ActionScript 2.0 :: Expand Swf Over It's Borders Over To The Html Space?
Jun 12, 2006
I need to make a small swf box. But I want that when I go over with the mouse the box enlarges over everything, not just in its configured swf space but also over the page ?
I am creating a site in flash that is reading in entries from a database. I want the swf to expand downward on the html page so the user can use the browser scroll bars to see all the content. I don't want to paginate everything into a 800 px high swf or something - I want the page to expand just like it would if it were html
i have been using AS2.0 for quite a long time. And i started using papervision3D too.I am using tutorial made by Lee Brimelow's cube tutorial. but i want different results. So long i am able to move the cube in one direction and that is my requirement. But in his tutorial he as link to urls. what i want is to expand one face of the cube which is clicked to expand to fit in the screen.(i am also using fullscreen and stage resize).
I have a question regarding flash. I am an intermediate flash user. Basically, I want a flash movie to expand like this homepage video, when the user clicks on the go button: [URL] Is it possible to "expand" the borders of a flash animation in such a way, and if so, how do I set this up in flash? Is it possible to have the drop-down menu displace the content below it on a html site? i.e. a 250-pixel high banner drops from the original flash piece, is it possible to have the rest of the page move down 250-pixels as well?
<p> Ut molestie venenatis enim mattis cursus. Duis lacinia mauris nec nulla rutrum condimentum. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Proin et felis mi. Ut posuere, eros in vulputate auctor, ante dui egestas metus, in pulvinar dolor mauris eget enim. Fusce in nunc sit amet elit facilisis congue. Nunc malesuada,
[code].....
Basically, I am inserting a flash animation into text with object, param, embed tags.However there is an unwated gap above and bellow the flash animation (about 40px I guess).I have resetted both margin and padding for object, param and embed tags. The gap is still there. How can I solve this?
NOTE: I know I could use width and height attributes with object tag but the users who will be inserting flash animations into HTML won't know their dimensions so they won't be able to insert these parameters.
<div>Lorem ipsum dolor sit amet</div> <object type="application/x-shockwave-flash"
[Code]....
Viewing it in either Gecko, Webkit or Presto, an unintentional vertical space occurs after the object, before the second div [URL]. Removing whitespace from between tags, or explicitly setting margin and padding does not help.
I am trying to load a html text from a XML with flash cs4 but It loads with huge whitespace before and after the text. In an older, different version of the site made in AS2 it loads the same xml with no whitespace.I've tried setting xml.ignoreWhiteSpace = true but it doesn't seem to change anything.
flash code: Code: Select allvar XMLRequest:URLRequest; var XMLLoader:URLLoader; var xml:XML;
I'm using loadVars to import text from a text file and then put it into a dynamic text field - rendered in HTML. There is an extra space in the first line of text for some reason. I've checked the dynamic text field and theres no spaces or returns in it - its empty before putting the text into it.
I'm using loadVars to import text from a text file and then put it into a dynamic text field - rendered in HTML. There is an extra space in the first line of text for some reason. I've checked the dynamic text field and theres no spaces or returns in it - its empty before putting the text into it.How can I get rid of that extra line?
Is there a way to control the vertical space between two HTML paragraphs, in an AS3 TextField?
I understand and have successfully applied CSS styles via AS3 and have also utilized the TextFormat class.
I am still unable to control the vertical space between a closing and an opening <p> tag: txt.htmlText = "<p>First paragraph here.</p><p>Second paragraph here.</p>"; The example above renders with the correct font and letter-spacing, but the space between paragraphs is either two-times too tall if txt.condenseWhite = false or it is too condensed if txt.condenseWhite = true.
Since only margin-left and margin-right are available CSS attributes in AS3, and not margin-top or margin-bottom, I am at a loss.
Has anyone else ever had or heard of this situation? Its only happening around the edges of link tags,Code:Hello <a href="">world</a> my name is george.renders asHelloworldmy name is george.The link still works fine, Ive tried putting the spaces outside the link tags but it still happens.Im having to put double spaces in to get only one of them appearing its so wierd.I dont remember this happening when I was working in AS2 but cant isolate the problem at all.
I have made a simple website in Flash which I would now like to put online. I have published the movie as an HTML file and tested it - it works offline. I then used my FTP program to transfer the html document to my web space and tested it. I saw the 'Press SPACEBAR or ENTER to activate and use this control' message but, even when I clicked, the screen remained blank.
Is there a way to put borders around the (MXML) elements of a Flex application? I'm picturing something similar to what Firebug does for HTML with the Inspect button (url...)
I have created an array of Input Textfields with their borders visible. All is fine when I play the swf directly in the Flash player. But when I try to view it in the browser, certain horizontal and verticallines in the grid appear darker than the rest.
I'm not much of a web/flash designer, but I need to showcase my print work online - so I apologize foremost for the noob-ness. I tried to search for this, but came up empty. I am loading external swf movies via loadMovie, into my "base" (main) flash file which will essentially be my website. Everything is loading fine.
I have an swf file that when I load (with loadMovie) objects are extending beyond the set stage size of the swf and onto the "main" flash file. This only occurs with objects that are "off" of the stage. For example, I have a background which is larger than the set stage size, when I load the swf, the movie loads up, but it allows the background to extend beyond the stage size. Is there a way to "crop" the flash file? All I need to do is load a movie without "hidden" objects appearing. (I also have checked that in publishing preferences.)
