ActionScript 2.0 :: CS3 - Can't Get The Second Frame Of The Attached Movie And Play
Aug 6, 2009
I am using a button (btn1) to attach a movie (hole01). The movie attaches fine but I can't seem to get it to go to the second frame of the attached movie and play.
I did a search on the forums and found 2 threads that were relevant but didn't quite get what i wanted out of them.I've loaded a movieclip using attachMovie(); and ive put it into an empty movie clip (as you would with external MC's)My question is how i will go about targetting the loaded movieclip and having it play a certain frame.[code]
I am using CS3 with Actionscript 2.0I am trying to get a play / pause button to control a movie clip.I have placed the MC on one layer and the button on another layer.The button works great.All I need is the AS to control the timeline of the movie clip.
I'm trying to get in the habit of using AS in the first frame on the main timeline as much as possible. but sometimes i hit a snag. like getting a movie clip to change it's alpha when it hits a certain frame in an attached MC.
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
So i'm making a game (yah like no one else is xD) and in the game a movie clip moves across the screen. I want to make flash play the next frame once the movie clip leaves the stage. So like when the guy finishes moving across it would go to the next frame an say "you win" Is there anyway to do this? Im using actionscript 2, and flash cs3.and also, please dont tell me that i need to do this or that, gimme the code too.
I am using Flash CS4 and i have made some short movie clips. I want one of them to play on frame 24 once and then the next on frame 48 ect. How would i do this?
I have a car that is a movieclip with 2 frames looping in scene 1 and I want the car to switch to another movieclip when I press the space button and go back to the oroginal car clip when space is released and if possible add a sound when space is pressed.
I've set a list of movies symbols playing at different time line individually and put them all together in 1 frame on the main timeline. However, i'm thinking of playing those symbols 1 at a time without changing the main timeline. Each of those symbols has the stop(); on them. However, it doesn't seem to work as i thought it would be. Is there anyway i could create a button, and while clicking on the button itself, it plays the 1st symbol and stop before playing the next symbol ? Sorry, i haven't put up any codes yet. A newbie here doing his final major project.
I have a menu bar at the top and and when i click the different buttons i want to play different movies from the start i.e different pages, and where i used to just type goto and play etc
I have the impression that i cant type straight on the button layer anymore so I need to type the code on an actions layer (right or wrong?)
I think this is nearly the code i need but what do i type to get it to go to a particular movie and frame?[code]...
I have a car that is a movieclip with 2 frames looping in scene 1 and I want the car to switch to another movieclip when I press the space button and go back to the oroginal car clip when space is released and if possible add a sound when space is pressed.
How do you translate the english (below) into actionscript?If the the movie clip with the instance name "hello" is currently at a frame greater than 2 (considering the frames inside "hello," not the main timeline), then goto and play its frame 76.
I want to preload a movie into my main movie (so I know it's safely loaded fully). BUT I don't want it to start playing until a specific frame in the main movie? Preload movie but can't play until a specific frame
I want to preload a movie into my main movie (so I know it's safely loaded fully). BUT I don't want it to start playing until a specific frame in the main movie?Does anyone know how to do this in actionscript 2.0?
I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton); function rocketbutton(event:MouseEvent):void { gotoAndPlay("rocket"); }
I am trying to load and play a video once the frame is accessed in the SWF and then have it close when I exit the frame (move forward a frame).
I use to have this working by clicking buttons, but cannot get it to work with a listener for stage or anything else. I want to do this automatically and call the oCoach and cCoach functions.
Code: //========Scenario Movie=================== var pCoach:coach_mc = new coach_mc(); var spriteCoach:Sprite= new Sprite();
I have this action on my buttons: on (press) { _root.nPage = "company"; AnimationMC.play(); } on (press) { gotoAndPlay(3); }
I am trying to have a button change frames on the main timeline (gotoAndPlay X) and also load a MC on the same click. I think what is happening is because the on(press) is separate it is causing my pages to load at different times when I click real fast when AnimationMC is playing. However if I wait for the animation to load first it works %99 of the time.
How I can make a button goto and play a frame of a movie clip. Basically the first frame is blank and when the button is clicked the movie clip will go to frame 2 and play. I'm also going to have some other buttons make it go to other frames.