ActionScript 2.0 :: Gallery Not Wanting To Load More Than 17 Pics

May 24, 2004

i have just posted an online photo gallery and its the kind that resizes to fit whatever photo you tell it to load. you can see it at anycase, my problem, is that for some reason when you try to load pics 018 - 030 they refuse to load, and i can't figure out why? URL...

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ActionScript 2.0 :: Gallery Not Wanting To Load More Than 17 Pics?

May 24, 2004

i have just posted an online photo gallery and its the kind that resizes to fit whatever photo you tell it to load. you can see it at :in anycase, my problem, is that for some reason when you try to load pics 018 - 030 they refuse to load, and i can't figure out why?

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ActionScript 2.0 :: Unload Pics From Gallery?

Nov 11, 2010

ActionScript Code:
import flash.filters.GlowFilter;
import flash.filters.DropShadowFilter;


There are 3 pics each in FASHION SPORTS and BEAUTY catergory and 10 and 5 in ENTERTAINMENT and COVERS respectively. All is ok but when i click on FASHION or other categories having less pics the pics from the earlier categories ( e.g. ENTERTAINMENT ) wont leave the stage. Also the unLoadGallery() function is giving an error message that ' This code is making flash to run slower. Would you like to stop this script?'.

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CS3 : Flash Gallery To Pull Pics From Folder?

Oct 8, 2009

I downloaded a flash spread gallery [URL]which uses a xml file to designate the pics to be used. It is very cool but it is kind of a pain as I have to manually type each pic name in the xml file. Is there a way that I can modify either the xml or the fla to just pull the pics from a folder? Maybe two folders one for the pics and one for the thumbs?

I would like to just dump a bunch of pics in a folder and their thumbs in another and have it automatically just post them.Attached is the fla and the xml (and a .js file)

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ActionScript 2.0 :: Xml Photo Gallery - Display Pics Next To Each Other

Aug 28, 2009

I'm trying with the XML photo gallery presented in the [URL] tutorial. This is set up to display 1 picture at a time , but what if I want to display 2 pics next to each other, like in a table stucture with 1 row divided into 2 columns? How do I set up the XML to do something like that?

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ActionScript 2.0 :: Dynamic Flash Gallery - Showing Pics Through XML

Aug 8, 2009

I want to make Flash Gallery like this: [URL]. I think it is Dynamic and pics are showing through xml.

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ActionScript 2.0 :: Make A Photo Gallery That Loads Pics In As Swf's

Aug 6, 2003

I'm trying to make a photo gallery that loads the pics in as swf's, and was wondering if there was any way for flash to detect the number of files that are in a particular folder on website (also the names of those files).

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ActionScript 2.0 :: Centering Pics In Kirupa Photo Gallery Using XML And Flash

Mar 24, 2006

I am using the kirupa xml foto gallery and I am loading different sized images... if they would load nicely centered the problem is solved... (not to stage width/height..!!) The movieclip "picture" has to load the images centered from its own registration point so that it can be placed anywhere on the stage.... now its loads the images from aka left top...


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ActionScript 3.0 :: Load Pics With XML And Add Separate URL Address

Apr 4, 2010

In my project I need to dynamically load (with an XML file) images (icons) into a flash cs3 file with as3. Every icon needs to have it's own URL. So far I succeeded in loading the icons into the file and adding the imageLoader an external link, but I can't seem to be able to figure out how to load every image into its own loader so that I can give
it separate url references. I also want to a hover effect on the images.


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ActionScript 2.0 :: After AttachMovie Flash8 Wanting To Publish As Flash5?

Jun 9, 2006

i've attached a movie to the _root mc using the following script:

onClipEvent (mouseDown) {
if (this.hitTest(_root._xmouse, _root._ymouse)) {


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ActionScript 2.0 :: Wanting A Smooth Transition Between Loaded Movie Clips?

Jun 1, 2006

I have approximately five external movies I am loading into one main movie. I load the movies using various buttons in the main movie.

My issue is this...I press a button and the first movie loads and then runs to the end of the timeline. Works great.When a push a second button the second movie loads and runs to the end of the timeline. Works great also.but I hate how there is a blank space between the movies.

All the movies start with a white stage and end with full graphics. When I press a second button, the movie on the stage disappears immediately and I am left with a white stage for a few seconds while the loading movie animates onto the stage.

I want there to be a cross-fade or some effect that allows the loaded movie to remain on the stage while the second movie is loading. Is there a way to make this happen?

I'm including the code I have for loading movies so you can see what I am working with thus far.