I can't see a way to get rid of certain borders within a DataGrid. I'd like to eliminate a side border on 2 of my columns so that they appear to look like a single column.I'm trying to implement a "clear value" button on each of my DataGrid rows. I was able to have a button show on a custom ItemRenderer from a separate ActionScript file, but I was unsure how to have the button click event propagate to the mxml file where the DataGrid is located. It would be much easier for me to have an extra unresizable column with a 'clear' button.
So, to reiterate: Is there any way to change the border style or eliminate certain borders of a DataGridColumn?
I'm making my own website on flash cs4 and I really like websites with backgrounds that don't have borders, they just have an image or a design or both that fit the whole inside of the browser window like this website, [URL] is there a way to accomplish this in flash cs4? I know that you can edit the borders in the html embed code for the .swf but even if you put 0px for all the borders, if I go on another computer with different resolution settings or a computer with a bigger monitor and a bigger browser window, borders are still present around the .swf.
I was browsing the net and came upon this site, which has a really cool blob-like borders effect. I really wanted to learn how to accomplish this effect, here's what I know as of now:
1. I must have an array of points, connect them using curveTo and fill it. For this I have to use this methods: createMovieClip, lineStyle, beginFill, moveTo, curveTo, endFill
2. Then I must have a proximity detector for each point, more or less like: dx = point._x - _xmouse; dy = point._y - _ymouse; distance = Math.sqrt(dx*dx + dy*dy);
And if the mouse is too close to the point make it move away with a certain velocity (but only if the mouse is moving, if it is still, just make the blob wobble for a while, using an elasticity effect). point._vx += point._ax; point._x += point._vx;
Where the acceleration must be a fraction of the distance we calculated before: k = .2; // example point._ax = distance * k;
But we must also have damping so we can have the elastic movement, so: damp = .9; // example point._vx += point._ax; point._vx *= damp; point._x += point._vx;
3. Finally when the mouse is clicked on a blob we must communicate with the others and make them all wobble, by using LocalConnection. How do I make the array with all the points and access them?; how do I impose the proximity detector into each point and make the curveTo's change?
Is this possible? It's a hassle to have the extra step of keep a seperate movieclip behind the one with the image to get a border. Can I load an image into a movieclip that has a border, or give it a border afterword? Same with shadows.
I have some textfields generated from code, and if I apply a drop shadow filter on them, sometimes the right or the bottom part of the textfields' border just disappear.
I have simple file 550 x 450, in it there is one container 400x300, x:75, y:78. In the container I am loading images and there is drag and drop function for them. I also have added mask with size that matches the size of the container because when i load larger images i could move them. Everything is working fine, but If I set scaleX and scaleY to the container image, the drag and drop functionality is not working fine - I can't reach the edges of the picture.
Code: with ( m_mask.graphics ) { beginFill( 0x000000 );
[Code].....
It behaves like there is not enough space to move the image right, left, top or down.
I've made a site with small draggable "popup" windows (not actual windows since they are objects in flash..) I can drag em off the scene outside the edge. I've attempted many things.. A adaptation of the collision script found through search.. (on collision it stopped dragging) Worked nice, until you move the mouse real fast, then it can pass right through or partly through and the fact that it's stopdrag. It takes effort to get it from the edge. It's stuck basically.
I fixed it by making the on (press) change frame in a moveclip containing the border.. had a side effect though.. You can now drag the window out from the scene if you repetitively drag it towards the edge. Is there a way to limit a movieclips possible X & Y positions? (in both + & - range to make it a 4 cornered block). I also want the moveclip to keep moving up/down if if hits the right/left edge if you continue dragging it up/down (same with left/right edge also)
I tried the scrip from the "dynamic mask": onClipEvent (enterFrame) { getlimits = _root.normalpic.getBounds(_root); if (_root._xmouse>=getlimits.xMin && _root._xmouse<=getlimits.xMax && root._ymouse>=getlimits.yMin && _root._ymouse<=getlimits.yMax) { this._x = _root._xmouse; this._y = _root._ymouse; }}
I changed the size of the "normal pic" and it works lovely.. but it's on enterFrame... and I need to react on on press and on release.. : tried to adapt it but cant figure out how.. and besides the script don't allow movement along the edges (like I described above) and if you move the mouse fast enough the window stops short of the edge..
If you have two textareas, one has a rotation value besides 0 and the other has no rotation value or a value of 0 and you 'tab' focus from the one w/rotation to the one w/out. The border around the textArea w/out rotation will be rotated. If you set the rotation value of the non-rotated text field to a non-zero number, even 0.01, it fixes the problem, this causes tons of other problems in text rendering though so its not a solution.
I found setting the focusThickness style to 0 removes the border, which is a good solution but not a great one, anybody got a better one? Here is some sample code:
migrating some of my code snippets over from AS2.I tried reproducing one of my most used bit of code - the dynamic border - in AS3, but I have run into a small problem.
PHP Code: var sw:int = stage.stageWidth -1; var sh:int = stage.stageHeight -1;[code].....
So this code works great in Firefox but fails miserably in IE6, Flash Player 9. So my question is does anybody have a workaround that works on IE6, Player 9?
I have been searching online to figure out a way to expand images on rollover EXACTLY as is show on this site (skip intro to see what i mean)does this involve AS or just simple tweening.