ActionScript 2.0 :: Customize Horizontal Position Of Menubar-buttons?
May 5, 2004
How can customize the horisontal position of the menubar-buttons? The ones I make always appear at x=0 of the menubar. And if I create some blank ones to sidestep the menubar, they always become small buttons with no text (they still show, though).
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May 5, 2004
How can customize the horisontal position of the menubar-buttons? The ones I make always appear at x=0 of the menubar. And if I create some blank ones to sidestep the menubar, they always become small buttons with no text (they still show, though).
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May 4, 2005
I'm new here. I just walked through the xml dropdown tutorial and I think it's awesome. I would really love it if the main menu items lined up along the top instead of vertically down the side. Has anyone customized it to do that yet?
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Apr 2, 2010
I need to customize my alert box with two button and both the button need to have different skins on them. I was able to do it for one skin. But i am unable to figure out about the two skins. My code that i have right now is below:
[Code]...
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Jul 15, 2009
After importing the video using one of the default skins I see a green border on the play button. It's possible to change it to another color?
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Mar 29, 2011
I am using Flash CS5. In flash the program has a set of buttons already in a folder within the program so you can use them for your website and projects. For those that know the buttons most of them have a text that says "enter". What I have done is dragged the button to my stage and double clicked on it so I can edit it. From there I change the text from enter to something else like say "home". My problem is that when I click duplicate or make a copy of that button and go to change the text it changes the text for my first button too.
So I have my first button that says "home". My second one is going to say "pictures" but when I change the text of my second button to pictures it automatically changes the text of my first button from home to pictures. It seems that the only way I can get my buttons to work is if each button has the same exact text and if I change the text to one button it changes the text to all my buttons and makes it all the same text. How can I fix this so each button has a different text? I have a layer on my main timeline that is called buttons and all my buttons are on there. I am using these buttons for my flash website project but instead of creating them myself I used the ones flash had because I found them a bit more stylish for my taste.
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Jul 31, 2009
With scrollPane, is it possible to change the position of the horizontal scrollbar? I saw an old thread that suggested using the following for moving the vertical scrollbar:scroller.verticalScrollBar.x=-20;So I tried changing it to "scroller.horizontalScrollBar.y=-20;" but that had no effect.
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Jun 9, 2006
I'm creating a strip of 6 characters horizontally - 3 will fit on the screen at any one time, with the option to flick the mose left or right to scroll and see the rest. I'm after a tute that covers moving the mouse left and right, and shifting a movie clip in the opposite direction (only along the x axis), with easing, and depending how far from the center of the screen the cursor is.
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Feb 8, 2012
I'm trying to recreate a javascript version of the site [URL] which is in flash.
Currently I've already done up the basic layout, which is a simple horizontal container containing divs. You can see the code here [URL]
I'm thinking to set a handler for mousemove event, but I'm not sure how to do the math behind the container's left position in relation to the mouse's x position for the scrolling part.
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May 13, 2010
I'm hoping someone can solve this headache. Basically, I want a movieclip to move to the position of each of my buttons from any position along my x axis. Therefore, the movieclip needs to 'flip' to face the way it is traveling.At the moment I have the movieclip moving to the mouse x axis when I ROLLOVER the button and stop following the mouse when I ROLLOUT but the code won't flip the movieclip so I must have something wrong...
btn.addEventListener(MouseEvent.ROLL_OVER,followCa t);
btn.addEventListener(MouseEvent.ROLL_OUT,stopCat);
btn02.addEventListener(MouseEvent.ROLL_OVER,follow Cat);
btn02.addEventListener(MouseEvent.ROLL_OUT,stopCat );
[code]....
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Sep 16, 2010
Gallery: horizontal list of thumbnails with next and back buttons. After any Thumnail is clicked, the image should open in large size.actually i have done when Thumnail is clicked the size is increase but i suffer in horizontal list of thumbnails .........How to move when i clicked next Button so its Moves Right side and when i clicked in back button its movie left side ..but i dont want mouse move in right side or left side then Its not play till i clicked on next or back button
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Apr 25, 2010
I'm currently learning Flash (CS4, AS3) and am creating a game. I have currently 1 flv file with 4 scenes, I then move from left to right and then to scene 2 and go from left to right. This is the game where items pop up that need to be clicked on and you get points.
