Can't Load A Picture On Server
May 6, 2009Can't understand why: loadMovie("pict/my_picture.jpg",movieClip); the path seems to be correct, but Flash canīt load the picture. It works locally, although, but not on the server.
View 1 RepliesCan't understand why: loadMovie("pict/my_picture.jpg",movieClip); the path seems to be correct, but Flash canīt load the picture. It works locally, although, but not on the server.
View 1 RepliesI want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
I need to take a picture with a web cam and save it in the server.
View 2 Replieshow can I save a picture from swf file without any server (php,asp,etc..) IS it so , with jpegencoder class and as3 and flashplayer 10
View 2 RepliesI am trying to upload image to the server so that i could load it into my flash app than. I'm sending the image via FileReference and listening to uploadCompleteData event. The problem is that the server side script does not returns the link to the image but it returns the image itself. In other words the PHP script doesn't save the file but send it back instead as a response.
So, after the file has been downloaded back to flash, the uploadCompleteData event is fired and the data property of this event is populated. But the data property is a String! And i need to get the byte array instead!
My question is: how should i convert the data to byte array? Or maybe the string i receiving is not the encoded image?
In the following link [URL] how to make the picture upload directly to the server after taking a picture from webcam
package
{
import flash.display.Sprite;
import flash.media.Camera;
[Code]....
Today I have a problem with loading pictures from a server that is not under my control. So I cannot use a policy file.
The Loader works fine actually.
Problems arise when I convert that loader.content into a Bitmap.
ActionScript Code:
var link = "http://mystatus.skype.com/smallclassic/martin.kruusement";
var bmp:Bitmap;
var loader = new Loader();
[Code].....
i made a pic gallery that loads pics from xml file.. when I open the gallerys .swf itself on my server it works fine.. when I open the website .swf file on my server it looks fine... but, when I open the flash-generated .html file and try to open my gallery on my web site it sometimes shows me only a couple of pictures... sometimes none. also, when I open it up on my computer, it works fine...
btw: the gallery is stand-alone and I load it in my flash web site through the code ->
Code:
var ldr = new Loader();
var url:String = "MY GALLERY.swf";
var urlReq:URLRequest = new URLRequest(url);
[Code]....
The desired affect is simple: I have a single button... with each click I want it to load text into a dynamic text field and load a corresponding picture or movieclip.There are only three unique text/image combinations- after its displayed the third, with the next click I want it to just start over. All the text functions perfectly with each click.
The problem is:I use "createEmptyMovieClip" then use the resulting clip as a loader clip.. With the first click I want a movieclip from the library to load, so I use the "attachMovie" method- it displays the first library fine.With the next click I want to load an external swf- so I call the "loadMovie" method of the loaderclip... The external swf loads just fine replacing the first library clip.The third clip is where I have problems... now I want to load another library item into the loaderclip... so I tried using the attachMovie method again but the external swf remains static... then with the next click, I discover the first library item no longer loads and the external swf remains still playing- it's like once it's been loaded into the loaderclip it cant be moved...
So I tried adding the "unloadMovie" method in the code for the third click.. it successfully removed the swf... but the next line of code immediately after the unload statement, doesn't work. The line calls the attachMovie method for the loaderclip... but the library item doesnt load... Oddly enough, with the next click, the first library item now does load as if everything's fine... It seems like you cant use the unloadMovie and attachMovie on the same executing code? if that makes any sense... the basic idea was that if I couldnt get the attachmovie method to replace the loaded external swf, then I would use the unload method to remove it, then have code immediately after, to then execute the attachMovie method... but it still doesnt load the library clip. and I know it's not a type-o, because when I comment out the loadMovie and unloadMovie statements, it loads both the library items perfectly ? The code is below
var increment:Number = 1;
var verbiage1:String = "Hello World1";
var verbiage2:String = "Hello World2";[code].............
I want to build a software in Flash which can do below things Load Video from the server Load Documents PDF/DOC from Server
View 1 RepliesWe are using FMS3.5 for VOD streaming. It's spotted that when we are using Flash Player Version = WIN 10.0.42.34/10,0,45,2, it is encountered that the video picture is hang but audio keeps playing after our commercial break point. we will first pause the video content and then use the same object to play the instream ad. After that, the video is resume when instream ad complete.
View 1 Replieshow to overlay a picture/watermark onto live stream published from a client? (like TV stations do).Can this be encoded into the stream in realtime by FMS so client could not record/view a clear stream? (for example overlay watermark for non-paid subscribers).I don't want to do this on client side because then someone can build custom app to play a stream without the overlay. Or is FMS4's SWF Verification so good, that I don't need to be worried?
