ActionScript 2.0 :: Pass The X Variable From One Loop To Within Another Loop?
Mar 2, 2007
I have some code that seems to have a problem. I can't seem to pass the x variable from one loop to within another loop.
Code:
var myLv = new LoadVars();
var myNv = new LoadVars();[code]....
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Similar Posts:
Nov 9, 2010
Should I declare the _mcContainer var before the loop or no? (performance increase?)
for(var i:uint = _startIndex; i <= _endIndex; ++i){
var _mcContainer:MovieClip = _mcParent["i_" + _position];
}
[Code]....
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Feb 23, 2012
I've worked out a great way to create a pixelized wipe effect, with movie clips of pixels nested in rows. I've created a loop that goes through each row, and then another loop inside that loop for the pixels in each row. I then use a random number between 1-0 for for the delay before it alpha-ups the pixel. I used Greensock for the tween and it works great. One problem, I can't stall the for loop for the rows, and every row comes up at once. Still, the pixels are staggered, and this is a nice effect, but I want it to move from left to right. So my code looks like this: (BTW, yes, AS3 does have setTimeout and it works fine)
function stripeWipeUp(stripe:MovieClip):void {
var total = stripe.numChildren;
for (var i:int = 0; i<total; i++) { // the rows
trace(i);
setTimeout(function() {
[Code] .....
What happens, with the setTimeout in there, is that the "i" for loop hits every row (there are 27) before one setTimeout gets finished. So, it doesn't work as it should - the next loop should not execute until the setTimeout is finished. How to accomplish this so each row gets stalled by about 500 ms?
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Jul 20, 2010
this is a standalone AIR app which runs off of usb media to help people organize their personal information. there is an XML file in a separate folder which stores the name of a file that the user uploads to usb media (into yet another folder), in this case, the person's living will. getting the path to that file as it differs from mac to pc has been a challenge and i feel the only way around this is to give a conditional for the operating system (second function below).
My immediate goal below is to get the name of the file (VALUE) over to the openThisFile function so that "fileName" can be given a value appropriately in the second function code for mac. I can't figure out how to do this...Alternately, is there a way to manipulate "currentTarget.data.toString()"? I was thinking that could also help me... it has the full path to the file, which unfortunately does not work on Macs... for some reason it just can't locate the file (unless I'm missing something).
Quote:
public function handleLoadData(event:Event):void {
try {
propertyFilePath = path;
[code]....
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Mar 25, 2009
I have this code that activates when rollover, rollout, and release. I functions for rollover and rollout works, but the release function does not. I'm trying to pass some strings with url's to the function within a loop.
var url1:String = "http://www.google.com";
var url2:String = "http://www.google.com";
var url3:String = "http://www.google.com";
[Code].....
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Apr 16, 2010
I would like to create a loop so the icons in the menu continually loop indefinitly.[code]
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Dec 11, 2010
I am attempting to use a loop to create text field with the loop's current value. The code looks like this:
ActionScript Code:
for (var i = 1; i<=10; i++) {
var 'nameHolder'+[i]+'_txt':TLFTextField = new TLFTextField();
'nameHolder'+[i]+'_txt'.x = 40
'nameHolder'+[i]+'_txt'.y = 40
'nameHolder'+[i]+'_txt'.text = "Hello World"
}
So essentially what it should do is create 10 text fields at 40, 40 with the text: "Hello World".
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Jun 13, 2004
i'm trying to do an infinate loop for my m.clip.the looping part does not want to loop...it loops back to my firrst frame even though there are two same picture in the movie clip.....here's a sample of what i use for the infinate loop script..
[Code]...
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Jul 20, 2009
I have need of loops / nested loops that pick different figures depending on where you are in the loop. The whole function needs to run through 'ml' times. 'ml' is a dynamic figure. Loop 1 = While the loop is within the first 12 iterations, 'exconemp' must equal 100. For iterations 13 - 24, 'exconemp' must equal 102.5, for 25 - 36 it will be 105.06, for 37 - 48 it will be 107.69. This needs to change every 12th iteration until it has reached 'ml'. The calculation takes the value of the previous 'exconemp' and then multiplies that by 0.025.
Loop 2 = While the loop is within the first 120 iterations, 'abc' must equal 0.015 and any further iterations must use 0.01. This must also work in a way to figure out whether 'ml' is higher or lower than 120 and work accordingly. My main issue is this - how do I get the loops to run through as this: While the iteration is < 12, do this, THEN take the final figure (12th iteration) and start on 13 - 24, do this THEN etc etc. How do I produce a THEN statement? I can get the code to pick up the final values, but not change along the way.
[Code]...
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May 5, 2011
Say, I had a loop in a function...
[Code]....
How would I refer to a in another function
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Jun 25, 2009
I want to create several variables (actually tween objects) in a for loop. I want the variables to get names like "variable1" when i =1, "variable2" when i = 2 etc.
for(i=0; i<10; i++) {
}
How do i do this?
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Sep 26, 2009
I am trying to pass the text from an input text box to a sender variable called variables. The first line of code works fine, but how do I make it dynamic so I can use a loop to load the "first" names into variables.first1, variables.first2, etc.This works great...
variables.first1 = this["first"+i+"_txt"].text;
But when I try to make the left side of the statement dynamic, it does not work.
this["variables.first"+i] = this["first"+i+"_txt"].text;
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May 13, 2011
I have this code:
Code:
function playbackClick(e:MouseEvent):void
{
[code]......
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Jun 2, 2011
Recently I'd been criticized for structuring my for loops like so:
var i:MovieClip;
for each(i in array)
{
[Code]....
