ActionScript 2.0 :: Duplicating Movieclip To An Area?
Feb 27, 2009
I have a game where you click a button and I want a movieclip to be duplicated in a certain area which is a movie clip named swamp_mc.On the button I am writing:
Code:
on (press) {
i = i + 1;
[code].....
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Similar Posts:
Apr 26, 2004
Can I do this in flash? which is the best way to do it? I have a main mc and I want to duplicate it and then move it in specific area..
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Apr 24, 2009
I have made a movieclip and gave the frame this actionscript:
------------------------------------------------------------
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {[code]........
it moves fine and stuff but i was wondering how can i restrict the area in which the movieclip can actually move ? my flash file is 550px X 400px and i want to make it so that it can only move in 300px X 200px of the file if you understand ?
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Feb 10, 2011
Here's the deal... I built a dynamic image gallery that runs hoizontally, and the idea is tu duplicate it and, when it reaches a certain point, use it's duplicate, so that there's the illussion of a "never ending" gallery.The problem is that, when duplicating the movieclip, it appears empty, even though I duplicate it after having loaded every picture.
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Jan 12, 2009
I've developed a resource with drag and drop movieclips within a presentation.There are a huge number of drag and drop clips, so I've added a bit of swapDepth code so that the chosen movieclip is always in view. The problem now is that when I go to the next page (which contains a different drag and drop activity), a movieclip from the previous page is duplicated. Is there any solution to this? I've tried an onenterframe unload for the next page, but obviously this deletes the MC permanently making it fairly useless.
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Feb 2, 2011
I'm trying to do something that I thought would be quite easy, but now I'm beginning to wonder. The broad description is that I'm trying to load an external .swf into a parent movieclip. (This item must be loaded externally, and can't reside in a library.) Once loaded, I then want to duplicate, resize and rotate the movieclip multiple times.
The problem is that the duplicateMovieClip function doesn't seem to allow me to duplicate my loaded clip, nor does it allow me to place a duplicated item into a parent item (other that at the _root level).
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Jun 27, 2011
i'm having problems to make the balls from this exemploe duplicate. [URL] (missing a "." after www cause i cant send links yet)
This way:
When someone click on one ball, it duplicate.
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Jul 9, 2004
I am duplicating a movieclip on the stage in which Flash labels them in order.AKA. ball1...ball2....ball3....ball4...etc.I'm trying to change the color of all of them from another button and so far I have to do it like this: Is there a shorter way?
on (release) {
var visitedcolor = new Color(_root.bb.t1.screen);
visitedcolor.setRGB(0x00FF00);
[code]....
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Apr 5, 2007
i have this function that everytime i click the screen a box appears.
function box () {
_root.onMouseDown = function(){
movie = _root.attachMovie("mcBox", "mcBox", _root.getNextHighestDepth());
[code].....
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Jul 9, 2003
I want to have a function to duplicating mc or better to place mc on the stage in sequence, imagine, one after another not all when the movie starts, this is possible whit actionscript? I thought to try to use the set Interval.
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Dec 3, 2007
I am trying to load an external swf (AS3) in an AS3 application, using basically a duplicateMovieClip() function from the "Tip of The Day" (the loaded swf should appear in several places in the Container - each with its own timeline - that is, I want to be able to play() ant stop() them independently); ofcourse, I'm trying to avoid loading the same file multiple times.
Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="main()" width="500" height="500">
<mx:UIComponent id="spriteHolder"/>
[Code]....
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Nov 12, 2003
What I'm trying to do, is duplicate a movie clip an x amount of times, based on a variable loaded externally, not the problem though, got that working fine. My problem comes in while I'm trying to reposition the duplicated movies, to line up in a stacked order. It duplicates the movie the number of times I need it, but when trying to call upon the movie clip, which is the a=this["a"+i]; script, nothing happens, the clips don't get repositioned.
[Code]...
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Dec 13, 2009
I have this script. On the mc duplications i want to onRelease get on the every box a different loadPic(x)[code]...
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Feb 27, 2006
I have an MovieClip star with a setup var X which is set to 0 for the thing I'm duplicating, namely star
===Star======
onClipEvent(load){
x=0;
}
If I duplicate the clip a bunch of times so I have Star0....N. Is there a way to set the x value here to the i value of the loop for each object duplicated. Such that star0 will have its x=0, star2 has its x=1 and so on.
setProperty wont do it or _root["star"].x=i;
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Jun 22, 2010
I am loading several images from XML to dynamically generated movieclips (mc_1, mc_2, mc_3...etc.). Then adding all of them into a parent MovieClip - imageContainerMc. So now, imageContainerMc holds mc_1, mc_2... etc. What I want to do next, is to Duplicate the imageContainerMc, and add both the instances on Stage-- addChild(imageContainerMc), addChild(imageContainerMc_duplicate).how can I duplicate a dynamically generated MovieClip?
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Mar 5, 2010
In Flash CS3 I was able to duplicate any MovieClip from an external SWF by loading the SWF, and then executing the following code:
var targetClass:Class = MovieClipToDuplicate.constructor;
var duplicate:MovieClip = new targetClass();
Note that the MovieClips I was duplicating did NOT have any linkage explicitly defined. Flash would automatically assign a unique class to each MovieClip. Now, in Flash CS4, when I try to do the same thing the .constructor property returns only the "MovieClip" class, such that the "duplicate" variable above is but a blank MovieClip. If I compile the external SWF using CS3, my old code still works. But I want to do it in CS4.
