ActionScript 2.0 :: Load Picture Into MC When Duplicating Movieclip?
Dec 13, 2009I have this script. On the mc duplications i want to onRelease get on the every box a different loadPic(x)[code]...
View 0 RepliesI have this script. On the mc duplications i want to onRelease get on the every box a different loadPic(x)[code]...
View 0 RepliesI have a picture that I want to load directly in to a movieclip.
Movieclip name = picture
Image name = image.jpg
I tried something like this
loadMovie("image.jpg", picture);
but didnt work
The desired affect is simple: I have a single button... with each click I want it to load text into a dynamic text field and load a corresponding picture or movieclip.There are only three unique text/image combinations- after its displayed the third, with the next click I want it to just start over. All the text functions perfectly with each click.
The problem is:I use "createEmptyMovieClip" then use the resulting clip as a loader clip.. With the first click I want a movieclip from the library to load, so I use the "attachMovie" method- it displays the first library fine.With the next click I want to load an external swf- so I call the "loadMovie" method of the loaderclip... The external swf loads just fine replacing the first library clip.The third clip is where I have problems... now I want to load another library item into the loaderclip... so I tried using the attachMovie method again but the external swf remains static... then with the next click, I discover the first library item no longer loads and the external swf remains still playing- it's like once it's been loaded into the loaderclip it cant be moved...
So I tried adding the "unloadMovie" method in the code for the third click.. it successfully removed the swf... but the next line of code immediately after the unload statement, doesn't work. The line calls the attachMovie method for the loaderclip... but the library item doesnt load... Oddly enough, with the next click, the first library item now does load as if everything's fine... It seems like you cant use the unloadMovie and attachMovie on the same executing code? if that makes any sense... the basic idea was that if I couldnt get the attachmovie method to replace the loaded external swf, then I would use the unload method to remove it, then have code immediately after, to then execute the attachMovie method... but it still doesnt load the library clip. and I know it's not a type-o, because when I comment out the loadMovie and unloadMovie statements, it loads both the library items perfectly ? The code is below
var increment:Number = 1;
var verbiage1:String = "Hello World1";
var verbiage2:String = "Hello World2";[code].............
The movieclip variables I create in the xml loop no longer exist after I load a picture into it. Specifically books[].url is undefined when you click the movieclip. What's going on?
[Code]...
I want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
Here's the deal... I built a dynamic image gallery that runs hoizontally, and the idea is tu duplicate it and, when it reaches a certain point, use it's duplicate, so that there's the illussion of a "never ending" gallery.The problem is that, when duplicating the movieclip, it appears empty, even though I duplicate it after having loaded every picture.
View 8 RepliesI've developed a resource with drag and drop movieclips within a presentation.There are a huge number of drag and drop clips, so I've added a bit of swapDepth code so that the chosen movieclip is always in view. The problem now is that when I go to the next page (which contains a different drag and drop activity), a movieclip from the previous page is duplicated. Is there any solution to this? I've tried an onenterframe unload for the next page, but obviously this deletes the MC permanently making it fairly useless.
View 2 RepliesI'm trying to do something that I thought would be quite easy, but now I'm beginning to wonder. The broad description is that I'm trying to load an external .swf into a parent movieclip. (This item must be loaded externally, and can't reside in a library.) Once loaded, I then want to duplicate, resize and rotate the movieclip multiple times.
The problem is that the duplicateMovieClip function doesn't seem to allow me to duplicate my loaded clip, nor does it allow me to place a duplicated item into a parent item (other that at the _root level).
i'm having problems to make the balls from this exemploe duplicate. [URL] (missing a "." after www cause i cant send links yet)
This way:
When someone click on one ball, it duplicate.
I am duplicating a movieclip on the stage in which Flash labels them in order.AKA. ball1...ball2....ball3....ball4...etc.I'm trying to change the color of all of them from another button and so far I have to do it like this: Is there a shorter way?
on (release) {
var visitedcolor = new Color(_root.bb.t1.screen);
visitedcolor.setRGB(0x00FF00);
[code]....
i have this function that everytime i click the screen a box appears.
function box () {
_root.onMouseDown = function(){
movie = _root.attachMovie("mcBox", "mcBox", _root.getNextHighestDepth());
[code].....
I want to have a function to duplicating mc or better to place mc on the stage in sequence, imagine, one after another not all when the movie starts, this is possible whit actionscript? I thought to try to use the set Interval.
View 5 RepliesI am trying to load an external swf (AS3) in an AS3 application, using basically a duplicateMovieClip() function from the "Tip of The Day" (the loaded swf should appear in several places in the Container - each with its own timeline - that is, I want to be able to play() ant stop() them independently); ofcourse, I'm trying to avoid loading the same file multiple times.
Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="main()" width="500" height="500">
<mx:UIComponent id="spriteHolder"/>
[Code]....
