ActionScript 2.0 :: Draw A Square/circle/anything One Pixel At A Time?
Jul 27, 2005how to draw a square/circle/anything one pixel at a time, using Actionscript instead of tweens?
View 1 Replieshow to draw a square/circle/anything one pixel at a time, using Actionscript instead of tweens?
View 1 RepliesI`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.
View 4 RepliesI have a square that is a button symbol. There is a cirlce that is a movie clip symbol. I assigned the following actions to the button
on (keyPress "Left") {
currentX = this._x;
this._x = currentX - 2;[code].........
For some reason, the square and the circle both move. how can i just make the block move and not the circle.
note: the <> symbols are not put surroundin the key names
i would like to know when a circle hits a square.Following code returns true when the rectangle of the MovieClip (blue) hits the square and not the circle itself:
circle.hitTestObject(square);
In as2 you had an extra parameter to indicate that.
I want to build a specifik thing in flash, and don't really know where to start.... Say I have:
3 images of 3 three different squares
3 images of 3 three different triangles
3 images of 3 three different circles
The first thing you see is Square 1, Triangle 1 and Circle 1. If you were to click on Choose Square, Square 2 will appare in Square 1s place. If you click on it one more time, Square 3 will appare, and then round again to Square 1. Same thing for all the shapes.When you're satisfied with your selection of shapes you click OK and then you get to see a movie, based on whatever choices you've made. Because there are 3 different shapes and 3 different objects within each category, there will be 9 different movies to watch (3x3=9).One example of how this could turn out is:
Square 1 + Triangle 1 + Circle 1 = Movie 1
Another one could be
Square 2 + Triangle 2 + Circle 2 = Movie 6
I have a square object in the middle of circle.and i can move square object using up, down, left, riht arrow keys. I need script for when square object touches circle, then it goes to back, I have use for this below code :
var myobjdim:Array=new Array;[code].....
In above code "myobjdim" is square object and "bg1" is circle object..
I have a circle and a big square. The circle can be moved using the keyboard. I want the square to act as an obstacle, so the circle cannot be moved into it and the circle stops when it hits it, just like a if i were to try to walk into a building. Is there an easy way to do this?
View 7 RepliesI have a circle and a square on the stage. When you click on the square the circle will go to "circle._x = 300" when the circle is at 300 I want to make it when you click on the square the circle will go "circle._x = 45"
Code:
moveCircle = function () {
circle._x = 300;
if (circle._x >= 300) {
circle._x = 45;
}} square.onRelease = function() {
moveCircle();
trace(circle._x + "is the position of the circle");
}
I found the following code within a tutorial on the Kirupa website showing how to draw a square using ActionScript but I was wondering if it would be possible to modify this so that each line is animated in turn to construct a square (similar to the mouseover effect on the URL...website (right column 'Showcase' graphic)):[code]
View 3 Replies-Take a circle and place it in the center of a square scene.
-Make a rectangle and snap its left edge to the circle's center.
-Make another rectangle and snap its left edge to the right edge of the first rectangle.
How would you make it so movement doesn't happen at the registration point but on the whole arm. Say i ran a rotation script on the upper arm with +=1 and the lower arm with +=2. How would you place the parts, what format would they be converted to and what would the script format be. Multiple methods would be welcome of course!
How it is possible to draw a square in Flash if co-ordinates are is in XML?
View 3 RepliesI am trying to draw a triangle and square using a movieclip that follows the pen of a line.It works, both triangle and square draw together. But I keep getting a flicker of a movieclip in the top left corner.
View 0 RepliesI'm trying to draw a 1-inch square so that when I hold a ruler up to my monitor, the rendered square measures exactly 1 inch.But when I draw a screenDPI x screenDPI square, it does NOT measure 1 inch.In fact,screenDPI remains the same even when Capabilities . screenResolutionX (and Y) change.I'm guessing screenDPI is really max theoretical dots per inch for your monitor at it's max resolution,or something like that.So is there a way to draw an actual 1-inch square?
View 2 RepliesHow do I draw a square shape with a gradient fill in AS3?
View 3 RepliesWhen i try and draw anything like a square or a line it is green. Also when i try and fill naything it doesnt work!!!! It is quite important that i get it fixed because i need to use flash for an assesment that is due in next week!!!
View 1 RepliesI am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.
Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );
I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.
I try draw one pixel width rectangle in a sprite. And add some tween on it to make some effect. But I find use the code below can't create exactly one pixel white rect. I created I want to create
[Code]....
How to draw a circle using action script (as a component) i tried some xample did not work.
View 2 RepliesI am making a simple drawing application, and i have come across a problem. Im not very good with trig at all so i got the code for drawing a circle and customised it and it goes a little dodgy. Could someone tell me why it is happening, and how i should fix it?
View 3 RepliesI need to draw a circle like a pie chart. But I need the circle to only go around about 2/3's or whatever I choose. I've tried the 'curveTo' method but that didn't work. It makes the circle more bulged and not round like a circle.how to make a perfect circle with a slice taken out?
View 2 RepliesAny way of drawing circles with AS? I'd like to draw a number of small MC's on the stage in a circle actually. My problem is how to draw in a circle.
View 5 Repliesusing action script how to draw a semi circle...i need to add tha semicircle in another circle the circle looks like this ![alt text][1] how to draw a semi circle inside that circle
View 1 RepliesI want to draw a circle in as3 that has a 'hole' in it (like a donut). Something like this, but without the outlines[code]...
View 4 Repliesi do not want to draw a circle on the same layer the background is. So how can i separate background layer and drawing layer? using graphics.drawCircle to draw circle
View 1 Repliessometimes when I draw boxes in flash the bottom right hand corner pixel is missing.
View 3 Repliesi have the custom flv player which reads an XmL and draws circles on Flv video. Postion and time is specified in the XML. I did calculation with as3 getTimer() function. It works fine, no matter how long u pause and then play again. Circles are shown at right time.Now i have two problems
1- How getTimer can be reset?? it is required when user is allowed to play another swf..
2- Is there any other way besides getTimer calculation. I am not using Timer Class as it is Dependant on Frame-Script Execution time and may yield wrong result so this is not as accurate as getTimer() function.
3- As i am using Custom Slider , so i have to do calculations each time when user click or drag slider w.r.t getTimer() function and then subtracts seconds and all that. but again it goes very hard when user plays another swf as my calculations are based on getTimer() Funtion.
I have a requirement wherien a semi circle has to be drawn. The circle radius can be chosen/varied by the user. How can i do it dynamicaly using action script.
View 1 RepliesI want to draw a circle on the scrren of a random x,y position and a random radius. Then, I would like to draw a line that starts at the center of the circle and ends at the spot where the circle ends, at its perimeter. All I have been capable of doing by myself was creating that circle and set the drawing position with the moveTo function to its center, but I don't know how to calculate the length of the radius, so I have the coordinates for the lineTo function.
View 7 Repliesi drew a circle and i want to make a hole inside it ,, here is my code -->
ActionScript Code:
var _Target:Sprite=new Sprite();
_Target.graphics.beginFill(0xFFCC00);
[code].......
This code is to be the animation that shows how much time is left before a specific event fires off. I am struggling with the Math though. How can I calculate how often to have a Timer function fire to draw a complete circle in 7 seconds? (It is 7 for now but may change so it would be nice to have the value be calculated).This code is all in the document class: [URL]
Code: Select allpackage {
import flash.display.*;
import flash.events.*;
[code].....