ActionScript 2.0 :: Giving An Array Like Reference To A Movieclip?

Jun 14, 2009

If n=1,b1.gotoAndStop(2); is to happen.n=2,b2.gotoAndStop(2); is to happen.But i don't want to put conditions like this.I want to putting something like this:b[n].gotoAndStop(2); or something.Is it possible.Is there any other alternate logic.

View 2 Replies


Similar Posts:


AS3 :: Android - MovieClip Keeps Giving Me A NULL Object Reference

Dec 3, 2011

I have a Android Air application, where I import a png image to the stage on frame two and converted it to a symbol as a movieclip. I am performing a hovering animation using this image as a movieclip and it works great but when I go from frame 2, where the animation is, and I move to frame 3, 4, 5, or 6, and then I move back to frame 2, my application throws a errors when referencing the movieclip again. The error is 1009 cannot access null object reference. So to me it seems that once the timeline moves away from frame 2 it wipes away the reference to the imported image converted to a movieclip....is this correct? Is there a way I can keep the timeline referencing the this image as a movieclip so I can always come back to this frame?

View 1 Replies

ActionScript 3.0 :: SoundTransform Object Giving A Null Reference?

Jul 15, 2009

Somehow my class is giving me the following error, after I added a SoundTransform object.What am I missing  The issue is somewhere with the

private var soundTrans:SoundTransform;
soundTrans = new SoundTransform();
Why would that be happening?

[code].....

View 5 Replies

Actionscript 3 :: Giving / Obtaining Reference To (or Name Of) UIScrollBar In TextArea

Nov 16, 2010

I have a textArea. It has a UIScrollbar. I want to be able to reference that scrollbar. I heard there's an update() function, and that may be able to save me from the inexplicable things this damnable UIScrollbar is doing on its own.

View 2 Replies

Flash :: Reference An Movieclip With Same Name In An Array?

Mar 6, 2011

I realize this is very basic but i need a quick way of referencing all my objects in an array,I have a series of movieclips with instance names "block1" "block2"... etc.

I there a quick way to reference these in an array something like "block"+1 ?

View 1 Replies

ActionScript 3.0 :: Reference Instance Of MovieClip From Array

Mar 23, 2012

I created an Array of lrgIcons that contains several MovieClips, they are then positioned within a second MC and pushed to a second array of lrgIconsOnStage, they are enabled as buttons and assigned an event listener (all of this works fine). Problem is, I want to know which lrgIcon is selected and react to it with an if statement. When I trace the array of lrgIconsOnStage I get [object amazonLrgIcon],[object emailLrgIcon],[object gmailLrgIcon],[object messagesLrgIcon],[object missedCallsLrgIcon] and when I trace e.target I get [object amazonLrgIcon] (depending on which item I selected, which in my mind, should trigger the code correctly, but it does nothing, Why?

Code:
var currButton:String;
var lrgIcons:Array = new Array(amazonLrgIcon,emailLrgIcon,gmailLrgIcon,messagesLrgIcon,missedCallsLrgIcon);
var lrgIconsOnStage:Array = new Array();
var lrgIconPosY:int = 69;
var lrgIcon:MovieClip;
[Code] .....

View 7 Replies

ActionScript 2.0 :: Remove Movieclip Reference From Array?

Aug 29, 2007

this array prototype manage to remove Strings and Integers but not movieclip references.

PHP Code:

Array.prototype.removeArrayItem[code].....

View 1 Replies

Flash :: Casting Array Item To Reference MovieClip In AS3?