I have a game where you click a button and I want a movieclip to be duplicated in a certain area which is a movie clip named swamp_mc.On the button I am writing:
Code:
on (press) {
i = i + 1;
[code].....
What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine. My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order. It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.
[Code]...
I have an MovieClip star with a setup var X which is set to 0 for the thing I'm duplicating, namely star
===Star======
onClipEvent(load){
x=0;
}
If I duplicate the clip a bunch of times so I have Star0....N. Is there a way to set the x value here to the i value of the loop for each object duplicated. Such that star0 will have its x=0, star2 has its x=1 and so on.
setProperty wont do it or _root["star"].x=i;
I am loading several images from XML to dynamically generated movieclips (mc_1, mc_2, mc_3...etc.). Then adding all of them into a parent MovieClip - imageContainerMc. So now, imageContainerMc holds mc_1, mc_2... etc. What I want to do next, is to Duplicate the imageContainerMc, and add both the instances on Stage-- addChild(imageContainerMc), addChild(imageContainerMc_duplicate).how can I duplicate a dynamically generated MovieClip?
View 1 RepliesIn Flash CS3 I was able to duplicate any MovieClip from an external SWF by loading the SWF, and then executing the following code:
var targetClass:Class = MovieClipToDuplicate.constructor;
var duplicate:MovieClip = new targetClass();
Note that the MovieClips I was duplicating did NOT have any linkage explicitly defined. Flash would automatically assign a unique class to each MovieClip. Now, in Flash CS4, when I try to do the same thing the .constructor property returns only the "MovieClip" class, such that the "duplicate" variable above is but a blank MovieClip. If I compile the external SWF using CS3, my old code still works. But I want to do it in CS4.
I Have the drag and drop working where you drag a text movieclip onto a picture of an object movieclip but having some problems. I know its something to do with the hitTest function but when i drop the word "cow" onto the picture of a dog it actually says this is correct by displaying the word cow above the picture of the dog when instead it shouldnt allow me to drop the text onto the picture which doesnt match.
Basically i need to know how to seperate the drag hitTest function for the DogPic/DogText so that it has its own function to detect a hit. At the moment you can see in the below code I have 1 hittest fucntion detecting both collisions when they need seperate functions I tried making a seperate function for each but it didnt work
[Code]...
I have this movieclip that i made in flash. How would I go about duplicating it and giving its parts instance names using AS3?
View 3 RepliesCan I do this in flash? which is the best way to do it? I have a main mc and I want to duplicate it and then move it in specific area..
View 12 RepliesI having trouble duplicating my movieClip onto another movieClip called "Floor". I can duplicate the floor movieClip but not the item I am selecting in my scrollPane. I don't know what I am doing wrong.
[Code]...
Can't understand why: loadMovie("pict/my_picture.jpg",movieClip); the path seems to be correct, but Flash canīt load the picture. It works locally, although, but not on the server.
View 1 RepliesI have a nested blank clip (_root.banner.holder.picture) and want to load a picture into it, using the following code in the _root.No matter what I do, I can't get it to work
Code:
_root.myobject = "picture1";
loadpic = _root.myobject+".jpg";
[code].....
I use Loader to load two picture,such as 1.jpg and 2.jpg,like follows:
_p1=new Pic("1.jpg");_p2=new Pic("2.jpg");
Then I add the two picture into a Sprite,like follows:
Sprite _g=new Sprite();
_g.addChild(_p1);
_g.addChild(_p2);
Then I draw a circle as _g mask,such as _c
_g.mask=_c;
I want to realize following effect.First appear 2.jpg,and during the mask _c radius is from 0 to 300,the picture 1.jpg is appearing synchronously in mask _c.
I'm editing a web page to access it only after login, so now it's a php page with an inital <?php session_start(); ?> and in the body of the page I test the value of a session variable.All works fine but in the header there is flash animation that don't load background picture.In the old version of the page this picture was loaded fine but not now.The address of old version of the page is this and new versione is this this.
View 1 RepliesI'm creating a picture gallery in actionscript 2. In order for people to easily create/modify galleries, I have actionscript read in file information through XML. However I have one problem I can't get around. I'm having trouble loading the picture into a movieclip, then being able to change the properties of that movieclip (change _x, _y, and _alpha). Here is what I have so far
[Code]....
I'm new to flex, i'm used to flash (CS5 & as3) I'm trying to load a picture in my swf file to add a DisplacementMapFilter then.
[Code]...
i'd seem some of the flash webpage, when enter into gallery or other photo area, the picture was loading into swf then.
View 9 Repliesi was trying to load a picture in to a loader :
ActionScript Code:
var url:String = e.currentTarget.link;
var request:URLRequest = new URLRequest(url);
[Code]....
and the only error was : SecurityError: Error #2000: No active security context.
i found the problem !: this error occurred if the xml link is wrong or if the picture is not on called link.
The question is: this is a cs5 bag or i miss something ?