ActionScript 2.0 :: Deleting Vars Local To A Function In A Class?
Mar 2, 2007
Is there any advantage to deleting vars instantiated within public or private functions in a class, or are they removed from memory after the function has been invoked/run? The function below is completely arbitrary for example:
ActionScript Code:
private function someFunctionHere(_ar:Array):Void {
var _swf:String = _ar[0];
[Code].....
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Similar Posts:
Mar 2, 2007
Is there any advantage to deleting vars instantiated within public or private functions in a class, or are they removed from memory after the function has been invoked/run? The function below is completely arbitrary for example:
Code:
private function someFunctionHere(_ar:Array):Void {
var _swf:String = _ar[0];
var _nm:String = _ar[1];
[Code]....
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Feb 6, 2010
it doesn't seem like you can use locally scoped vars within a static block?For example I was thinking I could do:
Code:
public static var standardAgeRange:ArrayCollection = new ArrayCollection();
//static block
{
[code]....
but apparently I have to first declare _n as a static var of my class (or as a static var within the block itself) in order to use it within the static block.needed to do...
private static var _n:int = 2;
then in the static block:
for (_n=2; _n<120; _n++)
In Java I'm able to use locally scoped variables within the static block. I know this isn't Java, just wondering if I'm missing something fundamental. (I couldn't find a lot of documentation online concerning static blocks in AS.)
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Aug 1, 2010
function countdown(){
timer--;
if(timer==0){[code]....
okay so there is my timer above, the timer counts down and everything else works exept for deleting the function at the end of the level, at the end of the level the script goes to another frame to show you have passed the level and then goes back to the previous frame to play the next level, all the new objects are made but the timer then counts double so its like the timer is running twice at a time so instead of counting down 1 everysecond it counts down 1 every half second, i have tried delete countdown();.i dont know how you actually make this work or how to go about it,
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Feb 24, 2010
The split function doesn't work. Following function:
[Code]...
The split function is deleting all the matches! Why is this happening?
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Jan 27, 2009
I've been sorting through the XML docs and i've bumped my head into a bit of a question. So, to preface, I have been able to load the XML successfully, but I want to be able to use my own XML loader class to load the XML and then be able to reference it from the document class. Also, I'd like to be able to send a file path to the loader class when I call it.
The document class:
ActionScript Code:
package rg.sites{
// flash classes
[code]....
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Aug 16, 2003
ok, first of all, im not totally sure how to describe my problem so im going to recreate a simple example of what im trying to do...
my problem is that im not sure how to refer to a dynamic mc in a function...i know that sounds confusing but maybe this will help...
lets say i have a function like:
[Code]...
the problem with this is that the function looks for an mc titled "mcName"...and the function is hard coded...what i want to do....is to reuse this function with any movieClip on the timeline i want...so how do i refer to the mc in the function dynamically? i hope this makes sense?
ive also tried something like this
_root[mcName]_x = 123;
but this doesnt work either....ive seen something like this done before...using brackets to target an mc with a var...
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Aug 19, 2009
ActionScript Code:
private var __milena:LoadVars;
private function Loadprom(prom:String):Void {
[code].....
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Nov 19, 2009
I want to add about 10 textBoxes and I want them all to be contained in different variable names. I need to declare them outside the document constructor function because of scope, but how then can I use them in a function? I want something like
[Code]...
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Jan 21, 2008
I am trying to make a button that when clicked on loads an external text file into a dynamic text box.
I can make it work when I use it specifically - but I can't make it work when I want to use it as part of a generic 'button function'.
Basically I have a .txt file "mycontent.txt" which is called using the Load Vars function inside a generic function (tab_grow) i created to managed the behavior of the 12 tabs that are the navigation for the movie. For now i'm just focusing on ONE of the tabs. Basically the tabs move when a user hovers over them and when they mouse off. When they click it should call the external text file. The section in the .txt i'm calling is called 'mega_data'.
This is what I have right now:
HTML Code:
function tab_grow(mov, file) {
mov.onRollOver = function() {
mov.onEnterFrame = function() {
[Code].....
BUT then I can't change which section of the .txt file I pull up for different tabs - which is the whole point of the function!!
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Jul 4, 2010
I'm trying to load a local xml file:
xmlLoader.load(new URLRequest("../xml/xmlData.xml"));
But I'm getting this security sandbox violation:
#2148: Only local-with-filesystem and trusted local SWF files may access local resources.
I don't get this error when I embed the XML file directly with the EMBED metadata tag.
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May 29, 2010
how can i call public functions or vars of a sprite class from another class (or frame script)? i keep getting 1061: Call to a possibly undefined method getSide through a reference with static type flash.display:Sprite.
//Framescript
var a:Sprite = new customRect();
addChild(a);
[Code]....
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Sep 30, 2009
if i want from a document class to access some variables in other classes (which are imported into that document class) does these variables need to be public to access them or they can be something else?
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Feb 9, 2010
I need something like 100 movieClip with custom class...How can I avoid repeating them like that:[code]And I check the array in the class.... am I wrong or is there a better way to do it ?
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Apr 8, 2009
Do all variables and functions in super class, that I want to access from a sub class need to be set as public?
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Aug 2, 2009
I'm creating a flash project and would like to pilot the most variables (eg: colors, texts, sizes, ...) from a single XML file and then spread them in my document class.
Code:
public var yourName:String;
public var myXMLLoader:URLLoader = new URLLoader();
public function intro():void {
[Code]....
Right now I got no errors but I got nothing when tracing the "yourName" var.
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Jan 7, 2010
Lately I changed Flash CS3 for CS4. In older version classes written by me worked fine. However, in CS4 I have serious problem with them. Compiler states that part of my functions and vars are undefined, which is not true. I tried everything - changing name of class, functions, moving class file to different directory, removing package. I even counted { to check if they have pairs. I'm really out of options what can cause those errors.