Is there any way I can combine these onto 1 scene? Flash only allows you to have a maximum of 2880px wide.The reason for this is the transition between the scenes is RUBBISH and that my AS is not working correctly in between scenes (it loses values).
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May 9, 2009
I started using Flash again after a "brief" hiatus (the last time I used it, Flash was on it's MX version ).I am trying to create an animation in which I can move across the stage a simple object (a circle, a square or a star, for example) using buttons (left, right, up and down)This was fairly simple using AS 1, even when I was no expert. The thing is that those simple ways are no longer working with AS 3.I spent a few hours doing some research until I found this nice tutorial on this same site:
Code: http:[url]....
I followed the tutorial, and all was working nicely, but when I attempted to do the animation from scratch, it simply didn't work .I even used the same names for all the objects and instances, but still nothiing.
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Feb 4, 2011
I need to create a site that works similarly to:
[URL]
Their webmaster shared that their navigation system is basically implemented by AS3 but also using swfaddress in order to achieve window.location changing.
All sections are cached with their Y position. Simply saying, contents container just moves to its corresponding Y position when a button is clicked or scroll bar is dragged.
How do I write script on a navigation button in order to have it scroll to a specific Y position within a tall scrolling site?
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Nov 6, 2011
I've been looking everywhere but not solved my problem:In frame "2" I've got a ScrollPane with a long external sfw text scrolling. At his side I have buttons that links to a certain position of the scroll so they have:
on(release) {
ScrollPanename.vPosition=200;
}
(where 200 is n°of pixel down from the top)My problem is that I'd also like to have those shortcuts buttons on frame "1" (main menu) so they can jump directly to the ScrollPane position in frame "2" by press.
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Oct 9, 2003
i've a little problem with my buttons wich are movieclips if you rol over and out to fast they stay "on" (they do not come back to initial position) i've used actions: rolover >goto and play frame 2there is a stop on frame 1 and 5rolout > goto and play frame 6 (so it plays to frame 9 and come back and stop on frame 1 :initial position)
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Oct 9, 2003
i've a little problem with my buttons wich are movieclips if you rol over and out to fast they stay "on" (they do not come back to initial position) i've used actions: rolover >goto and play frame 2 there is a stop on frame 1 and 5 rolout > goto and play frame 6 (so it plays to frame 9 and come back and stop on frame 1 :initial position) url...
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Dec 21, 2010
I've got a rollover menu bar of buttons that opens up a list of sub-items below each button when you roll over it. Pretty standard, right? Then once that movie plays (sub-items appearing), a thin box appears both around those items and the menu bar's actual button, meaning that once the mouse pointer moves off of either the button of the sub-items, the movie disappears (that's what my invisible button is set to do). And herein lies my problem.
While the button works almost always, if I drag the mouse pointer very quickly over the active area, the button fails to activate. So I can literally keep my pointer at one side of the screen and race it over to the other side, activating all the sub-menus and making them stick in their 'open' position. Someone on these forums suggested increasing my framerate and I've set this to maximum. It makes the problem less frequent, but doesn't fix it. This problem happens both in the preview window and my browser (Firefox, Vista).So I guess at this point I either need a way to 1) Fix the problem and make them close, either by tweaking what I already have or making a rollover menu by a different means or2) Add something to each item like a 'timeout', where if there's no pointer present for, say, 1 sec, the it closes automatically. But I don't know if such a thing exists, especially in an older version like MX.
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Jan 27, 2009
I am working on project as under:on first step ( screen) there are 2 text fieldsuser inserts text in a field and on the second text field same text appear as he typeshe clicks on a button to go to step 2On the second step he has the written text from previous screen and buttons to change font, colors and position of the text box.
