can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..
I'm trying to make something that will show up in a dynac text field something like this:"[variable1] text text text [varibale2] text text text"I've linked the dynamic text field to a variable "resu" and set it to:var resu = variable1 + "text text text text" + variable2 + "text text text"The only problem is that when I make the variables random, they don't change
Code: // what i have ans1 = pollSet.getItemAt(0).ans1; ans2 = pollSet.getItemAt(0).ans2; ans3 = pollSet.getItemAt(0).ans3;
[Code].....
How would I go about declaring a dynamic variable based on the field name like I'm attempting to? Of course I could leave it the way I have it, but for future reference, how would I harness the scope of "this"?
I've never had to deal with a mc inside of an mc this way before... Basically they're already on the stage and creating them dynamically would require recreating everything.... Not worth it.
Code: //14 total for (var i:Number = 0; i < 14; i++){
I've tried to make a function that will allow me to change the value of any variable in my flash movie, but it doesn't seem to be working. Here's my current code:
PHP Code:
function changeVar(variable,varValue) { variable = varValue; } changeVar(score,"50");
I'm starting out with AS3 and migrating some old code. I have several dynamic variables in AS2 but they are using _root which isnt available in AS3.How would I go about switching the following variable to AS3? I have at least a dozen different variables similar to this one.
Code: for (i = 0; i < (k-1); i++) { pivot = _root["AI"+i][i][i]; // existing AS2 code
In this game I'm creating I want to be able to add movie clips to the stage but give them instance names which will increment per clip.To give you an idea of what I mean, here is some sample code (which in my mind should work):
ActionScript Code: for (var i:int=1; i<=10; i++) { var root["enemy"+i]:MovieClip = new enemyBall();
i have the following script, i'm just doing tests over failed attempts, I have a "cnc+i" dynamic variable, wich is a BitmapData type, i'm sure it's declared since the trace function returns true at the output, what i have a problem with, is at the moment of attaching the Bitmap, i don't know how to call it, and i don't want to do it manually like this: cnc1. Since i am planing on putting the attachBitmap inside a for loop:
I have a for loop - for (var i:int=0; i< results.length; i++)
and in this for loop a button is created - var multiplereportButton:Button = new Button();
I would like the integer value from i to be appended onto the name of the variable, so I thought this would work: var multiplereportButton + i:Button = new Button();
OK, I have my php and MySQL working fine. I'm pulling the data. I found how to format the data that is returned in the php as XML. My problem is I can't get my Flash textbox to load the variable from the php file. Like most things, this is probably very easy if you know how.My flash dynamic textbox is given the variable name topTeacher. From what I understand, I don't need to worry about an instance name.My php file looks like this:
<?php $con = mysql_connect("localhost", "USERNAME", "PASSWORD") or die('Could not connect to server');
And i m struggling for this past 5 days without knowing the solution AS3 script i wanna send a dynamic variable from flash to php... this work gr8 flash file
[Code]....
in this php file i want to change "$i" dynamically. which the data from from flash should update. i dnt know how to do. when i give 2 then database should fetch fp_id =2, if i give 1 ishoud get fp_id 1.
Just starting out and really being trying to learn some game making basics etc but seem to be stuck on displaying some text.
If I have a dynamic text box with instance name "instance" and this is placed on stage. I have no problem making this read as my variable using this code:
Code: function onLoad() {_root.instance.text = variable};
when I have dynamic text within a movie clip and this movieclip is brought to the stage using attachMovie.
To clarify what I mean, I have a movie clip of an emeny zombie named EnemyZombie, inside this movie clip is a text box to show it's HP (ie, it's health left over), the text box has instance name EnemyZombieHP.
Now, I use this code in the onEnterFrame function to spawn a new zombie ever few seconds:
Code: //Adds 1 to the timer enemyTimer = enemyTimer + 1; //Adds new enemy to the stage every 2 seconds (60 frames)
[Code].....
This spawns the enemies as I wish but i'm stuck on how to make each one spawn with the EnemyZombieHP text reading the variable hp which I definded as 10 earlier.