Here are error given by compiler:
1120: Access of undefined property mnChangeMan.
1120: Access of undefined property ChangeManSliders.
1120: Access of undefined property ChangeManInput.
[Code]....
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Jun 21, 2010
Could anyone suggest how to fix the function at the bottom so that when button forward_btn with label "Go to next Training Point" when clicked recalculates the fields created in function fileLoaded.[code]
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Apr 19, 2009
For the example, there's a single FLA with a document class "main.as." In the public class main.as package, there is a public variable: "var example:String='example';." Inside of the FLA, there is one movie clip in the library and it is assigned a custom base class "sub.as." The movie clip is then placed on the first frame of the stage so its constructor is run at runtime and reads the value of example.
What is the proper way to get the value of "example" in the root document class? Using "root.example" in the sub.as class to target the document class returns an error and when I trace "root", I get "null." Main.example naturally throws an error because that's looking at the actual class and not the movie / stage its attached to.The round-about way I've done it before is to dynamically add the object in the library and pass in the root path when I create a new instance of it (example: submc:sub = new sub(this); ).Is there anyway to get back to the document class with a built-in method like root, etc?
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Feb 5, 2010
I am trying to set the value of some static vars but I need to reference the class with a string rather than a proper constructor. In AS3 I can do this with:
var ref:Class = getDefinitionByName(classDefinitionAsString) as Class;
ref[varNameAsString] = newValue;
I can't find an equivelant approach that will work in AS2 though. I have tried:
var ref:Object = new [classDefinitionAsString];
ref[varNameAsString] = newValue;
This seems to just create an Object and as the vars that I am trying to access are static I don't really want to be using 'new' I just want to reference the vars.
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Jun 27, 2011
Lately I changed Flash CS3 for CS4. In older version classes written by me worked fine.However, in CS4 I have serious problem with them. Compiler states that part of my functions and vars are undefined, which is not true. I tried everything - changing name of class, functions, moving class file to different directory, removing package. I even counted { to check if they have pairs. I'm really out of options what can cause those errors.Here are error given by compiler:
Quote:
1120: Access of undefined property mnChangeMan.
1120: Access of undefined property ChangeManSliders.
[code].....
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Jan 26, 2009
I am a bit puzzled why this does not work when placed in my document class, but works when directly added a key frame in the Flash IDE.
ActionScript Code:
this['myVar1'] = new Object();
When within the document class I get this error when compiled,
ReferenceError: Error #1056: Cannot create property myVar1
I have tried the following but I still get an error.
ActionScript Code:
public static var root_Ref:Object;
root_Ref = root;
root_Ref['myVar1'] = new Object();
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Jan 7, 2010
Lately I changed Flash CS3 for CS4. In older version classes written by me worked fine. However, in CS4 I have serious problem with them. Compiler states that part of my functions and vars are undefined, which is not true. I tried everything - changing name of class, functions, moving class file to different directory, removing package. I even counted { to check if they have pairs. I'm really out of options what can cause those errors.
Here are error given by compiler:
Quote:
1120: Access of undefined property mnChangeMan.
1120: Access of undefined property ChangeManSliders.
1120: Access of undefined property ChangeManInput.
[code]....
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Mar 16, 2012
I've made a Horizontal Bar Class which controls an element in library.So I have:Library: HorizontalBar MC - Using class HorizontalBarThis class has some public vars.Library: ContainerGame MC - Using class ContainerGameWhen I add this element to stage (HorizontalBar) inside ContainerGame MC I want to be able to trace public vars from its class inside ContainerGame.
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Oct 18, 2006
I recently had a flash project that required me to get query string variables and found it cumbersome, however i found a query string class here on the forums originally created by MichaelxxOA over at actionscript.org. [URL] I reqrote it and structured it to act like Request.QueryString() familiar to those that have worked with asp and aspx.
[Code]...
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Jan 27, 2010
If I only instantiate a class once should I make its vars static? I understand how this is of benefit if I make multiple classes, clearly you use less memory as it creates a reference to the same place for each class. Are there any other benefits for creating static vars or functions ?
For example I have my class 'MainMenu' which I create once (might even be my document class). In it I create a
Code:
private var someHolderForStuff:Sprite = new Sprite();
Should I rather create
Code:
private static var someHolderForStuff:Sprite = new Sprite();
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Aug 10, 2010
I cant access to var in parent movie from class in child.I have two swf's: parent.swf and child.swf. In parent.swf in frame 6 is:
Code:
stop();
var TestVar:String = "hello!";[code]....
I was trying use parent, parent.parent, parent.parent.parent etc. and any result - null object error.
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Dec 14, 2006
Im trying to write a function that will build a menu based upon the vars that I passed it to. This is a simpler version on the code.(The library has a MC/Btn symbol with the linkage "btn");
Code:
function bulidMenu(nItems:Number) {
var menuMCx:Number = 100;
var menuMCy:Number = 100;
[code]...
Why do I get an output of 4 on every clicked button, instead of 0,1,2,3 ? I tryed forwarding the " i " to the onRelease = function(i) {} and then in it declaring a new var and assigning it the passed " i ", but that doesn't work either :/
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Dec 15, 2009
how do use a function from a doc class.... to call a function to work on in
[Code]...
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May 28, 2009
Is there any possibility I can "call" a local variable in a new function? for ex.
Code:
function createMainText():void{
var dynText:TextField = new TextField();// local var
stage.addChild(dynText);[code].....
How can I "pass" this variable to the resiz function?
{ Tweener.addTween(dynText, {alpha:1, y:stage.stageHeight-80, time:0.3, transition:"easeIn"});
}
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