Sep 20, 2011

I have what I think should be a very simple problem. I have an array and can access an element of it like this:

var test = finalArray[0];
Will be a number between 1 and 7

say this will trace a number.No there is a movieclip on the root of stage whose name is a letter (always the same, say "R") and whatever the number is. I'm trying to get this movieclip to gotoAndStop at the frame corresponding to the number that is test. However this isn't working:

"R"+[test as MovieClip.gotoAndStop(test)];

View 3 Replies

ActionScript 3.0 :: MovieClip Reference Nightmare - Update The New Widths Into An Array

Nov 9, 2010

I've been working on a project the last few days in AS2 and decided I'd try and re-write it in AS3 as I'm yet to venture in to the AS3 world. I've done most of the conversion, but I'm stuck on what should be an easy problem. I'm loading images from an xml. The images get put into movieclips.

mcholder.image_mc.nmc0
mcholder.image_mc.nmc1
mcholder.image_mc.nmc2
mcholder.image_mc.nmc3 .......

I have a function that resizes the images when the stage is resized. This then runs another function to update an array of the image widths. The problem I have is trying to update the new widths into an Array. I just can't seen to reference my MC's to get the widths!

[Code]...

View 1 Replies

ActionScript 3.0 :: OnComplete On End Of Array Giving Errors

Aug 11, 2011

I'm having a problem with onComplete at the end of the array. It gives me the following error:
1084: Syntax error: expecting rightparen before colon.

import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.easing.CustomEase;
CustomEase.create("myCustomEase", [{s:0,cp:1.14999,e:1.4},{s:1.4,cp:1.65,e:1}]);
var timeline:TimelineLite = new TimelineLite();
[Code] .....

View 1 Replies

AS2 - Giving A Movieclip A Specific Depth

Feb 15, 2011

I want to give a movieclip a specific depth number, but i cant found a method for this.

View 2 Replies

ActionScript 3.0 :: Duplicating Movieclip And Giving Its Parts Instance Names

Jul 31, 2009

I have this movieclip that i made in flash. How would I go about duplicating it and giving its parts instance names using AS3?

View 3 Replies

ActionScript 3.0 :: Taking Movieclip From Library And Giving It An Instance Name Through Code?

Oct 4, 2011

I am making a game where I reference "Player_mc" quite a lot. I have a bunch of full characters (movieclips) in the library that work as the player when put on the stage and referenced as "Player_mc". I need a code that can reference those characters (movieclips) in the library, and move them onto the stage and name them "Player_mc". Also I need a way of removing an existing "Player_mc" so that another character can be referenced and brought onto the stage as "Player_mc". Here is what I have: if (this.P1Character==(Whatever that character's number is)){

View 3 Replies

ActionScript 3.0 :: Class Inside MovieClip Giving Runtime Error?

Mar 18, 2009

I'm trying to place an instance of a movieclip (instance name: tehMovieClip) from the library within another movieclip (instance name: parentMovieClip) on the stage. tehMovieClip, the movieclip going inside another movieclip, belongs to a class called CollisonDetection (linkage properties, class:CollisonDetection, Base Class: flash.display.MovieClip). When I put tehMovieClip inside parentMovieClip, I get this runtime error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

If I just place tehMovieClip on the stage by itself, it works fine but I need it to be inside parentMovieClip.

View 6 Replies

Flash - Preloader Giving Error When Adding Nested MovieClip

Mar 5, 2012

ERROR 1046: Type was not found or was not compile-time constant:textline.
I have nested my animation into a movie clip and have tried to use a pre-loader on it. The nested movie clip opening screen as a button on and the second screen as back and forward buttons. The movie clip works fine no problem until adding it to the pre-loader. The code for the pre-loader is (below) on frame 1 frame 2 to is tells it to stop and also were my nested movie clip is

function loadProgress(my_content:ProgressEvent):void {
var percent:Number = Math.floor( (my_content.bytesLoaded*100)/my_content.bytesTotal);
myLoadText.text = percent + "%";
} function loadComplete(e:Event):void {
currentFrame + 1;
} loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
loaderInfo.addEventListener(Event.COMPLETE, loadComplete);

View 1 Replies

ActionScript 2.0 :: Dynamic ComboBox Is Giving Negative Depth To Attached MovieClip?

Jun 17, 2007

I've got this new problem where I'm trying to remove a container movieclip i've attached the first time the function is run, but I try to remove it and replace it again, but the second time around it gets a negative depth and all goes to hell.

