ActionScript 2.0 :: Dynamic Pie Shaped Wedge?

Oct 9, 2009

if I had a better understanding of bezier curves. This should draw a wedge of specified angle and radius, with the the bisector a vertical line. There appears to be something I don't get, because the curve does not conform to a perfect circle.

Code:
function doWedge(rad, angle, target) {
//angle to radians, then cut in half

[code].....

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[code]....

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[code]...

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[code]....

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[Code]...

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[Code]....

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[Code].....

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