ActionScript 2.0 :: Getting A Movie Clip To Change It's Alpha When It Hits A Certain Frame In An Attached MC?

May 27, 2005

I'm trying to get in the habit of using AS in the first frame on the main timeline as much as possible. but sometimes i hit a snag. like getting a movie clip to change it's alpha when it hits a certain frame in an attached MC.

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I'm new to action script and was wondering how to change the alpha of a movieclip from 0 to 100% gradually or instantly when the mouse is moved ( like the navigation bar on a media player) when the mouse is still i want the alpha to be at 0, i am totally new to actionscript but am familiar with code syntax.

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I can't seem to find the correct as3 code to change a movie clip's alpha.

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I am making a quiz/game, and it works like this, two teams that have to take over the united states, by answering history questions, so right now I have it were when you click on a state, it takes you to a question (on a different frame in the main timeline), then I have a problem, if you get the question right it takes you to the "board" of the United States (that works), but when you are back the color of the state should change its color to red (on frame of the clip) if south got it and blue (another frame of the clip) if north got itBut instead i changes back to grey (default color, all start grey to begin with). I don't and can't seem to figure this out

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ActionScript 2.0 :: Going To Certain Frame One Movie Hits Last Frame

Apr 24, 2004

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ActionScript 2.0 :: Find The X-y Coordinates Of The Attached Movie Clip Within The Created Movie Clip?

Mar 26, 2006

Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?

(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)

Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.

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Flash :: Fla - Cs5 - Change Frame Rate Of Only Movie Clip?

Jan 22, 2011

I am building a small flash application. In my application I've inserted an fla video. the flv video's length when I open it in vlc player is 16 seconds (after I edit the speed of the video in an external program and then converted it back to fla). When I open it in flash cs 5, the video's length is back to 90 seconds. I guess it's got something to do with the frame rate of my flash project. I'd like to be able to change the frame rate of only the movie clip containing that video, and not of the entire stage. How is that possible?

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ActionScript 2.0 :: Get A Movie Clip To Play Once When My Character Hits It?

Aug 24, 2007

I've got a problem with a game I am creating, I want a movie clip to play once when my character hits it, it has a stop function at the end of the movie clip, but as long as the character is on top of it, it continues to loop, how do I get it to stop at the last frame?
Here is the script applied to the movie clip:

onClipEvent (enterFrame) {
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All I've been able to do was make the last frame extremely long and load an alternate movieclip without the hittest function applied that runs the animation.Essentially, I am asking, "How do I make a piece of actionscript run only once", like:

onClipEvent (enterFrame) {
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}
}

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Feb 8, 2009

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I was wondering if it is possible to change the frame rate per seceond (fps) of a movie clip while the movie is playing.

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Im making a game, where a player controls a character moving around the screen using the mouse.the player moves using a tween, using the current x y pos and the click x y pos to move the character around here's the thing, i have objects on the screen (such as rocks, etc) that i do not want the user to be able to walk through. i do not want to use hit test to simply chuck the character off the object in real time because that's messy and it would mean the tween continued and stuff.. instead, i want to add some code to the top of the "movePlayer" function that checks to see if an object (such as some rocks) is going to be hit, and if it does, i want the tween to only go to this point (yellow in the below diagram)

Here's what i mean:the player clicks on the screen ( the blue dot) and instead of walking straight to the blue dot, the code determines the point at which the player will hit the big orange block, and only tween to that point, if there are multiple orange blocks in the way, the tween will stop the closest block.

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Professional :: Make Background Move Over / When Movie Clip Hits Edge

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I am trying to get a html popup window to open when my movie hits a certain frame instead of a button. Im using the following code but it uses a button instead of a frame to open the popup.

on (release) {
customize the window that gets opened
0 equals NO.[code]........

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I am using a button (btn1) to attach a movie (hole01). The movie attaches fine but I can't seem to get it to go to the second frame of the attached movie and play.

[Code]...

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I have 20 frames on a timeline, and a mc in the frames. Frame 1 the mc is _alpha 0%, at frame 20 the _alpha is 100%. A tween between the frames fades up the mc alpha. How can I change the frame 20 _alpha setting from outside the swf file? Say I need the alpha to be 60% at frame 20 BUT I can't open up the FLA, can I adjust the Alpha setting (using Loadvars perhaps) without going back into the FLA? I won't have access to the FLA (when the file is online) and I want to be able to manipulate the frame 20 _alpha setting. I have tried doing this totally in actionscript and not using the timeline, but if I can't get that to work I will need to be able to adjust the alpha parameter without editing the FLA.

