I have a flash website and after I load the page the scroll works very good. After I click on another page inside the flash the scroll stop working unless I click outside the flash content.How can i make it work every time even if the mouse is over the flash content.I use AS 2.0I don't know very well to work in flash.
I have a flash website and after I load the page the scroll works very good. After I click on another page inside the flash the scroll stop working unless I click outside the flash content. How can i make it work every time even if the mouse is over the flash content. I don't know very well to work in flash.
I want my site to do this.I have spent 3 days trying to find code that will let me do this.All I found was cheezy **** you had to pay for, or some guy who managed to do it on a 200x100 scale.
Since flash doesn't work on the iphone, what should I do if I'm making a full flash site? Do I make a separate html site? Is there an easy way to do this, or do I have to redesign an entire site?
How do I script to connect /send a signal to the COM port of the PC from a Desktop Flash application. The Signals can be variables such as "1/2/3/4" . The signals will be send on a corresponding click in the flash application. For eg: if I click button "A" in the Flash application, it sends a signal "1" to the COM Port. If I click the Button"B", it send the signal"2" to the COM Port.
I'm trying to figure out what line of code, or option, I need to have to make it so when I'm scrolling in a webpage and the cursor crosses the swf, the scrolling doesn't stop. i thought it used to be an option in publishing back in CS3 (earlier?), or maybe something in the HTML embed code. Anyway, I scoured google with as many different terms as I could think of, and turned up nothing.
I haven't built in Flash for a few years now, so I'm still using AC2 -- in case the scroll (lock?) code is in Flash itself. Though it could be in the HTML...
I have been following this tutorial [URL] to design a sliding website. I have designed each section (about, portfolio, contact etc) of the website as a movie clip. All the movie clips were then placed next to eachother in a row. Everytime you click a button the site is supposed to scroll to the next movie clip. This has been working fine until I changed the size of the content. The current content (each content movie clip) is now 1000x600. The problem now is that when you click a button, it doesn't scroll far enough. The .fla was unfortunately too large to attach.
I constantly get:Implicit coercion of a value of type Class to an unrelated type lash.display.BitmapData.var ba:ByteArray = jpg.encode(BitmapData);This is my code from where it tells me it's wrong"
ActionScript Code: var jpg:JPEGEncoder = new JPEGEncoder(); var ba:ByteArray = jpg.encode(BitmapData);
I have a spark List with an item renderer and a tile layout. If I scroll by clicking with the mouse on the scroll bar and trying to scroll with the mouse wheel after that, there is a problem: The interval of the scrolling is oversized, instead of scrolling one item down (or up) the List scrolls 4 items down (or up).
Im making a scrollable mc. Easiest thing in the world.... but the damn scoller just will not stop when the movie clip it's scrolling ends. It stops....eventully... but not close enough. What actionscript do I need to use and where do I put it?
I have created a vertical menu that scrolls through menu items in a movie clip.There is a big white gap when the movie clip runs out, and it snaps back to the beginning.I would like it to scroll seamlessly, having the end join up with the beginning again without any space.I would like it to scroll to one end of the list and STOP, and scroll back the other way and STOP - without any white space.URL...
This is a repost, but I've still not figured out a solution. I have a Flash movie that appears on a webpage. The Flash contains scrolling content ( scrollpane, text field, whatever).
The containing webpage is tall, and therefore also has scrollbars. My Problem: When users try to use the MouseWheel to scroll through my Flash scrolling data, the browser page scrolls as well. It's very annoying.
I would like to be able to have the MouseWheel scroll my Flash scrolling content when it's over the flash, but scroll the webpage when it's not over the Flash.
Does anybody know a way to supress wheel-based browser page-scrolling while my mouse is over a Flash movie??? Is there a way to eat/stop propagation, whatever, of the wheel event in the brwoser, either from Flash or from Javascript?
I have been working on a site that will display a portfolio for a friend of mine who is a photographer. I want to have thumbnails that can be scrolled on the bottom of the page, and an area where the thumbnail is presented when selected. I have the thumbnails appearing. I have them loading, however, I can't get them to scroll when the mouse moves to the left or right of the row of images. he file can be viewed at...[URL] Here is the code I used for the slideshow:
I want to use a flash preloader for my php website. I have seen some javascript examples; but I want something attractive and cool. So I want use flash preloader which will show the percentage of the website loaded.My website is kinda heavy(with lot of images). It looks bad when the contents load. So I want to show a flash preloader while the site loads.
am i publishing the movie incorrectly? It works great when I preview the flash file (cntrl+enter), but after I publish it and insert it into the html (in dreamweaver), the file shows up and animates perfectly, but when clicked, no link... It doesn't do anything
I have 2 websites both built entirely in flash.My problem is that I have created a button on 1 of the sites that has to link to a particular scene and frame within a different flash website.
I've been looking for an actionscript that will allow me to scroll to specific xy points on a website I'm recreating in Flash. I found one that kind of works well with a ease into xy position, but I was wondering if anyone came across one that works more like a scroll to location.
Code: import mx.transitions.Tween; import mx.transitions.easing.*; var myGalleryXML = new XML();
[code].....
What is does is create a photo gallery. In this case the thumbs are scrolling on a Y axis. while i want them to scroll on a X axis. Been playing around with the code but havent really achieved the result i want. [URL]
how to allow the user to scroll a graphic either right or left. when the user moves the mouse to the left or right side I want the image to move the other way (if mouse is at the right the graphic moves left), but stop when when the user gets in the end of the image.
I am making an animation and i would like the user to be able to navigate through it by moving their mouse to the left and right. It is something similar to the fly guy environment [URL] but i want it to only move left and right, and use the mouse not the keyboard.
I'm trying to create a scrolling timeline using a very (horizontally) long image and a scroll thumb that can be dragged right and left. When I first open the .swf file, the position of the image is correct (the far left side is on the stage). But once I click on the thumb and release it, even if I don't drag it, the image jumps as if it was dragged and suddenly I'm looking at another part of the timeline. When I drag the thumb all the way to the left, it can't go any farther left to the beginning and it's just stuck at where it jumped, but I can drag the thumb more to the right and see more of the timeline perfectly fine. Also, when I scroll all the way to the right, the timeline goes past its end and then there's blank white space. There's obviously some space missing at the beginning that should make up for that blank space at the end.
why it jumps like that and why I can't drag it back to the beginning of the timeline. In fact, I used this exact same code for another project and the timeline worked perfectly fine. All I did was use a different image for this one. I'm completely stumped on this.
Here's the actionscript I'm using:
Quote:
stop(); var thumbLeft = thumb._x; var thumbRight = Stage.width - thumb._width; var thumbDistance = thumbRight - thumbLeft;
I'm building a site with flash (obviously) and it has multiple pages, now on one of these pages i wanted a scrolling menu with thumbnails that when you click them they take you to another page, but I'm not quite sure how to go about it. The methods I already tried haven't worked.