I recently started learning Flash and Actionscript and now I'm trying to write an actionscript for the first time. Im doing this in Actionscript 2.0.I have a movieclip that consists of two images and one dynamic text field with a variable. The name of the images are "VS1_P1_RUN" and "VS1_P1_OFF" and the name of the dynamic text field is "pumptext". In the dynamic text field I have the variable "VS1_P1_Ind". VS1_P1_Ind is probably a boolean variable as it shows 1 or 0 in another program but in Flash it shows True or False (not sure if Flash thinks it's a text/word or a boolean).My script is supposed to display the image named VS1_P1_RUN if the variable of the dynamic text field pumptext shows the text True and it goes like this:[code]
So I'm completely stuck in what to do. The bottom code works as it should but I want the images to show depending on the value of the variable VS1_P1_Ind. I thought just changing the text field to dynamic and typing the variable name in the variable field would do it but no.If it could be a clue to the solution I'll also share that the value of the variable is not seen/shown in textfield while inside the movieclip. Creating a dynamic textfield outside of the movieclip shows the value of the variable just fine, True/False.
Basically, I already have access to a tool (not flash, no source code available) that does all these complicated calculations based on dozens of variables and generates 2 charts/graphs based on those calculations. I'm making a "light" version that will only use 2 of those variables and a set of "standard values" that will act as a lead n/conversation starter.So, I have to display 120 different charts/graphs (60 pairs of graphs) that will be calculated by selecting variables from 2 different drop downs (one has 10 selections, the other has 6).Each chart is made up of 15 different data points that will be displayed on the chart with lines connecting them, so a total of 30 data points for each "set" of variables.
Here are my options:1) plug the numbers into the tool and grab a screenshot of the charts. Since the charts are ugly, I would have to physically re-draw each of the 120 charts to look the way it needs to in order to match the rest of the application2)...and this seems like the right way to go if I can figure it out...I can export the data points from the tool as xml, I use that to build arrays within flash and then dynamically plot the points and draw the lines. The only problem I'm facing conceptually is that the range on the y axis will change so I'll need to dynamically create the horizontal range line indicators, populate the range fields based on that range and keep everything constrained within the vertical limits of the chart.
How do you make a new instance of a class with a dynamic name.
var dynamicname = new dynamicname()
i try something
var this["test"]:Class = new ["Test"]()
but offcourse its not this...
I need this couse i have a librairy with SWC fonts they are only reference.. I get the font name from a CSS file and after i need to make a instance of the SWC file so the font is embedded.
I need it to create "pieceName1" and "pieceName2" etc.I tried:var this["pieceName" + i]: PieceName = new PieceName();But that didn't work.I tried googling Array Notation but I also couldn't find anything that would help in class declarations.
This could seem like a real easy noob question but I am trying to write a variable 'gcouter' to my dynamic textfield. I am converting it to a string but still nothing appears in the textfield. Not sure what I am doing wrong? Could someone please check out my code and point out the "blindingly obvious: that I do not see right now???
BTW I have not externalised my script/classes as its been a while since i did this and I'm still thinking timelines like AS2 so please forgive that part. The project timeline is pretty short and I wasted alot of time trying to get it to work with as files and document classes. Here is the code (it's for a simple click to spot game and gcounter purpose should be obvious):
and a corresponding set of movie clips, exported for actionscript, with names:
type_p type_exp
I want to somehow dynamically attach a movieclip on the stage according to the project type that exists in the array. I could just do something like this:
I do occasionally use this useful property of the flash.display.MovieClip class
for eg:
var mc:MovieClip = new MovieClip(); mc["myVariable"] = myAnotherMovieClip; mc["myVariable2"] = true; mc["myVariable3"] = new Array(0,0,1);
Well, I'd like to learn more about this 'feature' of movieclip. As I got to know this from a colleague and do not really know as to what this is called in AS3.
i wanna send a dynamic variable from flash to php.[code]in this php file i want to change "$i" dynamically... which the data from from flash should update.when i give 2 then database should fetch fp_id =2, if i give 1 ishoud get fp_id 1.