textfield?
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Apr 16, 2011
I would like to make a similar effect with car movement found on that site:
[URL]
i assume that there will be something to do with "_x = _x+_xmouse" but how do i define the boundries and what about the wheel movement? Or maybe it would be better to do this as a MC and if x of the mouse is less than x of MC then prevFrame, if its more then nextFrame ? Have no idea how to put it all together
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Jul 1, 2004
trying to make a MC to change s x location according to the mouse position. Les say that the Mc moves to x=100 when the mouse_x is > 300 and y < 200. and moves back when the mouse goes back.
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Jul 8, 2009
I recently made a simple Flash file with video with an alpha channel and three simple buttons. It's a site tour video, and there's a button in the lower right to exit the tour that takes you back to home page. When you move over the "Exit Tour" button, it transforms in size slightly to highlight it. However, PC users are telling me that they can't see the word "Tour" on the button, only "Exit" until you move over the button, then they can see both words. The button functions perfectly on a Mac. Also I've been told that the video often appears choppy and sluggish on PCs, and not Macs. I'm encoding and streaming on flash media server - 400kps, CBR with alpha channel encoded, size 880x512. This is put on a stage size of 980x667 in Flash - is this is just too big of a window for streaming to handle? I have attached some files for reference.
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Sep 29, 2010
I have a question about moving and animated player symbol to the mouse location on a MouseDown event. Right now I have it set up to do an easing so that I can control how fast the player moves to the location. Problem is that it is done with easing. I don' t like the easing because the velocity of starts really fast and then slows down before it reaches the mouseX and mouseY location. I would like just a plain ol' stroll from the player location to the mouse location on the MouseDown event. Here is my code:
[Code]....
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Feb 9, 2011
Here is the code that I have, I know that these are the basic elements wihc I need to use, individually they work but together they don't
on (press) { this.startDrag(); } on (release) { stopDrag(); } }
this._y+= this._ymouse/4; this._x+= this._xmouse/4;
So what I am trying to do is to get the object to move slower than the mouse but finish moving wherever I let go of the click. So far I can get the object to move with the mouse without clicking and dragging at a slow speed but I cant get the drag to work at a slower speed, it will move as fast as the mouse moves.
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