ActionScript 2.0 :: Drag The MenuBar Component From The Component Window Onto Stage
Dec 11, 2004
I'm building this game, and it was working fine, until I used the menuBar component. It's not code related, 'cause i've commented out the script that does things with the menuBar. If I drag the MenuBar component from the component window, onto my Stage , the game refuses to work. If I deleet it (but keep it IN my library), it still doesn't work!. But if I turn the export settings of the MenuBar off, it works! The classes that i'm using for my game are called Node.as, JawBreaker.as The class I want to use to do something with the menuBar is called GameMenu.as (but that doesn't matter, since I commented the calling of that class out).
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Aug 31, 2006
Hey, how do I use the menuBar component?
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May 6, 2010
We are the developers of a complex Flash component (url...) which worked without issues on Flash CS3 and CS4. Now, in Flash CS5 (both Mac and Windows versions) we have found a couple of problems at author-time
-1- After installing the mxp file containing the component, when trying to drag the component from the Components panel to the stage, or to the Library panel, it doesn't work. There's no way to import the component!
-2- If we open an existing FLA (created with Flash CS4), the component doesn't show correctly at author-time: you only get a black frame, instead of the expected result (it should show a white background with a logo in the middle). When compiling, everything works fine.
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Oct 3, 2008
I'm working with a fellow coder on a project; he's the Flex guy and I'm the Flash guy. He supplied me with a custom Component he built in Flex, to act as an API. It's working just fine for him when he runs it in Flex.
I installed the .swc file in my Components folder. When I open my Components window, I can see it sitting right there. However, I can't seem to drag an instance of it onto the Stage. It highlights in the window when I click it, as I drag it I can see the little dotted-outline box indicating that something's being dragged, but when I release it it disappears. Nothing on the Stage, nothing in the Library.
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Sep 8, 2010
How to disable the shadow on submenu in mx:menuBar component?
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Jan 16, 2007
I had a question Yesterday, and posted in the Flash 8 Section of this forum...well, I have a question now...When I open a Window Component(with a movie clip inside it ...ofcourse) via Popup Manager from the Menu Component, the Window opens up, but I can't go back to the menu and open it. Any suggestions on how?Here is a part of my code (which I believe will summarize the rest of my code):
PHP Code:
import mx.controls.Menu;impor mx.controls.MenuBar;import mx.managers.PopUpManager;import mx.containers.Window;var myProfile:Menu = my_mb.addMenu("File");myProfile.addMenuItem({
[code].....
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Dec 22, 2010
All I want to do is have a scrollPane component on the stage and within that component I would like to have a movieclip that is essentially a list, and each list item is a button to be clicked on. I have no problem doing this if I have buttons within a movieclip, but having them in a scrollPane produces the following error:
1119: Access of possibly undefined property mcButtons through a reference with static type fl.containers:ScrollPane.It seems that I am unable to use the scrollPane component as if it were a movieclip and to use dot syntax to access it's content.
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Jun 23, 2011
I have a component "child" which has a cancel button. Now this component is placed in a state called "newChildComp" I also have another component called "parent". In the parent component, i have a button that dispatches an event. Here is the event code:
[Code].....
so, basically,i am checking to see if the cancel button component in the Child component, while i am still in the parent Compoent, was clicked, if it was clicked, call the cancelButtonHandler. The problem is by the time the addNewChild handles the event, that cancel button was still null. My question is how do i solve this without using the itemCreationPolicy on the cancel button?
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May 20, 2009
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Apr 29, 2009
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Nov 8, 2009
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Oct 17, 2011
I have created a Box component and inside it I have more then 2-3 labels placed. I need to drag the whole box component and move to different place at canvas. Technically Box type is a container type but I need to keepit all the labels inside and want to move it. Is there any way we can do that? UPDATED : Can we create any external component that allow us to drag the main box?
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Jul 17, 2011
I'm working on an app that, from the Main.mxml, opens one or many Window.mxml instances. When it's done I want all windows to be chromeless so the custom controls need to work. In Main I've added applicationComplete="init();" so the init function gets ran, which contains clickhandlers, which makes the buttons work. However, this way of running an init function doesn't seem to be valid for an mx:Window. I can cheat by not using a clickhandler for the minimize and close buttons with a click="this.minimize();", but I don't know of a way like this to make the move work because it's a MOUSE_DOWN event.
Question 1: Is there a way to have such an init function in an mx:Window?
Question 2: What's a good way to make the buttons on the Window instances all work?
[Code].....