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Nov 25, 2003
I've created a sliding menu that has a left button and a right button. Each button slides a background movieclip to the left or right. The background mc eases into position when one of the buttons is clicked. Problem is that buttons can still be clicked while the mc is easing into position. This throws off my x coordinate positioning of the mc. I've tried disabling the buttons and enabling them again at a few different points in my code. I've also tried using a time delay to enable the buttons but my logic isn't working.
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Nov 11, 2011
Well, I was able to simply enough (after about an hour of googling) implement i18n (internationalization) into my Flex application by having to reverse engineer the Flex SDK and do a lot of digging (a specific question on here helped me a lot! (with some updates for flex 4.5)).The problem is, I can't use my {getLand('key')} bind inside an <fx:XMLList> (how you define the contents of a <mx:MenuBar>. I've included some example i18n below, as well as an example of the menu bar.
<!-- Example of proper (working) i18n -->
<s:TextArea text="{getLang('Rules')}"/>[code]..
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Jan 3, 2012
I'm developing a multi monitor fullscreen application with Adobe Air 2.6. I can create a window for every monitor, and put those windows to fullscreen.
theWindow.stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
The problem comes when interacting with those windows. If I click the window on the main monitor (the one with the dock and menu bar) no problem, but when I click any other window the system menu bar becomes visible. I've tried resizing the main window to match the monitor size and moving it to a negative coordinate but it always stays behind the bar. Is it possible to do this in Air?
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Mar 27, 2012
I'm trying to look for tutorials on getting my AIR application to OSX's menubar when minimized. However, when I try to search for it, I end up getting examples on doing it for the system tray on Windows and the Dock on macs. I don't want the app to stay on the dock when the window is not visible. I want it to minimize to the menubar instead. EDIT: I don't want to learn about working with the OS X dock (on this post at least). I'm interested in working with the menubar. (See image below.)
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Aug 31, 2006
Hey, how do I use the menuBar component?
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Jan 27, 2009
on first step (screen) there are 2 text fields user inserts text in a field and on the second text field same text appear as he types. he clicks on a button to go to step 2 On the second step he has the written text from previous screen and buttons to change font, colors and position of the text box.
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Mar 19, 2004
when I click on the buttons to browse pictures, the mast / or the container don't seem to be in the right position, in addiotn the transition is not smooth - rather jumpy.
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Apr 30, 2010
regarding the events related to menubar sub items, here is some code iam working with
[Code]...
i want to handle events wen particular subitem is clicked for example ,if submnu item hod of cse is clicked it should go to the particular mxml page ,and if hod of ece is clicked it shold goto other page how do i differentiate each page of particular deparment how do select that particulasr item of that particular submenu itm
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Aug 9, 2010
I have a menuBar that looks like this:
<mx:MenuBar id="myMenuBar" labelField="@label" cornerRadius="8" color="black" fillColors="[green, green]" itemClick="menuItemClickHandler(event);"
dataProvider="{menuBarCollection}" change="onTopSelection(event)" />
The XML for my menuBar looks like this:
<menuitem label="Vision">
</menuitem>
<menuitem label="About">
[code]....
As you can see there is Vision and Contact Us but the eventHandler doesn't know when those two are clicked. What is the correct way to implement the eventHandler?
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Oct 17, 2010
I have an mx:Menubar, which I need to be able to open/expand based on the key pressed. For e.g., if Shift + R is pressed, it needs to open the 'Request' topmenu. Then if Shift + N is pressed, it should load the 'New request' module in the module loader. I've already implemented the MenuBar/module-loading functionality with the mouse, but I haven't been able to implement the keyboard shortcuts. I found a nice sample at [URL].
However, the solution directly performs the action (e.g. Shift + N to load the 'New request' module). The menu does not open/expand when you press the shortcut as though you had hovered your mouse over it (e.g. Shift + R to open/expand the 'Request' topmenu and then Shift + N to load the 'New request' module).
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Jul 19, 2011
I would like to have menuItems with checks that show what element of the menu has been selected. I know it is possible to have checks with XML. But is it possible to have variables in XML because the elements of my menu are variables. If there is a component on sale that has exactly the design of the flash component menuBar + menu and that is more easy to program,
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