Professional :: Define A Hit Area For MovieClip?
Mar 27, 2010How i can define a hit area for my movie clip. i want determine accident of two MovieClips and I need to define a hit are for them.
View 4 RepliesHow i can define a hit area for my movie clip. i want determine accident of two MovieClips and I need to define a hit are for them.
View 4 RepliesI have a MovieClip with buttons inside that basically slides left/right based on mouse movement. Now everything works, I defined a hitTest for the MC movement but I need to reduce the zone where moving the mouse the MC slides.
here the code:
docWidth=1000;//stage width
stopping=false;
dx=0;//speed holder
[code]...
Now my problem is here this.hitTest(_root._xmouse,_root._ymouse,false)) I tried to change the _ROOT._XMOUSE,_ROOT._YMOUSE,FALSE with the instance name of another empty MC called hit_mc just to have a sort of a hit mask but didnt work.
I have a movieclip which contains a bitmap and I wan't to increase the hit area. I understand I can add a transparent shape behind it but this is to be compiled through air for ios and I don't want to cause unnecessary redraws.Is there a way to define a rectangle as the hit area or another solution perhaps?
View 2 RepliesI'm creating an animated menu that I'd like to 'stow away' when the user clicks anywhere but the Menu button.I know this involves adding a mouse listener for an onMouseDown event, but I'm not sure what or how to define this...Is it possible to define an entire area (my site) minus a specific area (the menu button) for an onMouseDown event?
View 3 RepliesI made a scroller script, but now I am trying to figure out how to define the area in which the scroller responds to the mouse? Currently it responds to the mouse position no matter where the mouse is on the page, but I want it to just respond when the mouse rolls over a small portion of the page.
[Code]...
I have a large bit of art work inside a movie clip (turned into a button) but i only want the very top to be the hit area.
View 6 RepliesI've created an animated button where when you rollover it - a message box appears. My problem is that the button hit area is the whole size of the movie clip (including the message box), so the box will appear even if you haven't rolled over the button.
So basically I want to define the hit area to just the size of the button itself, rather than the whole movie clip.
I have a movie clip, which I want to move inside my stage.
View 2 RepliesI have got it to drag around and such, but i tried to use the drawing API to define the hotspot area but its not working.
Code:
function makeWords(){
yVar = 20
for (i=0; i<25; i++) {
_root.createEmptyMovieClip("symbolName"+i, getNextHighestDepth());
[code]....
I have made a movieclip and gave the frame this actionscript:
------------------------------------------------------------
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {[code]........
it moves fine and stuff but i was wondering how can i restrict the area in which the movieclip can actually move ? my flash file is 550px X 400px and i want to make it so that it can only move in 300px X 200px of the file if you understand ?
The below code is working fine when I place my button on main time line... when i place my button inside of any MovieClip, it never work and never attach circle from the library???can any one tell me please what should i need to change, when my Button is inside of MovieClip. Image is loading fine but my loading circle is not visible....
btn_About.addEventListener(MouseEvent.CLICK, Loading_AboutImage);
function Loading_AboutImage(event:MouseEvent):void
{
[code]......
Basically I want to define a variable in a movieclip and then display that in a textbox outside of the movieclip. To be a little more specific I want to make a variable be false and then when a movieclip gets to a certain frame the variable is set to be true. The true will then be displayed in a textbox on the main timeline.
View 2 RepliesIs it possible to define a hitArea without creating a new movieclip? I want to define by using xMin, xMax, yMin, yMax.
View 2 RepliesI have a button which appears on multiple frames. I want to define an action on the button rather than each instance. Is there any way that I can do this in CS5?
View 4 RepliesI have a movieclip button with the following actionscript (which I have on the main timeline above my MC layer):
movieclip1.onRollOver = function(){ movieclip1.gotoAndPlay("normal");
}
movieclip1.onRollOut = function(){ movieclip1.gotoAndPlay("hitout");
}
movieclip1.onPress = function(){ movieclip1.gotoAndPlay("over");
}
This works perfectly! My movieclip button takes up the whole stage but I don't want the whole stage to be my hit area (which right now it is). I was searching and I found this actionscript: hit._visible = false;
this.hitArea = hit; The tutorial said to make another layer inside my MC, then add that code. But when I play my movie, I can still see my green square (which was supposed to be my hit area) and it does nothing!
I'm new to the forum my name is Chris. I'm currently working as a Graphic Artist for a company called TransTech Systems in Schenectady, NY [URL] I registered today Im trying to figure out. I need to disable the hit area of an object thats part of a movieclip button. Im trying to create a single image light box effect in which the blown up image closes when you mouse off the thumbnail. Here is a link to my movie [URL] If you click on the pic of the gauge you will see the image blows up, and the background fades to a transparent black for better contrast between the pic and the page. I need the background fade effect to not have a hit area otherwise the rollout action does not work.
