ActionScript 2.0 :: Load An Swf That Doesn't Take Whole 1020x610 Of Index.swf
Oct 18, 2005
I have a main swf named index.swf with only 1 frame, on that frame I have actionscript that creates an empty movieclip loads an external swf and centers it depending on the user's browser size.My problem is if I load an swf that doesn't take the whole 1020x610 of the index.swf it won't be centered.[code]
This is a situation: i have a index.swf in which i have holder movieclip in which i load gallery.swf (where i load pictures in it's holder mc). The thing is i used _root in gallery.swf so when i publish it separately it works, but it doesn't work within index.swf. I suppose there is a scope problem where _root adresses _root timeline of index.swf instead of gallery.swf when index.swf is published and gallery.swf loaded inside. I tried to solve this by putting: Code: this._lockroot=true; inside of gallery.swf but now my Flash 8 player just freezes when index.swf is published and gallery.swf loaded into it but i have no idea why? What would be other solution for this problem?
I have created a Flash intro for my website my hosting compnay is Godaddy and the only load certain types of index files. How do I either embed or publsih this swf file to display as whole screen. When I publish as intro.htm I only get a small window in the upper right corner.
Setup: I have an html page with an embedded flash object. The object is an "index.swf" with an empty movie clip on it. External swf's load onto the index swf via the empty movie clip when buttons are pushed.
Problem: On my test server in dreamweaver, the swf's load fine. When I put them on my server and test it online only the index swf loads. not the initial swf or any of the other swf's.
Site: [URL] Files: [URL] (index page and home page for your reference)
awhile back I completed the load random swf tutorial provided here on kirupa. But now I want to load specific swf files when the screen is refreshed or when someone clicks on the home or index. here is the code, can anyone point me in the right direction?
1. I have created "index.swf" in AS3. Has it's own "MainClass" class.
2. I created "holder.swf" which is the main landing page. Has 2 buttons, for the viewer to load the site in fullscreen or standard.
3. In the timeline of "holder.swf" I have created 2 frames, 1st frame containing the buttons, second frame containing the AS3 external swf loader script.
It does not seem to want to load my "index.swf". I have tested a million different ways, it load other swf's just fine, AS2 and AS3, but for some strange reason it just will NOT load "index.swf". This is driving me crazy, I have a feeling it has something to do with a class conflict. I have tried (import MainClass;) in the first frame of "holder.swf" and no luck.
Note: No runtime errors. No nothing. The text shows up entirely unformatted. I even made an HTML document and imported the same exact css file into that, and it worked fine... It just doesn't work in flash.
My new player is 99% done, and works great in many browsers, but doesn't work in IE7 in parallels. It doesn't run any of the netstream functions and seems to stop completely, with my spinny progress bar going infinitely. I'm using the debugging player, but no errors are being thrown.
Here's a link: [URL]
I can post code on request. What does IE do differently related to netstreams that might be causing this?
Alternatively, can I post errors to a text box in the player to test?
I am trying to use URLLoader to load an XML file from server (same domain as swf). This should be too simple but I am getting Error #2032: Stream Error.If I trace the HTTP status event it just shows status=0 though I have read that Mozilla doesn't supply status codes to Flash Player so maybe it's not informative.I have sniffed the HTTP traffic with Charles and Flash isn't even trying to load the url - no request is made, so it doesn't even fail.I can browse to the url, which is on an internal url that looks like:URL...I have tried putting a crossdomain.xml in there (with and without a to-ports="8080"), though it shouldn't need one.Neither the onOpen nor onActivate events fire, just one HTTPStatus and then the IOError.I have copied the common URLLoader code from Adobe example, mine looks like this:[code]
The main problem is that the FLV doesn't load/play, which most likely causes the secondary problems, such as the bufferClip always visible and no way to test the video and audio scrubbers.[Code]...
I'm having a problem using the loadMovie action, I'm pretty sure I have everything I need, but when I click the button that should load my external SWF on top of my main movie, it doesn't load the external SWF & it just reloads my main movie.
I have a main swf [1] that loads an external swf [2] into it In the external swf [2] there is a movieclip that when pressed loads some information from an XML file when i try the external swf [2] it works fine but when i try it from the main swf [1] it doesnt work
here is the code for the movieclip
i tried putting _root. or this. but that didnt work
For some reason the menu doesn't load to the URL that I specify in my xml file. When I click on it, it showed up as text underneath the menu itself as Link clicked How can I make it so that the link will actually go to URL that I specify in my xml file?[code]
i'm working on a project, where i purchased a news scroller...and now i'm trying to load it into my original project with this code
Code: var l:Loader = new Loader(); l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop); l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);[code].......
i have tried other different codes and it just won't load the file, i've tried to load in other files and it works without any glitch at all..so i'm wondering if there is any other way to load the .swf file into my index.swf file...