This reads better for me personally, yet I'm being attacked for it. Is there any difference?
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Nov 29, 2011
basically I need a loop within a loop to compare two different arrays in my actionscript3 lottery game. I have attempted the loop but I cannot seem to get it to work ...
[Code]....
So basically within this code check_win is a button. Once the button is clicked it runs the loop. It is meant to take an instance of matches which contains 6 properties and loop until index is greater than matches. According to my output this is happening but the second loop doesn't appear to do anything.
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Aug 25, 2010
How do i word a for loop to make it loop through multiple arrays?I want 1 for loop to loop through multiple arrays in order to move/alter objects.I want to keep the arrays separate.
ActionScript Code:
characters = new Array();
characters[0] = male;
[code]........
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May 15, 2011
I'm trying to make a matching pairs game. First of all I'm making all the tiles, using a loop inside a loop. How do I get the ID of an item inside that loop? My code looks like follow:
Code:
var matches:Array=new Array(1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8);
makeTiles();
function makeTiles() {
[Code].....
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Aug 27, 2005
dayVal = day.value;
for(dayVal = 1; dayVal/7 != 1; dayVal++)
{trace (dayVal);
}
the loop starts at 0 and not 1 so the loop ends at 6 does any one know how to resolve this issue?? its so that what ever number dayVal is it will be rounded up to a number that is Divisble by 7 .
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Feb 19, 2007
Basically, I have data organized by date in an XML file. I'm trying to make a website application that will allow the user to click on a date (in a text field) to see another textfield populate with all the data under that particular date. So far, all the information loads into the textboxes at the same time. How can I get it to only load information under a particular date when somebody clicks on that date?
Before I started this project, I was convinced I could do this by manipulating the [j] (see code below) in the myFunc2 function. Currently, it's set up to increment blank_mc._y by whatever value is returned by [j]. But for some reason this doesn't work. I feel that if I could atleas get this part to work - I could probably do the rest.
AS code:
Code:
function loadXML(loaded) {
if (loaded) {
var nodes = this.firstChild;
[code]....
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Mar 20, 2007
wondering if anyone knows if its possible to have a pause within a 'for loop' before it runs through the next loop? heres the script i've built up so far, i'm running off other variables and arrays to pull in the logos and the animating in is working fine except that they all run in at the same time, basically what i want is that they would run one after the other with a 5 second gap between them..[code]so i did that and put wait(delay); after the var boxcounter=2; in each of the If statements.. but no luck... can anyone shed any light? or suggest a way it get it to hold for a few seconds before running though the loop again? or am i going about this in completely the wrong way??!
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Apr 1, 2008
i need to create an arbitrary number of display objects using a for loop because the number of objects will depend on the number of items in an xml file.
so i want to control the objects using actionscript. in as 2 i could create a temp variable in the for loop and use attachMovie() and assign an instance name. i know in as 3 you can use the .name property, but i heard you had to use the variable handler to control the object.
so i can't do this because it generates an error:
var numOfItems:uint = 5;
for(var i:uint = 0; i < numOfItems; i++)
{
var mc[i]:MovieClip = new MovieClip();
}
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Oct 23, 2009
Code:
save_all.onRelease = function(){
for(var n=0;n!=cArr.length;n++){
///some other stuff
[Code].....
I want the php file to be sent the variable and loaded as many times as the length of the array cArr... lets say cArr is 16 pockets long... only the 16n from textsave array gets sent to flash via the lv5.specialVariable... I'd like the script to run 16 times, each time with the value of n getting sent as the specialVariable..
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Jun 8, 2009
Trying to pick up a movieClip instance from my library and set it on stage and make it clickable, (dropdown/dropup) menu).
var MenuItem1:Array = new Array("text1", "text2", "text3","text4");CreateM(MenuItem1.length);function CreateM(Menu1:Number):void{
for(var i:Number=0;i<MenuItem1.length; i++){
[code]......
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Oct 12, 2011
here is the wrong script:
var Var1:int=1;
var Var2:int=2;
var Var3:int=3;
[Code]....
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Sep 12, 2009
I have an actionscript Tween that travels from the top of the stage to the bottom.I want to have a variable that displays the Y coordinate. To do this i have tried an if statement and a for loop, but none seem to work.[code]
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Sep 15, 2009
I am trying to make a hangman game and have made an array with words and picked one at random each time the movie is run and then taken that word and broken it apart into each letter. I then made a loop to create a new TextField for each letter. Then I set them all to "visible = false"I want to get to the point where if the user selects a letter that is in the word that that TextField with said letter will become visible. Only I cannot figure how to get a function outside of the loop to see the variables (i.e. instance names of the TextFields) inside the loop.Here is my code:
ActionScript Code:
var words:Array = new Array("HELLO","WORLD","JOE MAMA","ALIENS","ATTILA");
var letterArray:Array = new Array();
[code].....
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Nov 2, 2009
this is what I have:
[Code]....
In other words, I want the variable to increase by one each iteration of the loop. I'm sure there is a simple solution to this and I am currently banging my head against my desk
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Jul 7, 2010
I'm attempting to use a for loop to set the onPress functions of all the buttons on a keyboard. Here is what i'm using so far:
Code:
Target.text = ""
Letters = Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "_")
[Code].....
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Sep 7, 2010
[Code]...
so what i want it to do is making 10 varibles named Name1 - 10
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Mar 19, 2011
How would I use the for loop variable within a function contained in the loop?
ActionScript Code:
for (var i = 0; i<arrowNumber; i++) {
myVar=i;
tempHolder.onRelease = function() {
[Code]....
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