Code:

function populateBasket(){
trace("B4 REMOVE:" + basketRows.loader.container.getDepth());
basketRows.loader.container.removeMovieClip();

[Code].....

View 1 Replies

Loop Through An Array And Use The Array Value To Reference A Variable?

Sep 25, 2009

I want to loop through an array and use the array value to reference a variable.

The Setup:
(For illustration only. Not actual script)
My MCs:
triangle_mc
square_mc

[Code]....

View 1 Replies

ActionScript 3.0 :: Make A Reference To A Movieclip Instance That Is In Another Movieclip?

Jul 17, 2011

I am trying to make a reference to a movieclip instance that is in another movieclip.

Here's the deal: I have a main timeline for different pages of a website...then within that I make all of the art on each page into a movieclip so I can do animations every time that main timeline frame is called to, yet still keep my main timeline clean.

Within one page's movieclip I have a few buttons that I want to use to go to other pages by referencing them on the main timeline.I have been using this: (home_about is the about us button on my home page, and frame 31 is on the main timeline).

home_about.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_6);
function fl_ClickToGoToAndPlayFromFrame_6(event:MouseEvent) :void
{[code].............

Since this home_about is within another movieclip,I get the access of undefined property error. Do I need to change the code I've pasted above or add in variable definitions to fix this?

View 1 Replies

CS3 Play (reference) MovieClip Instance From Within MovieClip

May 20, 2009

I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.

When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.

Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.

My actionscript for the medium square activity, currently:

Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){

[Code]....


how to have this rolling over action get rid of the small square and then bring it back on roll out.

View 2 Replies

Actionscript :: Reference A Dynamic Movieclip From An Outside Movieclip

Feb 21, 2010

I have built a movieclip (parentMC) that houses two movieclips within it (mcA, mcB).

in mcA, i'm dynamically attaching movieclips from the library through a loop.

in mcB i'm trying to reference a particular movieclip from mcA via "_parent.mcA". Doesn't seem to be working. However, when i reference said movieclips from the loop within mcA - or even parentMC, it works fine.

View 2 Replies

ActionScript 2.0 :: Reference A Dynamic Movieclip From An Outside Movieclip

Feb 21, 2010

i have created a movieclip (parentMC) that houses two movieclips within it (childA and childB)

in childA, i am dynamically creating movieclips via a loop:

Code:
var newX = 0;
var pagTotal = 8;
for(i=1; i<pagTotal+1; i++){

[Code].....

...and in childB i'm trying to reference one of these created movieclips via "_parent.childA.pagClip01" so on and so forth.

but they dont seem to be working. when i trace the dynamic clip from within childB i keep getting "undefined" in the output. however, I can reference the movieclip from within childA, and even from parentMC no problem.

i've used _root and _level0 absolute paths and still the same failed result.

View 1 Replies

ActionScript 2.0 :: Reference Everything Else In An Array?

Feb 27, 2007

I'm working on a set of buttons so that when one is rolled over, it gets larger and the remaining buttons get smaller. This however will all be housed in the rollOver function of the individual button rolled over. So I used an array and a "for loop" to encompass all of the buttons. I am able to reference the one I roll over by simply using "myButtons[i]" but I cannot figure out how to reference all the others using the array.

#include "mc_tween2.as"
var myButtons = [this.myButton_1, this.myButton_2, this.myButton_3, this.myButton_4];
for (var i=0; i<myButtons.length; i++) {

[code].....

View 7 Replies

ActionScript 3.0 :: Using Array Value To Reference Variable

Sep 25, 2009

I want to loop through an array and use the array value to reference a variable. The Setup:(For illustration only. Not actual script)

[Code]...

View 3 Replies

ActionScript 1/2 :: Use Switch In Reference To An Array?

Mar 18, 2010

I have an array which changes with a pop and a push on button clicks:
 
var nextLoad = ["img0"]; It will always contain img0, or img1, or img2, etc
 
Then I'm trying to control another element on the stage by checking which img# is in the array:
 
trace (nextLoad); // this correct shows the new value in the array

[Code]...