The main problem is that the FLV doesn't load/play, which most likely causes the secondary problems, such as the bufferClip always visible and no way to test the video and audio scrubbers.
I produced an ActionScript 3.0, Flash Player 10 swf in a newly downloaded CS5 (trial version). The file loads fine in both Chrome and Safari on my computer. But when I open it on another machine I only get five animated dots - ..... - in a "wait while loading" manner. The swf never starts. Same on my brother's computer.
My browser has Flash Player 10,1,52,14 installed along with CS5 (swf works). My other computer claims to have Flash Player 10,1,53,38 installed (swf doesn't work). My brother's computer has Flash Player 10,0,45,2 (swf doesn't work).I've tried various publish configs such as on/off xml meta data, on/off hidden layers, embed minimal or more of my font etc.When I configure for ActionScript 2.0 and/or Flash Player 9 my animation breaks totally.
I wrote a program in C# that, when a user press a button, opens a new form containing an embedded flash object. The flash application needs the user to be logged in, so i added to the source something like
swf.SetVariable("__ses", sid);
This works fine for 2 user testing the application, while the third one can succesfully open one table, while all the others appear "black", just like if the loader can't get past the loading step.
I am making a web app that uses MediaElement.js (ME.js) for playing audio and displaying video across different browsers. However, I am having trouble with IE8: When I instantiate the MediaElement with an <audio>element from the DOM, the flash object gets created and inserted in DOM but then the media does not get loaded. No errors are reported. Instead nothing happens.
Trying to debug it, I have created a small test page which also uses ME.js that tries to play the same audio file. Strangely, this page works fine. IE8 loads and plays the file. I have tried to look at what both of these pages output in the DOM to see if I could get a hint about what is going wrong.
[Code]....
Notice there's a difference: In the first snippet it says <PARAM NAME="Play" VALUE="-1">and in the second it says <PARAM NAME="Play" VALUE="0">. This seems significant somehow, but I have no idea how to interpret it. not that this is not the markup generate by ME.js but something that somehow gets generated when the .swf file has loaded. Not being any kind of a flash expert, I can't really explain how.
When I use Fiddler to monitor which assets get loaded, the difference between the two pages are that the first page loads the .swf file as the last thing and the second loads the .swf file and then loads the .mp3.
I should mention that the web app works in Chrome when I force it to use the flash plugin instead of native HTML elements.
There�s a great tutorial for sending and loading XML (in AS2) here:[URL] However, I�d like to have an equivalent in AS3. I�ve attached my attempt, but it doesn�t work � even though it doesn�t throw any errors. (PS: there are similar examples 'out there' for Flex but after buying the book 'Learning AS3', by Shupe/Rosser the example in Chpt 14 doesnt seem to work whilst I cant find anything of use in O'Reilly's AS3 essential book).
ActionScript Code: var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.load(new URLRequest("Solar.swf"));
[Code]....
When i test the movie the background image is loaded, but when i simulate the download ( so as to check how the preloader works ) the image "NightSky.jpg" doesn't load and there is an error in the output panel. This is the error:
Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed.
All the files and the image are in the same file on my computer.
I'm trying to fix a piece of flash code that sends variables to a vb script that updates the database. but whatever I do, the database is not updated and there is no variable sent back to the flash. Here is my code:
Clearly I'm sending two vars (pos and user) to the script and should get re_pos and re_date values back. But I get nothing. The code used to work when sendandload uses GET instead of POST. But now neither works. POST option returns no error in the Flash testing panel and GET give me a "script URL not found error".
I have a flash file that loads an external class. Everything till here works file, now this flash when run loads menu from xml file and when you click one link it gotoAndStop() in a movieclip. In one of the frames I am loading an external movie. This script I took from another tutorial and which run well if I try it in a new flash file but when I put it there and run the file, everything works well except that the movie doesn't load. so I have: MainClass.as which is the default script which loads inside it another as file for the menu. Inside the frame where I want to load the movieclip I have this code:
I'm trying to load xml-file, get addresses from there, then load images and finally put them in caruselBut it wokrs or desn't work dependin on where my swf file isWhen I run swf from my flash compiler it loads xml and images from server 1 and server 2.When I run swf from server 1 it loads xml and images from server 1 but not server 2.
I created a movie that loads an XML file into flash and then.. does stuff with it (Like put text into text fields) My problem is that it works when I test it on my computer, but when I upload it and test it on my website, the XML file doesnt load. The movie is the XML load into has been loaded dynamically, as has the one above it (Like this: Lobby Clip > Games room clip > newgames Clip)
I found a script which loads text from a TXT file. Nou the code workd fine on a button, but assoon i putt that code on a MC it doesn't load the variables properly. That meas; i don't any script errors, but the text doesn't appera in the dynamic texterea.[code]