Here is the code:

loadMovie ("Quest Wall Animation.swf", "_root.content");


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ActionScript 1/2 :: Load A New Gallery From The Main Gallery

Apr 12, 2011

have a question about loading new photos into a already populated image gallery.So I have my gallery set up so first loads my stage pics. What I would now like to do is load different set of images via the click of a button.So for example the loaded gallery already has all thumbs loaded and the user can click on them to view the full size image. next instead of the user having to close this gallery to allow a new gallery to open with a different set of pictures I would like to have a button. This button will unload the existing thumbs from the gallery and load in new ones.

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Flash :: Keeps Wanting To Map Fonts With "Font Mapping" Dialog Box?

Jul 23, 2009

Every time I open a CS4 Flasf FLA file I am prompted with the Font Mapping dialog box.Even though I select the substitute fonts, every time it asks for it -- even after SAVE ASing the file under another name.

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ActionScript 3.0 :: Imported PNG Pics From PS

Sep 24, 2011

I am new to flash CS5 and I am having a problem creating a character with multiple parts.My problem is. I created the character parts in PS: CS5 and save it individually as PNG with transparent background, but when I Imported it to Flash CS5 and applied a bone on it and test the bone. The image is messed up and as I realize that the individual png transparent image has a background.That's why the imae pic is distorted, messed up.I know it's hard to imagine so I post a pic.As what I have said. It is only an example screen cap of the problem.When I apply a bone and test that is the result.I am unable to draw in Flash cause it's different from PS which where I draw the chars, parts, and everything.

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ActionScript 1/2 :: Changing Pics In Movieclips?

Mar 29, 2009

I have set up an animation that displays icons on agrid. Right now everything is working ok.I have an array of 4movieclips that are randomly selected to display on the screen.Each has a timeline that brings it from alpha 0 - 100. So far, soood.Now I have to add the remaining 200 icons. Now of course Icould make 200 more movieclips and add them all to the array butthere must be a better way, right?I thought I could just have just one movieclip and switch thepic out from an external xml list. But if I import them they won'twork with the alpha transition because they aren't movieclips,right?

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ActionScript 2.0 :: Loading Array Of Pics

Jul 2, 2009

I am trying to develop a way to load and unload pictures and zoom in to them in a dynamically way. This is done with the idea to save space in memory for further use. I was helped by Dawsonk a while ago and we came to this code:


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Actionscript 3.0 :: Xml To Insert Pics Into Holders?

Apr 3, 2011

I want to show images in holder1_mc holder2_mc and holder3_mc holders in my fla I would like to use XML but just inserting jpgs would do.
I tried using a variation on lee brimelows xml but get "Scene 1, Layer 'Actions', Frame 1, Line 1 1152: A conflict exists with inherited definition flash.displayisplayObject.x in namespace public.If i just Use jpgs how do I get this effect :

Code: Select allvar my_loader1:Loader = new Loader();
my_loader1.load(new URLRequest("myPhoto0.jpg"));


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ActionScript 3.0 :: Loading XML Pics And Text?

Apr 15, 2010

I am loading XML file with images and text. I am resizing the pictures so I have to add an additional loader just to do that. By the time the images load, they are in different order than the XML file (cause it took time to load), which means it also throws my text off. Prior to loading, I place all the text of the images in an array. But when the images load, the array no longer matches the images loaded because they loaded randomly, rather than in order.

picData = new XML(;
my_images = picData.image;
image_text = picData.image.@name;


This loads all of the pictures fine, but again I can't make the picture match the text because the text array has no idea what image is being loaded first.

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ActionScript 3.0 :: Making Array From Pics In Folder?

Jan 27, 2009

I am trying to make gallery of images located on server(local folder currently). I put pics in loader or grid. But I wouldlike to make action script which with on button click will takepics names as array from this folder and will great gallery. Thisfolder will be updated very often.

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Displays Pics With Discription Next And Back Button?

Jun 2, 2009

Im working with two apps trying to combine them into one. i have a xml as3 app that displays pics with discription next and back button. Then i have a dynamic horizontal scroller nav that displays thumbs and scrolls based on mouse position this too works ecept loading the thumbs. What i want happen is to combine them in one app where the nav would float under the xml pics and once you click on a thumb from the nav it pushes it in the xml loader file..

Im getting stuck at loading the thumbs in the nav...the xml file already calls all the nessary thumbs i have them pushed in its own array this array is availble on root or main timeline...i need to point the the nav loader (which has its own timeline)to pull from that array.

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ActionScript 1/2 :: Slideshow Has Pics And Texts Out Of Sync

Dec 17, 2010

just starting AS and tried making a slide show for sponsors of our sports site. Basically it reads an XML file that contains the sponsors logos and blurbs loads them into MCs and slides them rotating. The XML has 14 entries that are like ...


