Html :: Get The Height Of An Swf To Expand With The Content?
Nov 10, 2009
I am creating a site in flash that is reading in entries from a database. I want the swf to expand downward on the html page so the user can use the browser scroll bars to see all the content. I don't want to paginate everything into a 800 px high swf or something - I want the page to expand just like it would if it were html
Is there any function that allows to do this? Say I have an swf that is 400 pixels high and i add some content into it that is say 600 high, can I expand the whole swf's height to fit this new content or is using a scrollpane or something the only way this can be done?
I came across this interactive timeline from HP... [URL] Does anybody know of any tutorials on how they are able to expand each content box in the timeline? When you click on each box, it expands from it's location and fills the screen. Once you close the box, it shrinks back to it's original location.
Is there anyway (with action scripting) when having a Flash Video set to Expand to 100% Width and Height to have certain elements within that video maintain their inherent size and not scale ?URL...Notice how the BG Scales, but the video in the center does not nor does the footer. Is this performed with CSS and using multiple DIVs with varying Z Indices.
I made a scrollbar class that works pretty well. I'm trying to come up with an idea for how to set to the height of the scrollbar vs the height of the scrolling content. This is a standard thing that happen in the OS. Seems there should be a minimum number and the maximum value should be reached as the size of the content approaches the size of the visible area.
I am going to embed a Flex app on an html page. The html page is already going to have a scroll bar to scroll up and down. The contents of the flex app are very dynamic, and I don't want to have an extra scroll bar when there is already one. So is there a way to make the height of the swf match the height of the contents of the swf?
I need to make a small swf box. But I want that when I go over with the mouse the box enlarges over everything, not just in its configured swf space but also over the page ?
I am using the Laco Tween tweening formula, which can be found here:[URL] OK, I set an MC's width and height to 0, which works, then I try to get the MC to expand to it's width and height with the following tween code:
I have a problem with an flash object. The object is an expanding topbanner, but when retracted, the on mouse over effect still appears on the invisible part of the banner. The code is the following:
i have been using AS2.0 for quite a long time. And i started using papervision3D too.I am using tutorial made by Lee Brimelow's cube tutorial. but i want different results. So long i am able to move the cube in one direction and that is my requirement. But in his tutorial he as link to urls. what i want is to expand one face of the cube which is clicked to expand to fit in the screen.(i am also using fullscreen and stage resize).
I have a question regarding flash. I am an intermediate flash user. Basically, I want a flash movie to expand like this homepage video, when the user clicks on the go button: [URL] Is it possible to "expand" the borders of a flash animation in such a way, and if so, how do I set this up in flash? Is it possible to have the drop-down menu displace the content below it on a html site? i.e. a 250-pixel high banner drops from the original flash piece, is it possible to have the rest of the page move down 250-pixels as well?
when I layer an swf over html, with all the good stuff in place (wmode = transparent, z-index), I can't access the html elements in Firefox/Chrome/Safari. Here's a link to a test [URL] This is a stripped down version; I've also tried using swfobject.
I have an mx:TextArea and I want its height to be the same as its content height. There is nothing fancy - just a text area and text that is not editable. I need a simple and reliable way to make the control fit and show all the text without vertical scroll - something like auto resizing. Also my control's text will be set only once and will not change as it will not be editable.
There is one more post here on the same topic but it is not relevant to me because the setup there is a lot more complicated as it includes styling and binding.
As you can see, the green bar (set at 100% height) is just using the height of the viewport, not that of it's parent group, that is stretched by the red one to be 500px high.
I am having a little difficulty properly sizing a Scroller component in Adobe Flex/Flash 4. As soon as I add an element to the 'widgetsGroup' VGroup, the scroller's height property resizes to match that of its parent border container, even though the content height of the vGroup may be significantly less than this value. This is a problem because the scroller then 'covers' other elements in the border container. I guess what I am looking for is the scroller height to match the widgetGroup content height until this height exceeds the bordercontainer height, at which point the scroll bar would become visible.
I have the following sample code and I'm not quite sure where I'm missing the mark[code]...
Am I just calling the wrong attribute? The over all goal is to find out the size of the SWF that just got loaded and to match it to the size of another MovieClip elsewhere in the code.
In a card game I use a TextField in the middle to display the playing table number, but also to detect if a playing card has been played - using myTextField.hitTestObject(myCard) - which means the TextField's position and dimensions may not change:
My current AS3 code is:
var format:TextFormat = new TextFormat(); format.color = 0xFFFFFF; format.size = 30;
[Code]......
However the TextField's content (the String "#2029" in the above screenshot) is not in the center of it.
I can not set _middle.autoSize = TextFieldAutoSize.CENTER because this changes the width of the border (and breaks hitTestObject()).
Is there another way to align the text in the middle?
I have a widget bar system where I�ve apparantly been a little short sighted. I�ve now made a widget that has a masked overlay effect. The problem is that the part of the effect that is outside of the mask is taken into accord. All widgets have a parent movieclip container, and the spacing between widgets are calculated by the height of this container.
I have a movieclip that contains TextFields containing XML data, when I trace the height of the MovieClip externally, the original height (before the XML is loaded) is returned.How can I get the new height of the MovieClip, (I am trying to align the Movieclip vertically to the centre of the stage)?
I'm having a bit of trouble with this logic. My setup is typical, with a content MC and a handle MC the runs along a track with specified bounds. All I want to do is have the handle height adjust based on content height but in relation to the track height?
how I resize (or tween-resize) the size of a flash movie depending on its content.[URL]When you click on a new page, the stage size resizes depending on how large the page is.Do I have to use javascript to do this (because I can't find the javascript on the pier website to take a look at it).Or can I do this with actionscript?
I'm developing a Flash application which is communicating with Javascript to allow more features such as custom html input etc., by placing an absolute positioned div on top of the flash application and controlling it's position etc. with Flash & Javascript.
Because these html elements have to appear above the flash content, I figured the following basic css would be enough to do the trick:
#flashContent { position: absolute; left: 0px;
[Code].....
So, the htmlContent has a higher z-index than the flash content and thus it should be shown above it. Unfortunately, this only seems to work when you set the Flash object's "wmode" parameter to "transparent".
The problem with this setting is that it's seriousely decreasing the application's framerate to an unacceptable amount.
For static content this does not seem to be a problem, however for my application there's all kinds of elements that you can drag around which have to be moved real-time (while moving the mouse).
So, how do I enable html content on top of flash content without using the "transparent" wmode parameter or how do I optimize framerate when using the "transparent" wmode parameter?
I have an xml doc which works beautifully....now I want to edit the "content" so that it display html content, ie....within the text of the "content" I could add bold tags or add a links or something like that....I have looked up and down and no thread I could find has a straight forward definitive answer...not just on here either...is it that difficult...i doubt it?I will have to set the properties of my text box to accept html...right?so something like this....
theText.html = true;
THis was my attemp...(the first part)...but no deal...
Code: <icons><icon image="shoes.png" tooltip="www.shoes4crews.co.uk" content="I made this...<![CDATA[<a [code]....
So far I've created a canvas size of 1920x1440 (in flash) and before publishing, set my html dimension width and height to 100%.After publishing my project and uploading to a server, it looks something like this:Although it appears fine, the images are being cropped. If you try re-scaling the browser window, the swf doesn't scale.Out of curiosity I tried setting my html scale setting to exact fitas you can see, the swf scales to the size of the browser and re-scales if you resize the browser widow, but its all out of proportion.