View 5 Replies

Actionscript 3 :: Button Reference In An Array?

Apr 11, 2012

I have two buttons that are in a movieclip, how can I reference them like I have done with the 2 buttons below so that they can be added into an array?

container.anotherButton and container.anotherButton2 are the buttons I want to add to the array.

var agreeButton:SimpleButton; var disagreeButton:SimpleButton;

var buttonArray:Array = new Array(agreeButton, disagreeButton);
for (var i:int = 0; i < buttonArray.length; i++) {
buttonArray[i].addEventListener(MouseEvent.CLICK, mouseClick);
}

View 1 Replies

Flash :: Can't Reference Nested Array

Oct 6, 2010

[code]...

This is nested inside another for loop which creates an array of the movieClip rows. Problem I see them drawn and positioned correctly on the stage but I cant reference any other than the top row in order to change the alpha for example.

View 1 Replies

Actionscript 3 :: Cant Reference Array Class?

Feb 3, 2011

I have a class consisting of a nested array called twoDArray.

public class TestArray
{
public function TestArray() {
var twoDArray:Array = new Array(new Array("one","two"), new Array("three", "four"));
}

[Code]...

I thought I would be able to reference OrbArray for example using trace(OrbArray[0][0]); giving me the output I am looking for of "one". When I attempt this I get ReferenceError: Error #1069: Property 0 not found on com.orbclasses.TestArray and there is no default value.

View 2 Replies

As3 :: Flash - Reference To Array By String (name Of Var)?

Feb 15, 2011

is it possible to create a new reference to an array by using it's varname ?

e.g.

private var _myArray:Array = new Array("a","m","d");
...
function getReference(_varName:String):void
{

[Code]....

View 2 Replies

ActionScript 2.0 :: Array Overwriting - Reference/value?

Nov 14, 2008

I've created two custom classes to contain data for a web forum controller flash tool:

class postClass
{
public var post_id:Number;
//plus some other variables like timestamp etc

[code]....

When I try to assign a new post to a user (by adding the post data to the postArray variable) I overwrite posts that I had already placed under other users. More specifically, if I'm posting the first post for User Y, I overwrite the first post for User X with the exact same data.I thought this was a reference vs. value passing error, but I tried to eliminate this by not copying the "postClass" objects, but assigning the data directly into the user's postArray array:

var userArray:Array = new Array();
function addNewUser(masterPostIndex,UserNumber)
{

[code]....

This all seems to work fine until I try to write a new post for a second or third user. If I trace the contents of User X's posts, they immediately become identical to the content of User Y's posts, as soon as User Y's posts are added. Later, when User Z comes along, both User X and User Y's posts are overwritten. This code is kinda long, so I didn't want to post the whole thing - but I can post any parts you're interested in, of course.

This really 'feels' like a reference-passing error (arrays are all looking at the same location in memory), but I can't figure out what I'm doing wrong - I'm not making a postClass object and then pushing it onto the user's postArray (I tried that too, same result).

var newPost:postClass = new postClass();
//read and assign values to newPost
userArray[userIndex].push(newPost); //

this is clearly passing the referenceI can see how the latter example would pass the reference to newPost to the user object, then when I change newPost in the next iteration (when user Y posts something), User X's data will change too. I tried to avoid this with the first set of code.

View 3 Replies

ActionScript 2.0 :: Using Array To Reference Button Number?

Aug 18, 2010

I have an array for my navigation bar (btn1, btn2, btn3 etc) where when the user clicks on a button, it goes to the correct page, and all is good. Now, I when the user clicks on a page, I want it to play a funtion where the button (movieclip) goes to frame2, and the button is disabled. How do I say 'if user clicks btn1, and is on page1, now disable btn1'. My code is below:

PHP Code:

myArray = ["btn1", "btn2", "btn3", "btn4", "btn5"];
for (i=0; i<myArray.length; i++) {
_root[myArray[i]].onRelease = function() {

[code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved