I have an onLoadProgress function (AS2) which is working locally but not when uploaded to the server.
[Code]...
the p_text.text is being updated(as expected) when tested locally in simulate download mode, but when I test the same swf from the server, I am getting a blank instead of the percentage updated number, then when the code gets to listener.onLoadComplete, everything is going back to normal.
I have this list of event listeners I would like to add but no matter how I try to loop it I can't seem to do it Do I need to create a nested loop to specify the function names or would it be possible using just one loop ? :-
I am trying to coding a part of a program which is creating different listener for the same object by using a for, but the problem is that the result for all of them is the same, In the following you can find my code:
for( var i:int=0;i<10;i++){ var obj = new MyClass(); obj.y = i*30;
[code]...
My goal of writing the code above is, by clicking on the first obj, the program writes 0 in output, by clicking on second one, writes 1 and so on, but this code give me 10 for all the objects.I should add that no matter there is an obj or not in myOtherMovieClip area, by clicking in that area, I got the same value.
I couldn't find a better title to describe my problem. I want to achieve this:
[Code]...
My problem is that mc always referrs to the last mc created in the for loop so the first mc created causes the last one to move on mouseover. Maybe I could use something like "this" or "self"
I am loading several images using a loop. My question is, would it be better to put the "contentLoaderInfo.addEventListener(Event.COMPLETE..." in the loop so it loads the complete handler each time it goes through the loop, or is it fine to put it outside of the loop at the end?
Basically i am loading a series of URLs in from an XML file and i want to assign them to each button on stage (the number of buttons on stage and the number of URLs in the XML doc will match). They will correspond, so myButton1 will go to the first URL in the XML file and so on. I also want to declare button mode true on all the buttons on stage (they are actually movie clips) but i just don't know the syntax of how to do it in a for loop without writing the whole thing out in a really long winded way.Here is my code:
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener() at project1_fla::MainTimeline/btnName()
I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)
Code: var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth()); myThumb_mc.clipLoader = new MovieClipLoader(); myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....
The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.
This is something that tugs at my mind a lot so I figured I'd ask the community. If I have a class called MyParentWidget and it contains an instance of MyChildWidget with an instance name of myChildWidget then I will often do something like this:
i'm trying to do an infinate loop for my m.clip.the looping part does not want to loop...it loops back to my firrst frame even though there are two same picture in the movie clip.....here's a sample of what i use for the infinate loop script..
I have need of loops / nested loops that pick different figures depending on where you are in the loop. The whole function needs to run through 'ml' times. 'ml' is a dynamic figure. Loop 1 = While the loop is within the first 12 iterations, 'exconemp' must equal 100. For iterations 13 - 24, 'exconemp' must equal 102.5, for 25 - 36 it will be 105.06, for 37 - 48 it will be 107.69. This needs to change every 12th iteration until it has reached 'ml'. The calculation takes the value of the previous 'exconemp' and then multiplies that by 0.025.
Loop 2 = While the loop is within the first 120 iterations, 'abc' must equal 0.015 and any further iterations must use 0.01. This must also work in a way to figure out whether 'ml' is higher or lower than 120 and work accordingly. My main issue is this - how do I get the loops to run through as this: While the iteration is < 12, do this, THEN take the final figure (12th iteration) and start on 13 - 24, do this THEN etc etc. How do I produce a THEN statement? I can get the code to pick up the final values, but not change along the way.
basically I need a loop within a loop to compare two different arrays in my actionscript3 lottery game. I have attempted the loop but I cannot seem to get it to work ...
[Code]....
So basically within this code check_win is a button. Once the button is clicked it runs the loop. It is meant to take an instance of matches which contains 6 properties and loop until index is greater than matches. According to my output this is happening but the second loop doesn't appear to do anything.
How do i word a for loop to make it loop through multiple arrays?I want 1 for loop to loop through multiple arrays in order to move/alter objects.I want to keep the arrays separate.
ActionScript Code: characters = new Array(); characters[0] = male;
I'm trying to make a matching pairs game. First of all I'm making all the tiles, using a loop inside a loop. How do I get the ID of an item inside that loop? My code looks like follow:
Code: var matches:Array=new Array(1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8); makeTiles(); function makeTiles() {
the loop starts at 0 and not 1 so the loop ends at 6 does any one know how to resolve this issue?? its so that what ever number dayVal is it will be rounded up to a number that is Divisble by 7 .
Basically, I have data organized by date in an XML file. I'm trying to make a website application that will allow the user to click on a date (in a text field) to see another textfield populate with all the data under that particular date. So far, all the information loads into the textboxes at the same time. How can I get it to only load information under a particular date when somebody clicks on that date?
Before I started this project, I was convinced I could do this by manipulating the [j] (see code below) in the myFunc2 function. Currently, it's set up to increment blank_mc._y by whatever value is returned by [j]. But for some reason this doesn't work. I feel that if I could atleas get this part to work - I could probably do the rest.
AS code:
Code: function loadXML(loaded) { if (loaded) { var nodes = this.firstChild;
wondering if anyone knows if its possible to have a pause within a 'for loop' before it runs through the next loop? heres the script i've built up so far, i'm running off other variables and arrays to pull in the logos and the animating in is working fine except that they all run in at the same time, basically what i want is that they would run one after the other with a 5 second gap between them..[code]so i did that and put wait(delay); after the var boxcounter=2; in each of the If statements.. but no luck... can anyone shed any light? or suggest a way it get it to hold for a few seconds before running though the loop again? or am i going about this in completely the wrong way??!
I have published my intro to my website I checked "Loop" and unchecked "Loop" under the Flash section of publishing no matter which I it continues to loop and not go to my website. This is the action I am using:[URL]...