ActionScript 2.0 :: Display 'trace' Result In The Swf?
Aug 31, 2006
we use "document.write" in javascript, similarly i use "trace" in flash. But, what if i want it to get displayed in the swf itself. Will i have to use a "dynamic text box" (if yes, how) like writing " mytxtbox.text= ..." or what else is the way. The point being that the result that gets displyed in the output panel because of trace should come in the 'swf' so that someone using the swf to test would not need my .fla
I have a button within a movieClip. I have an event handler on the main timeline that traces this.name when the button is clicked. I get 'root1' as the trace result. I would like to trace the button name.
In Flash/Flex, is it possible to capture the result of 'trace' in code?
So, for example, if one part of the code calls trace("foo"), I'd like to automatically capture the string "foo" and pass it to some other function.
Edit: I'm not interested in trying to use trace instead of a proper logging framework... I want to write a plugin for FlexUnit, so when a test fails it can say something like: "Test blah failed. Here is the output:
Edit 2: I only want to capture the results of trace. Or, in other words, even though my code uses a proper logging framework, I want to handle gracefully code that's still using trace for logging.
I'm getting the geolocation data of a viewer and creating a textfield to display this data (city,state). After the data is pulled the text is measured to fit in the textbox and if the length of the city is too long, the text is adjusted in size to fill the textfield. When I trace the end result of the final text size, I keep getting the (same) trace result outputted infinitely.
[Code]...
It worked, but I needed the text box to be made according to what data was pulled from the geolocation xml, so I added it in the geolocation script.
I have a 2D array that creates a table with value that contain sum of 2 dices. But I want the result of the dice roll display on the appropriate text box on the table. I'm stuck at getting position of textbox which shown at bottom code where I have it as that position as now. Select is the instance name of those textbox.
Code: var row:int=7; var colum:int=7; var dicechar:Array=new Array(); var reddice:int var whitedice:int var textboxarray:Array=new Array(); [Code] .....
I'm having alot of trouble tracking down the name of an object on the display list so i can removeChild Is there a way to trace every object on the display list so i can get its name and remove it? my stage is changing dynmically and i can't jut trace each object through a whole whack of code.
If I have a FLA compiled as say "myfile.swf", how do I output in a trace the name "myfile.swf"i.e var rootname:String = thisIsTheThingIWantToFind;I am trying to display to a user the embed code for a widget and need to put in the string the name of the widget.I could hard code the name in (as I am currently doing) but I want to make it dynamic for when I change the filename.
A client is running into some problems with an application, and cannot install the debug flash player, meaning debugging is very hard. Does anyone know of a way to display the system's trace messages in a textfield on the stage for example? This way I could find the error by having it trace to their screen. I suppose a workaround would be to try/catch all over the application but that is not ideal and very cumbersome.
I am trying to create an array (1-35), mix that array and display the results with a trace. I am getting an error with the following code.
public function generateArray(toNumber : int) : Array { var result : Array = []; for (var i : int = toNumber; i != 0; i--) { result.push(i); [Code] .....
The error(s) are: 1180: Call to a possibly undefined method generateArray. 1120: Access of undefined property generateArrays.
How can i call a CGI script in flex 3? Also how can i retrieve the result of exection of that cgi script?
For example, lets say my CGI script(hello.cgi) just display "hello world". How can i call this script from flex 3 and then retrieve the result, i.e. hello world , so that it can be displayed on my flex application.
I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:
[Code]....
I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.
I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :
Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,
ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...
why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?
* my flash movie loader is'nt working after uploading it to website (online).
* The Replay option has gone and not showing after the movie ends
* I want the "skip button" to show while movie is loading.
* my movie should automatically start playing after loading and after clicking "Skip INTRO Button" the page should redirect to next page (URL is defined in skip button action script)
I ams still experiencing some problems with ActionScript 3 and flash and I think it is because of variable scopes what I am trying to do is to make this code iterate exactly same number of times as flash does but the problem is again variable scopes here so please if you have time could you help me with converting it to c#?
XML is cool in flex, but I have an annoying problem to solve, caused by what I can imagine is a feature. You see, when you have just one tag of something, it creates an object which is not an array. But when finds more than one, it puts it on an array structure.[code]I could check the format of resObj.specifictag (to check if it is has an array) and then duplicate the code (for each case). But -even if it's calling a function- I don't think it is an elegant solution.Well, I hope someone has a good idea on this matter. (I know from experience that SO has much more C++ experts than flex, but well...)The perfect thing would be that HTTPrequest handled every tag in a consistent way (using always arrays... though I'm guessing that that would also have its drawbacks).
So good so far in ActionScript language I actually haven't fell in bad condition but still I have one good issue that I can't do!In order at the root timeline everything is Ok when I call the XML childNodes or write the XML class everything its true, but when I call the XML childNodes from root within a movieclip XML
using httpservice in flash builder 4 for a login system, but am getting the result as raw php unprocessed data from server, but when i run the same file in the browser i get a correct xml file am using MAMP, here is the php code :
I need to make a SWF that should show some data from the DB. The DB will be read using PHP.I was thinking that the SWF would get the data by accessing "data.php" and data.php will read from the DB. The SWF would read the XML/JSON/RAW DATA from that file and update it's variables.
I am trying to create a weekly calendar. I have a 'switch' statement that shows the week dates and the name of month the week relates too. I have three functions
1. takes the pc date and converts it into the day of the year. eg between 1 and 365
2. it takes the day from 1. and assoicates it to the week number eg 1 - 52
3. functions that are associated with a previous and next button that use the current week number based on the pc date and count up and down.
This is where I have come unstuck. This is the code for my 'next' button.
Code: function onClickNext(event:MouseEvent) { if(currentWkNum != 53)
Below is my code and it is working. What I need to know is how to setup multiple passwords for one result. So look at the first four actions.. they go to the same page. I also want it to go if it is small caps verses large. How do I put all in one statement or do I have to do it this way. How do I put this in a text file if I have multiple passwords going to different pages. So as you see below if they put in password1,PASSWORD1,cash,CASH this all goes to page1.html If this put in password2,PASSWORD2 it goes to page2.html[code]...