ActionScript 2.0 :: Keeping A MovieClip Within A Set Area?
Aug 13, 2006
I am having problems with a MovieClip, basically it can be moved arround with the mouse and it is resizeable but when i move it arround or enlarge the movieclip (when its in a published format) i want to constrain it to an area such as 400 width by 400 height.Because at the moment you can drag or resize the movieclip ouside the whole frame, which i dont want. i want to constrain it to a set area.
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Apr 24, 2009
I have made a movieclip and gave the frame this actionscript:
------------------------------------------------------------
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {[code]........
it moves fine and stuff but i was wondering how can i restrict the area in which the movieclip can actually move ? my flash file is 550px X 400px and i want to make it so that it can only move in 300px X 200px of the file if you understand ?
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Aug 18, 2009
I have created a portfolio which is supposed to give the impression that it is my windows desktop that you are looking at. I have made it so that I can drag MSN Messenger around now, but I have come upon a problem I can't figure out.
I have two movieclips representing my windows. One for the open window, which contains the animation to open a windown from minimized, and the window in open state. And one which contains the animation of the window closing. The problem is that when I start to drag the movieclip, I don't know how to "lock" the close movieclip to the open moviclip, so that they remain op top of eachother. Also, the position on the stage the windows gets minimized to(and maximized from) moves with the movieclip, making it look stupid if you minimize a window after having dragged it. Look on "Om Mig" on the site to see what I mean.
Here is the site
Is there a way to fix the other movieclip to the drag, and is the a way to fix the position the windows tween to when they are minimize and maximized, after the movieclips have been dragged?[code]...
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Sep 13, 2006
I'm building a website here and It's a fullscreen flash site. Everything is grouped into an MC on the main timeline. This main MC has a Navigation MC with buttons in it and a Content MC. And I'm using this code on the MC to keep it all centered in the browser:
[AS]Stage.scaleMode = "noScale";
Stage.align = "TL";
main._x = Stage.width/2;
main._y = 0;
function tweenmain(easeType) {
[Code] .....
And when I run this swf in an html file, it doesn't center in the middle of the browser... It's way over to the right. It just wont stay in the center of the browser window like its supposed to...
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Feb 22, 2012
I have 2 container MovieClips (mc1, mc2), each of them has a separate x,y, rotation. I want to take a child from mc1 and addChild() it to mc2 while keeping the same x, y, and rotation on the screen so you see the added child mc as if it didnt change position or rotation, just moved to the other MC.
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May 8, 2009
I have a movieclip button with the following actionscript (which I have on the main timeline above my MC layer):
movieclip1.onRollOver = function(){ movieclip1.gotoAndPlay("normal");
}
movieclip1.onRollOut = function(){ movieclip1.gotoAndPlay("hitout");
}
movieclip1.onPress = function(){ movieclip1.gotoAndPlay("over");
}
This works perfectly! My movieclip button takes up the whole stage but I don't want the whole stage to be my hit area (which right now it is). I was searching and I found this actionscript: hit._visible = false;
this.hitArea = hit; The tutorial said to make another layer inside my MC, then add that code. But when I play my movie, I can still see my green square (which was supposed to be my hit area) and it does nothing!
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Apr 30, 2010
I'm new to the forum my name is Chris. I'm currently working as a Graphic Artist for a company called TransTech Systems in Schenectady, NY [URL] I registered today Im trying to figure out. I need to disable the hit area of an object thats part of a movieclip button. Im trying to create a single image light box effect in which the blown up image closes when you mouse off the thumbnail. Here is a link to my movie [URL] If you click on the pic of the gauge you will see the image blows up, and the background fades to a transparent black for better contrast between the pic and the page. I need the background fade effect to not have a hit area otherwise the rollout action does not work.
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Mar 27, 2010
How i can define a hit area for my movie clip. i want determine accident of two MovieClips and I need to define a hit are for them.
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Feb 27, 2009
I have a game where you click a button and I want a movieclip to be duplicated in a certain area which is a movie clip named swamp_mc.On the button I am writing:
Code:
on (press) {
i = i + 1;
[code].....