View 3 RepliesI have a nested blank clip (_root.banner.holder.picture) and want to load a picture into it, using the following code in the _root.No matter what I do, I can't get it to work
Code:
_root.myobject = "picture1";
loadpic = _root.myobject+".jpg";
[code].....
I use Loader to load two picture,such as 1.jpg and 2.jpg,like follows:
_p1=new Pic("1.jpg");_p2=new Pic("2.jpg");
Then I add the two picture into a Sprite,like follows:
Sprite _g=new Sprite();
_g.addChild(_p1);
_g.addChild(_p2);
Then I draw a circle as _g mask,such as _c
_g.mask=_c;
I want to realize following effect.First appear 2.jpg,and during the mask _c radius is from 0 to 300,the picture 1.jpg is appearing synchronously in mask _c.
I'm editing a web page to access it only after login, so now it's a php page with an inital <?php session_start(); ?> and in the body of the page I test the value of a session variable.All works fine but in the header there is flash animation that don't load background picture.In the old version of the page this picture was loaded fine but not now.The address of old version of the page is this and new versione is this this.
View 1 RepliesI'm creating a picture gallery in actionscript 2. In order for people to easily create/modify galleries, I have actionscript read in file information through XML. However I have one problem I can't get around. I'm having trouble loading the picture into a movieclip, then being able to change the properties of that movieclip (change _x, _y, and _alpha). Here is what I have so far
[Code]....
I'm new to flex, i'm used to flash (CS5 & as3) I'm trying to load a picture in my swf file to add a DisplacementMapFilter then.
[Code]...
i'd seem some of the flash webpage, when enter into gallery or other photo area, the picture was loading into swf then.
View 9 Repliesi was trying to load a picture in to a loader :
ActionScript Code:
var url:String = e.currentTarget.link;
var request:URLRequest = new URLRequest(url);
[Code]....
and the only error was : SecurityError: Error #2000: No active security context.
i found the problem !: this error occurred if the xml link is wrong or if the picture is not on called link.
The question is: this is a cs5 bag or i miss something ?
I'm trying to monitor the currentframe of a movie so that when it goes to a specific frame, its loads the corresponding a picture out of an array dynamically using XML.
I think I have most of that loading part sorted out, the issue i think comes when i am looping code on the movieclip. I'm trying to set it up in such a way that if the currentframe remains the same, that it does nothing...this is so that it does not repeatedly load the same image over and over if the frame does not change.
I only want an image to load if the current frame has changed. I realise an example is in order so i posted the .fla and the .xml files in a zip file.
I'm trying to fix this for such a long time. I've used the scotty gallery but want to open the clicked thumnail in a new movie. [code]...
View 1 RepliesCode:
this.createEmptyMovieClip("mc", 10);
mc.loadMovie("http://www.winbakfarm.com/images/winbak_header_halloween.jpg");
trace(mc._width+newline+mc._height);
why doesn't load width and height of the picture?
I'm editing a web page to access it only after login, so now it's a php page with an inital <?php session_start(); ?> and in the body of the page I test the value of a session variable.All works fine but in the header there is flash animation that don't load background picture.In the old version of the page this picture was loaded fine but not now.
View 1 RepliesI know to load an swf, its like:loadMovie But is there a way similar to the way above but it loads a picture instead?
View 2 RepliesI get a ActionScript class for loading the content:
public class LoaderContainer extends Sprite {
public function LoaderExample() {
loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
addChild(loader);
[Code]...
When I rollover my thumbnails I want it to load the corresponding version of a bigger picture, which is stored in the name property of each thumbnail. This works but the problem is i also want to, when clicked, goto a URL adress. But now the name property already have the path to the big version so I cant put the URL-path there. So how do I make each thumbnail find the "big version" and the url-path?
Code:
//thumbnail picture
thumb_Loader.load(new URLRequest(xmlList[i].attribute("thumb")));
//thumbnail BIG picture
thumb_Loader.name=xmlList[i].attribute("source");
I have this script. On the mc duplications i want to onRelease get on the every box a different loadPic(x)[code]...
View 0 Repliesi have some images file in a directory (gif), can i load my picture in flash movie? how?
i need this can by dynamis like load text with php (not using inport file in flash)
I have a picture that I want to load directly in to a movieclip.
Movieclip name = picture
Image name = image.jpg
I tried something like this
loadMovie("image.jpg", picture);
but didnt work
I know to load an swf, its like: loadMovie(yadayada); But is there a way similar to the way above but it loads a picture instead?
View 2 Replies