ActionScript 2.0 :: Duplicating My MovieClip Onto Another MovieClip Called "Floor"?
Oct 16, 2006
I having trouble duplicating my movieClip onto another movieClip called "Floor". I can duplicate the floor movieClip but not the item I am selecting in my scrollPane. I don't know what I am doing wrong.
I have a loop that creates movie clips where the movie clips are named mc_+ x for say x = 1 to 10 so the movieclips are called mc_1, mc_2.....mc_10.
What I need to do is the know which one of the movieclips is clicked on but more importantly the number i.e if movieclip mc_2 is clicked on then I need to use the value 2.
At the moment I am sending the value of x to be displayed in a text box within each movieclip:
_root.search.textfield.text = x;
Then I have a piece of actionscript that uses the value of x but I don't seem to be able to "re-read" the value of x back with:
var t = _root.search.textfield.text;
what I want is t = x is it to do with strings and number variables?is it possible to send the variable x to each movieclip so that it can be called from within each movieclip instead?
Here's the deal... I built a dynamic image gallery that runs hoizontally, and the idea is tu duplicate it and, when it reaches a certain point, use it's duplicate, so that there's the illussion of a "never ending" gallery.The problem is that, when duplicating the movieclip, it appears empty, even though I duplicate it after having loaded every picture.
I am trying to create a simple floor plan that highlights where the computers are on the floor.
1. Each computer has a name for e.g. Comp1, Comp2, Comp3 etc.
2. The computer names are in a list on the left hand side.
3. On the right hand side is the simple floor plan with computer images (or clipart)
This is what is expected:
1. As the mouse is mover over the item on the list, the computer associated with it must light up (or highlighted) For e.g. when the mouse is over Comp1 in the list then computer1 image (or clipart) on the floor plan must light up
2. When the mouse is over a computer on the floor plan, then the associated computer name in the list must light up For e.g. when the mouse is over computer2 image (or clipart), then Comp2 in the list must light up. I was trying to get some ideas from [URL]. I was able to make the image for a computer. It doesn't go far enough to tell me how to accomplish the above. Using Excel, I did this nearly five years back, by putting the clipart in specific cells and hyperlinking them. Now we want to make it available on the web.
I've developed a resource with drag and drop movieclips within a presentation.There are a huge number of drag and drop clips, so I've added a bit of swapDepth code so that the chosen movieclip is always in view. The problem now is that when I go to the next page (which contains a different drag and drop activity), a movieclip from the previous page is duplicated. Is there any solution to this? I've tried an onenterframe unload for the next page, but obviously this deletes the MC permanently making it fairly useless.
I'm trying to do something that I thought would be quite easy, but now I'm beginning to wonder. The broad description is that I'm trying to load an external .swf into a parent movieclip. (This item must be loaded externally, and can't reside in a library.) Once loaded, I then want to duplicate, resize and rotate the movieclip multiple times.
The problem is that the duplicateMovieClip function doesn't seem to allow me to duplicate my loaded clip, nor does it allow me to place a duplicated item into a parent item (other that at the _root level).
I am duplicating a movieclip on the stage in which Flash labels them in order.AKA. ball1...ball2....ball3....ball4...etc.I'm trying to change the color of all of them from another button and so far I have to do it like this: Is there a shorter way?
on (release) { var visitedcolor = new Color(_root.bb.t1.screen); visitedcolor.setRGB(0x00FF00);
I want to have a function to duplicating mc or better to place mc on the stage in sequence, imagine, one after another not all when the movie starts, this is possible whit actionscript? I thought to try to use the set Interval.
I am trying to load an external swf (AS3) in an AS3 application, using basically a duplicateMovieClip() function from the "Tip of The Day" (the loaded swf should appear in several places in the Container - each with its own timeline - that is, I want to be able to play() ant stop() them independently); ofcourse, I'm trying to avoid loading the same file multiple times.
I have a game where you click a button and I want a movieclip to be duplicated in a certain area which is a movie clip named swamp_mc.On the button I am writing:
What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine. My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order. It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.