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Jul 29, 2009
I've got a movieClip that's scrolling across the stage that loops nicely (kinda like the many cloud animations out there).
I've set the clip up to stop it's scrolling on a rollOver, and start up again on the rollOut.
My problem is that after the rollOut the loop doesn't work. The movieClip just keeps travelling.
Code:
blue.onEnterFrame = function() {
blue._x -= 2;
if (blue._x<=-0) {
[Code]....
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May 30, 2009
I have a mini-game where I have three movieclips:The player (controlled by mouse); A random object that moves around the stage (like the arkanoid ball without the paddle and the blocks); A simple power up.The game is simple: hitting the power up increases your scoreThe game ends when the object hits the player.The question is:How can I spawn the power-up (randomly) on the stage area, every time the player hits it?When that happens I want the following events to occur:1) The power-up to be removed;2) Increase the score by 1.3) Place a new power up randomly on the stage.4) Rinse and repeat.
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Jun 29, 2009
I have a movieclip (view_mc), I want to scale it in a restricted area.
I have made an IF statement,
when its width and height are less than the width and height of the restricted area, then do scale.
but when it reaches the width and height of the restricted area I can't scale it down.
Here is the code:
view_mc.addEventListener(Event.ENTER_FRAME, on_enter_scale);
function on_enter_scale(e:Event):void
{
[Code]....
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Jul 7, 2009
I have 2 moveclip called view_mc and restricted and button called btn_scale.
When the user click and drag btn_scale, it resizes the view_mc where the width and height of view_mc dosen't exceed the width and height/2 of restricted area.
I made that. But when view_mc reaches the width and height/2 of restricted area, I can't resize view_mc to be samller. (The btn_scale looks like it's disables and can't use it)
I think some logic is missing. I highlighted the code that is missing some logic.
var clickedX:Number;
var clickedY:Number;
var newScale:Number;
[Code]...
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Sep 20, 2010
I created a movie clip button that contains 2 text fields, one static and one dynamic. The dynamic text field holds strings that will vary in length. This MC in general is used as a button so what im trying to do is not have the hit area as large as the length of the text box.
If you go to http:[url].... and click on (takeout > menu) you will see on the menu all the items listed are overlapping onto the picture, i want to limit the hit area so that does not happen. I cannot shorten the MC because it will vary in length, and if it does become that long then that portion should not be clickable.
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Mar 12, 2004
I need to drag and drop a movie clip onto a certain area and if the position it landed is right I do not want the users to be able to drag the clip again. How can I stop the clip being dragable?
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Jun 25, 2003
On the enter frame of my movie I want to take a movie clip in my library and have 3 instances of it move randomly within a small area (~ 50 x 50 pixels). I also want the alpha to change to 0 and back to 100 every couple of seconds. Should I be using duplicateMovieClip or should I use something else? I'm trying to create something similar to how the leaves react on this site [URL].
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Jul 29, 2009
I've got a movieClip that's scrolling across the stage that loops nicely (kinda like the many cloud animations out there).
I've set the clip up to stop it's scrolling on a rollOver, and start up again on the rollOut.
My problem is that after the rollOut the loop doesn't work. The movieClip just keeps travelling.
Code:
blue.onEnterFrame = function() {
blue._x -= 2;
if (blue._x<=-0) {
[Code]....
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May 20, 2009
how can i test the position of the mouse inside the area of a specific movieclip WITHOUT using rollover and rollout events?
the movieclip is the irregular shape (star)
i need to do some action according to the position of mouse (inside/outside of the movieclip area) but i can not use rollover event because i have a button placed over the movieclip.
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Oct 27, 2009
I got a problem with a rotating cube in html.When i'm out of the swf area, the _ymouse and xmouse are still reacting when i click somewhere outside of the swf and then the cube starts rotating again.Is it possible to limit the mouse coordinates to only the swf file?The cube i'm using is on this site.URL...