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Oct 7, 2004
The problem i have is that i want to use the ui window component (in order to keep file size down, and it just works well) but i want to use multiple windows on the stage. It was simple to get them to open with PopUpManager.createPopUp and to intialise the close button with deletePopUp(). Now heres the big but i can't get a swapdepths function to work.I have added in an event listener for the close button and the swapdepths but only one fuction will work at a time, ie i can get the swap depth to work but you can't drag the windows or close them, or you can drag and close one window but the other will not do anything until the top one is closed.i know that it's a swapdepth problem but i can't work out where to put the swapdepth in the code to make all fuctions work at once.The code is below
var myq1:MovieClip = PopUpManager.createPopUp(_root, Window, true, {closeButton:true, title:"Question 1", contentPath:'q1'});
myq1.setSize(600,450);
[code].....
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Oct 7, 2004
i have been trying to work this out for some time and i can't find any info about this on the web.The problem i have is that i want to use the ui window component (in order to keep file size down, and it just works well) but i want to use multiple windows on the stage. It was simple to get them to open with PopUpManager.createPopUp and to intialise the close button with deletePopUp(). Now heres the big but i can't get a swapdepths function to work.I have added in an event listener for the close button and the swapdepths but only one fuction will work at a time, ie i can get the swap depth to work but you can't drag the windows or close them, or you can drag and close one window but the other will not do anything until the top one is closed.i know that it's a swapdepth problem but i can't work out where to put the swapdepth in the code to make all fuctions work at once.[code]
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Dec 2, 2009
How to get all the selected items from in this below code selectedContsList ?
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<mx:columns>
[code].....
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Oct 18, 2011
I need to drag the child component in the parent such a way that the child component can replace the place they have in parent. E.g. If I have a 3 button a,b,c inside a panel and need to movie the position of a,b,c with drag and drop the placement could be b, a, c or c, a, b and so on.
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Feb 20, 2005
I have buttons on my main timeline which calls a MC using attachmovie(). I have placed an EmptyMC on my main timleline for the MC to be inserted. Now, this particular MC has buttons on it which work fine. However, when I add a throw component onto the EmptyMC, which basicly lets me drag/throw my attached mc, the buttons are disabled.[code]...
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Feb 20, 2005
I have buttons on my main timeline which calls a MC using attachmovie(). I have placed an EmptyMC on my main timleline for the MC to be inserted. Now, this particular MC has buttons on it which work fine. However, when I add a throw component onto the EmptyMC, which basicly lets me drag/throw my attached mc, the buttons are disabled. How can I go about correcting this?
Here is the code for the button on the main timeline:
on (release) {
_root.EmptyMC.attachMovie("Content Def", "Clip2", 1);
}
Here is the code from the component I have attached to the EmptyMC:
#initclip 0
function ThrowBehaviorClass(){
// get the target
var target = this._parent[this._targetInstanceName];
// set up the various properties
[code]....
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Nov 26, 2007
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ActionScript Code:
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it's a box component that can be used then opening a window in a webpage...or for a button.
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Im currently working on a lite fix to ease the closing function of the popup windows in a flash presentation to our customers.Right now i have used the Flash Window component, and the close button in the right corner are the only way to close the window. But are there some way possible to make it possible to close the window by clicking inside off it?
here are the AS code:
Code:
function open_popup(page_url, pageNumber) {
if (zoom_win != undefined) {
return;
[code]....
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Jun 16, 2009
when I needed a method to communicate from the (linked) content in a scroll window component to a dynamically attached mc in front of the scroll window. The code was pretty simple!
Code:
calendarPagesBtn_mc.onRelease = function(){
_level0.slideHolder_mc.attachMovie("calendarPages", "calendarPages", _level0.slideHolder_mc.getNextHighestDepth());
};
And I've been using it quite a lot, as we create a lot of scrolling timelines with clickable callouts.
However now I need to be able to communicate from the attached mc BACK to the linked content of the scroll window. I've tried a few things and nothing's working yet.
EDIT: All I need to do I think is check if the mc in front of the scroll window is empty, but my mind is a blank right now.
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I found two tutorials that both contain pieces of what i am looking for but i cant seem to figure them out and get exactly what i want. Here is the firstIn the first one, the general idea is what i am looking for. Except that i want to load a movieclip and not an image. My problem in this one is the button component that is used. I have no clue how to skin or customize the button, and i cant find a good tutorial to figured it might be easier to just change the actionscript for this. I want to be able to create my own button (instance button) and use that so that when people release that button, the movie clip pops up![URL]
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