I have an MovieClip star with a setup var X which is set to 0 for the thing I'm duplicating, namely star
===Star====== onClipEvent(load){ x=0; }
If I duplicate the clip a bunch of times so I have Star0....N. Is there a way to set the x value here to the i value of the loop for each object duplicated. Such that star0 will have its x=0, star2 has its x=1 and so on. setProperty wont do it or _root["star"].x=i;
I am loading several images from XML to dynamically generated movieclips (mc_1, mc_2, mc_3...etc.). Then adding all of them into a parent MovieClip - imageContainerMc. So now, imageContainerMc holds mc_1, mc_2... etc. What I want to do next, is to Duplicate the imageContainerMc, and add both the instances on Stage-- addChild(imageContainerMc), addChild(imageContainerMc_duplicate).how can I duplicate a dynamically generated MovieClip?
In Flash CS3 I was able to duplicate any MovieClip from an external SWF by loading the SWF, and then executing the following code: var targetClass:Class = MovieClipToDuplicate.constructor; var duplicate:MovieClip = new targetClass();
Note that the MovieClips I was duplicating did NOT have any linkage explicitly defined. Flash would automatically assign a unique class to each MovieClip. Now, in Flash CS4, when I try to do the same thing the .constructor property returns only the "MovieClip" class, such that the "duplicate" variable above is but a blank MovieClip. If I compile the external SWF using CS3, my old code still works. But I want to do it in CS4.
I have a movieClip called target_mc on the main timeline... Inside that movieClip, I have four frame animation where there are aim1_mc and aim2_mc on each frame...I also have a for loop that hides aim1_mc on all the frames... It works fine on the first loop, but I see the aim1_mc of the frame 1 from the second loop...
ActionScript Code: this.target_mc.onEnterFrame = function () {
I've got a root movie clip called index that loads movieclip called all_animation.Inside all_animation there are 4movieclips that I'm using as buttons.Inside each button, there are 3 layers. actions layer has stop() on the frames after/at the end of a tween to move the buttons on the stage. But after you take the mouse away. The button stays where its supposed to.But when you you bring the mouse back, it loops round back to the original position. I want it to stay where it was at the end of the tween. Really frustrated cant figure out how to stop it permanently. I put in a trace() msg, and its definately looping round.Here's the code
hey guys, so, im going through colin moock's book, "the definitive guide", and im learning about global variables. so in his lesson he says to do this:
1. create a movieclip called square, with a square inside of it.
2. in the square mc's timeline, on frame 1, place this code :
_global.day = "tuesday";
3. go back to the main timeline and on frame one put this code:
trace(day); no according to moock, when i run the movie, it should output "tuesday", but all i keep getting is "undefined".i'm running mx 2004, so im wondering if that has anything to do with it.
I have one swf called main.swf which has a container movieclip that gets external swf's loaded into it.
my external swf is called hosting and it calls an array of data that is loaded into a movieclip that is duplicate for each element from the database. The elements from the database are as follows:
Business Economy Power Standard
Each one of these has a button over it that when press loads information from the database into a movieclip that contains a textbox. My button code is: _root.movieclip.loadVariables("url to database");
This works flawlessly when I run the hosting.swf by itself, but when it is loaded into the contianer in the main.swf the buttons dont work. I believe that it is the _root in the button call that is causing this but I dont know how to fix it. I think the _root variable changes when hosting is loaded into the main.swf.
I have 4 Movieclips on stage, each called btn1, btn2, btn3 and btn4. Inside each movieclip is an image and then a layer above it called cover_mc.The piece of code i have here, which is located on the main timeline, should be registering a MOUSE_OVER command and then fading out the cover_mc movieclip from within that particular Movieclip im hovering over.
I have the next code: Im trying to make a preloader for the image that gets loaded in a movieclip called picholder, Now the problem is that i get undefined back for the image so i cannot preload what is not there hehe and im not sure what im doing wrong In my other fla the image passes fine and the code is the same
I'm trying to tile the background of a movieClip with a set of small squares, called grid. However, the script only attaches on instance of grid. I don't understand why this is. Below is my code exert:
I have created a movie clip button but am stuck with the actionscript. I have created the rollover and rollout for this movie clip button but i want it to do 2 things after this i want it to go and stop on the first frame of a movieclip which has my content on it called portfoliogallery_mc (which is also the same instance name for it) when you then click the button i want it to go and play frame 11 of that movie clip portfolio gallery_mc. Here is my current actionscript i HAVE Flash 8 on my comp that i am currently using. Please note my actions are on a layer called actions and not on the movieclip button itself. nxtimagetwo_mc (is the movie clip button/instance of mc)