View 1 RepliesI am having problems with a MovieClip, basically it can be moved arround with the mouse and it is resizeable but when i move it arround or enlarge the movieclip (when its in a published format) i want to constrain it to an area such as 400 width by 400 height.Because at the moment you can drag or resize the movieclip ouside the whole frame, which i dont want. i want to constrain it to a set area.
View 7 RepliesI have a game where you click a button and I want a movieclip to be duplicated in a certain area which is a movie clip named swamp_mc.On the button I am writing:
Code:
on (press) {
i = i + 1;
[code].....
I've got a movieClip that's scrolling across the stage that loops nicely (kinda like the many cloud animations out there).
I've set the clip up to stop it's scrolling on a rollOver, and start up again on the rollOut.
My problem is that after the rollOut the loop doesn't work. The movieClip just keeps travelling.
Code:
blue.onEnterFrame = function() {
blue._x -= 2;
if (blue._x<=-0) {
[Code]....
I' m having an issue with setting a button hit area.I have imported a bitmap image, and converted it to a symbol button, and set it a hit event.My problem is that the hit area of the button is more than what i want, I want the hit area to be only the bitmap itself, and not its whole extent.The red circle is out of my bitmap picture, but because it is in its extent if I press there it will invoke a hit event.
View 3 RepliesI have a mini-game where I have three movieclips:The player (controlled by mouse); A random object that moves around the stage (like the arkanoid ball without the paddle and the blocks); A simple power up.The game is simple: hitting the power up increases your scoreThe game ends when the object hits the player.The question is:How can I spawn the power-up (randomly) on the stage area, every time the player hits it?When that happens I want the following events to occur:1) The power-up to be removed;2) Increase the score by 1.3) Place a new power up randomly on the stage.4) Rinse and repeat.
View 12 RepliesI have a movieclip (view_mc), I want to scale it in a restricted area.
I have made an IF statement,
when its width and height are less than the width and height of the restricted area, then do scale.
but when it reaches the width and height of the restricted area I can't scale it down.
Here is the code:
view_mc.addEventListener(Event.ENTER_FRAME, on_enter_scale);
function on_enter_scale(e:Event):void
{
[Code]....
I have 2 moveclip called view_mc and restricted and button called btn_scale.
When the user click and drag btn_scale, it resizes the view_mc where the width and height of view_mc dosen't exceed the width and height/2 of restricted area.
I made that. But when view_mc reaches the width and height/2 of restricted area, I can't resize view_mc to be samller. (The btn_scale looks like it's disables and can't use it)
I think some logic is missing. I highlighted the code that is missing some logic.
var clickedX:Number;
var clickedY:Number;
var newScale:Number;
[Code]...
I created a movie clip button that contains 2 text fields, one static and one dynamic. The dynamic text field holds strings that will vary in length. This MC in general is used as a button so what im trying to do is not have the hit area as large as the length of the text box.
If you go to http:[url].... and click on (takeout > menu) you will see on the menu all the items listed are overlapping onto the picture, i want to limit the hit area so that does not happen. I cannot shorten the MC because it will vary in length, and if it does become that long then that portion should not be clickable.
I need to drag and drop a movie clip onto a certain area and if the position it landed is right I do not want the users to be able to drag the clip again. How can I stop the clip being dragable?
View 2 RepliesOn the enter frame of my movie I want to take a movie clip in my library and have 3 instances of it move randomly within a small area (~ 50 x 50 pixels). I also want the alpha to change to 0 and back to 100 every couple of seconds. Should I be using duplicateMovieClip or should I use something else? I'm trying to create something similar to how the leaves react on this site [URL].
View 2 RepliesOn the opening of the map where it shows a transparent red spreading would you create the growing red transparent area over the map in the Pacific with transparent shape tween. Also any tutorials on doing this.
View 6 RepliesI have a very long series of images ~ 3000 pixels wide total that I want to put in flash but the work area is way too small and the objects just get pushed off the side of the screen.
View 2 Replieshowever i'm not able to use eraser, when i select the eraser shape and mode i can see a eraser moving over the area i actually want to erase, but in the end the layer is still there... i did search all criss cross the menu, cannot find, i'm sure it's something funny, how can i apply eraser fully?
View 3 RepliesSince at least cs3, Illustrator, InDesign & Photoshop has all had the Alt + mouse wheel zoom function. I have wondered when this would become available in flash. I just installed my cs5 design premium and immediately noticed that the zooming function has been further improved in the other programs but still nothing has happened in flash.
Am I missing some way to enable this zoom function or is there some third party plugin that can help me? It is annoying and time consuming to have to press z then click around to get the right zoom level and then click whatever tool I was using before instead of just pressing alt and scrolling a bit.