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ActionScript 2.0 :: Call More Than 9 Pics Messes Up My Slideshow?

Mar 7, 2010

I'm dynamically calling pics in from another folder on my site for a slideshow. And it works up to pic #9. But any number over 9 and it wigs out. The naming convention I'm using is panel1, panel2, panel3, etc. Is there a trick? Do I need to use panel01, etc? If so, would that then be panel010 for #10?

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ActionScript 2.0 :: Changing Pics At Different Rate That The Master One?

Aug 28, 2006

let say that I wanna make a new SWF and I want the transitions between 3 pics or whatever pics I want .. at 20 frames ..... Im loading this into the master movie so when I loaded my transitions it run at 40 frames not at 20 as I speceified in the properities .?or maybe I was thinking in doing something like for example each 10 seconds change to next pic and so on ? can you do something like that ? maybe with set interval ?

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ActionScript 2.0 :: Scroll Banner With Long Pics?

Oct 5, 2006

Im making a picture scroller that has no interaction whatsoever just plays on its own. I have 4 images that are 800x100 each and have combined them into one movieclip. However i have a problem! Do to the size i dont want to have a huge timeline for this thing. Im fairly new to actionscripting and i know this would be an easy fix if i could code it. It needs to be seemeless so it continuously shows these 4 pics. Here is one of the images for reference.

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ActionScript 2.0 :: Loading Pics Into External Movies

Jun 4, 2003

I have a Main Movie with four buttons {about us, services, portfolio, contact}. When you click on Portfolio the Portfolio movie is loaded into the main movie to an instance called "load". This Portfolio movie has four buttons in it the first one being "print", now when I click on this link it loads another movie with the "print slideshow" in it.

In this slideshow there are thumbnail images which when pressed opens up another movie showing a bigger image which works fine. But what I would like to do instead of having separate movies for each thumbnail is to have just the one and load in the picture and any copy into a target depending on which one is pressed. I have tried doing this with this script, but it doesn't work (I've only tried loading the pic up to now)

on (press) {
loadMovie("print/view_file.swf", _root.view);
setProperty(_root.view, _x, "445");
setProperty(_root.view, _y, "25");

That part works OK, but it is replacing the slideshow movie. I've deleted the next part of the script and it no longer replaces the slideshow, so I think that is where my problem is, but I'm still not sure why

loadMovie("print/mdc-large.jpg", _root.view.pic);
setProperty(_root.view.pic, _x, "445");
setProperty(_root.view.pic, _y, "25");
This part isn't loading the pic at all. I know I've made it a bit difficult for myself by doing it all in separate movies, but I only want to load what is necessary depending on where people are browsing.

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ActionScript 3.0 :: Building Photoviewer With Xml Loaded Pics

Jun 3, 2009

I building a photoviewer with xml loaded problem right now is that i should building the back button, but i dont know how [code]it should read, if back-button was clicked it should play frame 50, if not it should play frame 31.

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ActionScript 3.0 :: Loading Pics And Making Them Buttonable?

Oct 8, 2009

I have 12 pictures I need to load and then make accessible as buttons or - when the user presses on the picture it initializes a function.

What is the best way to do this? I went the loading a picture through URLRequest and URLLoader route but I need to load 12, place them on the stage, make them move upon NextBnt press and and then when the user selects the picture., the view goes to another screen. does that make sense?

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ActionScript 2.0 :: Change The Location That The Pics Are Called From?

Jul 18, 2004

How does one change the location that the pics are called from?

The xml path was easy for me because there is a path type that I'm familiar with -- gallery_xml.load("whateverHERE/gallery.xml");-- but I just can't see where to put the path to pics. I saw a path built into the xml file example I used -- <gallery path="whateverHERE/"> -- but that doesn't seem to effect anything. As it stands, the code below requires the pic's to be in the same folder as the .swf.

spacing = 10;
bar._visible = false;
containerMC._alpha = 0;
var pArray = new Array();


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ActionScript 3.0 :: XML Gallery Won't Load In Movieclip

Jun 14, 2010

I placed and XML gallery inside a movieclip where the user can toggle the movieclip to appear on stage on and off.

When I run it on my computer, everything loads fine, the loading animation and the jpegs. But when I run it on the internet, nothing appears in the movieclip! [code]...

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ActionScript 3.0 :: Load An External Gallery?

Jul 28, 2010

I have a website created all in Flash AS3 and I have a XML Photo Gallery created in a separate file and I am trying to load the gallery into a specific frame on my site.[code]...

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