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Im pulling images from an xml file and I want to attach an onRelase and onRollOver event to each one, but it's not working
 
var thumbWidth = 24;
var thumbHeight = 24;
var xml = new XML();

[Code]....

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I've attached a movie clip using the attachMovie method. I was wondering if it's possible to handle the attached movie clip... I don't know if I'm expaining this correctly but I'd like my movie clip to perform some simple actions (gotoAndPlay, Stop)This is my (lame) script:

//Ataching clip
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How do i change movie clips inside MC3?lets say i have a button called but1 inside MC3, how do i make his enabled=false?

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I copied this code from the web that creates snow and I have this code on frame 100. I want to remove this movie clip when it starts back again on frame 1.

[Code]...

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Jan 2, 2010

Basically its an onPress event handler on a movie clip that attaches another movie to it when pressed.The problem is, I only want the movie clip to be attached once in the designated x,y coordinates, no matter how many times the main object is pressed. I'm essentially trying to write my own FreeTransform script, that allows users to resize the object.

Below is the my source code:

ActionScript Code:
chair_mc.onPress = function() {
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//

[code]...

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ActionScript 2.0 :: Removing Attached (linkage) Movie Clip?

Jul 19, 2007

i am trying to draw continues line one point to another by mouse click , and each points there will be a round shape(using linkage library method) with the mouse click .the lines all are removed by this (_root.newgrid1.clear()) method.the problem is that i was only able to remove one round shape from the stage using remove movie clip method,ow can i remove all the attached movie by the reset button from newgrid2?

################################################## ##
this is the method i used to remove the clip
_root.reset.onRelease = function ()

[code].....

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ActionScript 2.0 :: Addressing Btns In An Attached Movie Clip?

Jun 30, 2009

I have a series of mc's I'm attaching from the library, with buttons in the main movieInside each of the attached mc's is a close button that needs to close the attached mc and launch a function in the main movie, but I'm having trouble addressing the button inside the attached mc from the main timeline.I've tried this:

Code:
calloutHolder_mc.attachMovie("mar01callout", "callout_mc", 0);
calloutHolder_mc.callout_mc.close_btn.onRelease = function(){

[code]......

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ActionScript 2.0 :: Retrieving Info From Attached Movie Clip?

Feb 16, 2011

I'm quite new to A.S and lately i got a problem when trying to trace the info of an attached movie clip.I created 2 movie clips named "test" and "testChild". In actions frame of "testChild" i put this:

[Code]...

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ActionScript 2.0 :: Making Attached Movie Clip Clickable

Apr 16, 2007

Say I can create 200 different movie clips on the stage when I press a button and want to destroy them when I click on them, how would I do this.

[Code]....

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ActionScript 2.0 :: Removing A Function Attached To A Movie Clip

Feb 16, 2009

i'm trying to remove a function from a movieclip, is there a way of doing this, so I keep the movieclip on stage but removes the onPress etc? I'd also want to be able to reapply that function the movieclip later.

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ActionScript 2.0 :: Attached Clip Seems To Float Far Above The Rest Of The Movie

Nov 20, 2002

I currently am creating a game where you shoot at targets that randomly appear. I have them set to be randomly generated via an attachMovieClip object, and all works well... EXCEPT that whenever it generates the clip from the Library, the instance is WAY above the rest of movie (layer-wise)!

This means that my custom-crosshairs cursor, for instance, is always behind the target and thus the user cannot mouseDown and shoot it.

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ActionScript 3.0 :: Unload An Attached MovieClip By A Click In The Movie Clip Itself

Jan 7, 2011

I have an AS3 project (publishing to FP10) where I load a custom made window from the main movie. The custom made window is saved in the Library and has a close button (called exitinteraction_btn).
 
I manage to load the window from the main movie with the following:

var WinA = new windowa();    addChild(WinA);    var myTween:Tween = new Tween(WinA, "x", Elastic.easeIn, 175, 175, 5, true);    var myTween:Tween = new Tween(WinA, "y", Strong.easeIn, 175, 175, 5, true);
 
This is the code in my custom window (which I cannot manage to close and have it remove itself from the main movie when clicked):
  
exitinteraction_btn.addEventListener(MouseEvent.CLICK, closeI);
function closeI(e:Event):void{   this.unloadAndStop();
}
  
I get the following error:
 
TypeError: Error #1006: unloadAndStop is not a function.    at windowa/heyb()

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ActionScript 2.0 :: Remove Each Attached/duplicated Movie Clip On The Screen?

Jan 20, 2010

How do you remove each attached/duplicated movie clip on the screen?

Is there an easy script for this?

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