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Jul 31, 2009
I have this movieclip that i made in flash. How would I go about duplicating it and giving its parts instance names using AS3?
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Oct 16, 2006
I having trouble duplicating my movieClip onto another movieClip called "Floor". I can duplicate the floor movieClip but not the item I am selecting in my scrollPane. I don't know what I am doing wrong.
[Code]...
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May 8, 2009
I have a movieclip button with the following actionscript (which I have on the main timeline above my MC layer):
movieclip1.onRollOver = function(){ movieclip1.gotoAndPlay("normal");
}
movieclip1.onRollOut = function(){ movieclip1.gotoAndPlay("hitout");
}
movieclip1.onPress = function(){ movieclip1.gotoAndPlay("over");
}
This works perfectly! My movieclip button takes up the whole stage but I don't want the whole stage to be my hit area (which right now it is). I was searching and I found this actionscript: hit._visible = false;
this.hitArea = hit; The tutorial said to make another layer inside my MC, then add that code. But when I play my movie, I can still see my green square (which was supposed to be my hit area) and it does nothing!
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Apr 30, 2010
I'm new to the forum my name is Chris. I'm currently working as a Graphic Artist for a company called TransTech Systems in Schenectady, NY [URL] I registered today Im trying to figure out. I need to disable the hit area of an object thats part of a movieclip button. Im trying to create a single image light box effect in which the blown up image closes when you mouse off the thumbnail. Here is a link to my movie [URL] If you click on the pic of the gauge you will see the image blows up, and the background fades to a transparent black for better contrast between the pic and the page. I need the background fade effect to not have a hit area otherwise the rollout action does not work.
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Mar 27, 2010
How i can define a hit area for my movie clip. i want determine accident of two MovieClips and I need to define a hit are for them.
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Aug 13, 2006
I am having problems with a MovieClip, basically it can be moved arround with the mouse and it is resizeable but when i move it arround or enlarge the movieclip (when its in a published format) i want to constrain it to an area such as 400 width by 400 height.Because at the moment you can drag or resize the movieclip ouside the whole frame, which i dont want. i want to constrain it to a set area.
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Jul 29, 2009
I've got a movieClip that's scrolling across the stage that loops nicely (kinda like the many cloud animations out there).
I've set the clip up to stop it's scrolling on a rollOver, and start up again on the rollOut.
My problem is that after the rollOut the loop doesn't work. The movieClip just keeps travelling.
Code:
blue.onEnterFrame = function() {
blue._x -= 2;
if (blue._x<=-0) {
[Code]....
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May 30, 2009
I have a mini-game where I have three movieclips:The player (controlled by mouse); A random object that moves around the stage (like the arkanoid ball without the paddle and the blocks); A simple power up.The game is simple: hitting the power up increases your scoreThe game ends when the object hits the player.The question is:How can I spawn the power-up (randomly) on the stage area, every time the player hits it?When that happens I want the following events to occur:1) The power-up to be removed;2) Increase the score by 1.3) Place a new power up randomly on the stage.4) Rinse and repeat.
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Jun 29, 2009
I have a movieclip (view_mc), I want to scale it in a restricted area.
I have made an IF statement,
when its width and height are less than the width and height of the restricted area, then do scale.
but when it reaches the width and height of the restricted area I can't scale it down.
Here is the code:
view_mc.addEventListener(Event.ENTER_FRAME, on_enter_scale);
function on_enter_scale(e:Event):void
{
[Code]....
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Jul 7, 2009
I have 2 moveclip called view_mc and restricted and button called btn_scale.
When the user click and drag btn_scale, it resizes the view_mc where the width and height of view_mc dosen't exceed the width and height/2 of restricted area.
I made that. But when view_mc reaches the width and height/2 of restricted area, I can't resize view_mc to be samller. (The btn_scale looks like it's disables and can't use it)
I think some logic is missing. I highlighted the code that is missing some logic.
var clickedX:Number;
var clickedY:Number;
var newScale:Number;
[Code]...
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Sep 20, 2010
I created a movie clip button that contains 2 text fields, one static and one dynamic. The dynamic text field holds strings that will vary in length. This MC in general is used as a button so what im trying to do is not have the hit area as large as the length of the text box.
If you go to http:[url].... and click on (takeout > menu) you will see on the menu all the items listed are overlapping onto the picture, i want to limit the hit area so that does not happen. I cannot shorten the MC because it will vary in length, and if it does become that long then that portion should not be clickable.
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Mar 12, 2004
I need to drag and drop a movie clip onto a certain area and if the position it landed is right I do not want the users to be able to drag the clip again. How can I stop the clip being dragable?
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Jun 25, 2003
On the enter frame of my movie I want to take a movie clip in my library and have 3 instances of it move randomly within a small area (~ 50 x 50 pixels). I also want the alpha to change to 0 and back to 100 every couple of seconds. Should I be using duplicateMovieClip or should I use something else? I'm trying to create something similar to how the leaves react on this site [URL].
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Jul 29, 2009
I've got a movieClip that's scrolling across the stage that loops nicely (kinda like the many cloud animations out there).
I've set the clip up to stop it's scrolling on a rollOver, and start up again on the rollOut.
My problem is that after the rollOut the loop doesn't work. The movieClip just keeps travelling.
Code:
blue.onEnterFrame = function() {
blue._x -= 2;
if (blue._x<=-0) {
[Code]....
View 5 Replies