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Dec 4, 2010
i have a simple movieclip, based off text, with a few frames, and instead of creating an invisible area to do the hit test, is there any way to set the hit area to equal the movieclip's dimensions?, google seems to not be able to provide results, i don't need pixel perfect hit detection, but rectangle detection
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Aug 1, 2007
I have a .jpg graphic in a movieclip on layer two (1024/768). This is used as a background.I have a .jpg scrolling movieclip on layer one. It is a very wide graphic used for displaying a panorama.I would like to be able to create, dynamically using actionscript, a transparent area on the layer two movieclip (create a window) to view the underlying movieclip.I believe this is possible using the Rectangle class in the flash.geom.rectangle but I can't figure out how to attach it to the layer two movieclip or how to make it transparent so shows the underlying scrolling graphic.
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Mar 27, 2008
I am wondering if I can write an IF statement that is a movieclip is drag and drop into a certain area that an event occurs. Everything I try seems not to work any idea?
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Dec 11, 2009
I have created a world map that has each region of the world as a rollover. When you rollover the US, for example, it turns red and a movieclip pops out to display some info...it's basically a graphic I created in Illustrator that is a rectangle with info written on it.
The rollover works fine and everything pops out, but when you move the cursor close to the popout, it thinks you have rolled off the US. When you hit the edge it pops in and out almost like it is blinking.
How can I make it so that they are one hit area? Here is some of the code:
na_mc.buttonMode=true;
setChildIndex(na_mc,0);
na_mc.addEventListener(MouseEvent.ROLL_OVER, onButtonOver);na_mc.addEventListener(MouseEvent.ROLL_OUT, onButtonOut);
[Code]....
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Jul 20, 2009
I've got a couple of movieclips (CII_mc and CV_mc) nested within another movieclip (IntroMenu1). CII_mc and CV_mc are scripted to function like buttons. I've made a separate hit area movieclip (hitArea_mc) to assist the user. The code for the hit areas is below:
[Code]...
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Mar 11, 2010
I have an array of display objects that are simple scattered circles on the stage. My goal is to have them move around randomly within, say, a 5/10 pixel radius/range from their original x and y. Sort of like fireflies, but not as jittery and fast, I'm looking for something real smooth. What I have now is something like this:
Code: Select allfor (var g=0; g < total_circles; g++)
{
circle = new DrawCircle( 3, 0xFFFFFF );
circle.x = random; circle.y = random;
addChild(circle);
jitter = JitterCircle( circle, 10 );
}
So as you can see for each circle I call a class JitterCircle and pass it two values: the actual display object and the range I want my circle to fly around in.
Inside JitterCircle I have this:
[Code]...
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Apr 26, 2004
Can I do this in flash? which is the best way to do it? I have a main mc and I want to duplicate it and then move it in specific area..
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Jul 31, 2009
I have some movieClips on stage which are draggable and I don't want them to be draggable outside of a visible stage area. Problem is these movieClips are inside a sprite which is panable and then for whatever reason this bounds doesn't work anymore as I intend it to. How do I fix this bounds?
Code:
var arr:Array = [m1,m2,m3,m4,m5,m6,m7,m8,m9,m10];
var thumbSprite:Sprite = new Sprite();
addChild(thumbSprite);
for each (var item in arr) {
item.addEventListener(MouseEvent.MOUSE_DOWN, startDragCard, false, 0, true);
[Code] .....
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Jul 28, 2009
i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state .. what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)
[Code]...
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Aug 5, 2011
I have this function:
public static function cloneDpObj(target:DisplayObject):Bitmap
{
var duplicate:Bitmap;
[code]....
to clone target displayObject (MovieClip or Sprite) and return Bitmap Object.
It can get bitmap from the target object, but it seem don't get all the area of the image.
By give the width and height of target object, but the target object in design was applied by Glow Effect, so my question can we get the all view of bitmapdata from a displayobject?
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Sep 29, 2011
I have a movie clip named circle_mc(see the image on the link below) and a mask object(movie clip) which determines visible area of the circle. User can change the portion which is visible (extend the red area and make it red+blue, gray area is invisible). I need to find proportion of visible area to invisible area (red+blue/gray) so that I can calculate angle.
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