ActionScript 2.0 :: Load Multiple MovieClips On Different Rollovers

Oct 27, 2009

I've got a function to load multiple MovieClips on different rollovers.[code]But this way I can't dynamically change the movieclip instance when I call the function multiple times.

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ActionScript 3.0 :: Load Multiple Images Into Multiple MovieClips?

Oct 26, 2009

I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.

The Code I have so far is....

Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;

[Code].....

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ActionScript 2.0 :: Multiple Rollovers On One Page?

Oct 27, 2011

Basically what I have is a page in Flash AS2 and on the page I have 16 photos. Instead of clicking on each photo, taking you to another page, etc., I wanted to make it so that when you rollover the photo, the photo enlarges. This is easy. I have done this to all 16 photos, however, there's a catch. Whenever you roll over the first one, it looks great and is on the top, however, when you rollover the second photo, the image is now on top of all the thumbnail photos except the first one. Make sense? So basically the first thumbnail is covering the enlarged rollover of the second photo. Is there anyway to make all of the rollover images are placed on "top" of all the other photos? I have tried to arrange them, but it doesn't work like you would think. If you go into the rollover photo and arrange it to the front, it's as if the rollover and the thumbnail are the same picture (which I guess they are).

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ActionScript 2.0 :: Control Multiple Movieclip Rollovers?

Feb 13, 2006

- im creating an interactive piece which requires 100 movie clips to be created which im treating as buttons. Each of these movie clips need a rollover and rolloff command and also need to load an external jpg into a movie clip on press. (along with few other actions)

Code:
_root.eh_2.onPress = function() {
var BGalpha = _root.BG_mc1._alpha;

[code].....

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ActionScript 2.0 :: Control Multiple Rollovers From One Function?

Apr 27, 2007

I have been developing an interactive map, part of that has buildings, each is separate movie clip. Each needs to have a bit of stuff happen onrollover and stop onrollout. I have that all working if I code each building separate. Instead of having 60-80 nearly identical blocks of code, is there a way I can consolidate this down to less code. for instance, instead of declaring the name and path of the button I'm rolling over, is there a way for flash to figure that out by getting the name of the current movieclip the mouse is over and then sticking that in the code? here is the code as it is right now:

Code:
var tt2:TooltipBuilding = new TooltipBuilding(0x660000, 0x000000, 0xFFFFFF);
_root.mainMap.mainMap.cateteachingcenter.onRollOver = function() {

[code]......

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ActionScript 2.0 :: Load Image And Use In Multiple Movieclips?

Jun 18, 2010

Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?

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ActionScript 3.0 :: Load Image And Use In Multiple Movieclips?

Jun 18, 2010

Is there a way I could use an externally loaded image in multiple movieclips? I load the image using the Loader class but how can I copy it over to some other clips?

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ActionScript 3.0 :: Load Multiple Movieclips In A Class?

Aug 16, 2011

i want to create and manage 2 movieclips inside a single class. i just wrote a simple setup for this and i ran into a problem:i create 2 movieclips and want them to be displayed on stage.but only the second movieclip is actually displayed and the first one is just not visible. when i switch the order in which the movieclips are created i see the one being created last. so i totally dont know what to do here. since i am very new to flash i might be missing out on something obvious.here is my class:

ActionScript Code:
package  {
import flash.display.MovieClip;

[code].....

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ActionScript 2.0 :: Load Multiple Movieclips Using A For Loop And Displaying Them In Different Spots?

Aug 17, 2006

Anyway i want to try load multiple movieclips using a for loop and displaying them in different spots.

Code:
for(i = 1; i < 5; i++){
createEmptyMovieClip(["target"+i] , i);

[Code]....

First of all , how can i change that "stub1.swf" to change its value like stub1.swf, stub2.swf stub3.swf etc. Also, it doesnt seem to create multiple movieclips; it only makes the one.

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ActionScript 2.0 :: [FMX] LoadSound - Sound To Keep Playing While The Rollovers Load Sound

Jun 22, 2003

I am loading small sounds dynamically with the loadSound command. These small sounds are activated with a rollover. see script below. This works ok. however. i want the first sound to keep playing while the rollovers load sound. a bit like playing the piano. This works ok when i import all the sounds into the library and place them on their very own button. however the size of the flash movie increases to 140k. whereas when i load them dynamically the size of the movie is 20k. obviously i want to load dynamically.

But with dynamic loading each sound stops when another sound is rolled over, so that there is only ever one sound playing at once. I need to load the sound into a different level or something, so that the first sound can keep going while the smaller, shorter sounds play over the top. this is my script below. The first sound loads when the movie starts. This is the one i want to keep playing. Then there are the smaller ones with rollovers. does this make any sense? there's actually 13 little sounds.

[Code]...

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ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

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ActionScript 3.0 :: Loading Multiple Images On To Multiple Movieclips?

Sep 16, 2009

I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?

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Keyboard Nav Through Multiple Movieclips?

Aug 17, 2011

add some functionality to the presentation template. Currently you can only move from one page to the next. So if I want an animation on a page, no problem I'll just add a stop script at the end. No big deal. But if I want Multiple animations (just trying to replace powerpoint here) then I get into trouble.

Each page is one frame on the main timeline. Hitting left/right goes to the next frame, unless the movieclip on that frame also has additional frames. Then it should move to the next frame within that, etc.

I can't figure out that if statement though. I had another bit of script going on my first go, but ran into some issues so thought it best to create all of the scripting on the main timeline. Initially I created a boolean variable, then ran an if statement. Inside of a movieclip I switched the boolean and used the same keyboard interaction to walk through it. On the last frame of that movieclip, I switched the boolean back so the main timeline interaction kicked in again. The problem is, that's a Lot of copying and pasting of that code, and I can't figure out how to go through more than one parent. I just couldn't get it to work.

Should I just be building this thing in a Completely different way? I need to make something, so for now I'm splitting up each frame that I need different animations on and creating a different movieclip for each section. Ideally that would be contained in one movieclip's timeline. Currently one each animation's interaction will be on a timeline. So I have to duplicate the slide to add an animation. So if I have a title come in, then a pie chart, then an image, then another piece of text, I'll be stuck with 4 separate movie clips.

I want something like:if current movie clip current frame is == total frames, clicking right goes to next frame, else go to next frame of it's parent's timeline.I say the parent and not stage because the way you have to set up transitions only works within a movieclip. So you have to set up the entire slideshow within a movieclip if you want transitions between each slide. Right?
I don't care about transitions for now, but will want control of those eventually.

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Any Way To Edit Multiple MovieClips At Once?

Dec 14, 2009

I have 30-40 movie clips that I want to reshape. They are all identical except for color and name. Is there a batch way to duplicate the entire library but change the shape without going into each one?

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IDE :: Playing Multiple MovieClips One After Another

Feb 17, 2010

I have a few movieClips and I would like them to play one after the other. [At end of MovieClip play next movieClip]. Using AS3 to Tween, this is my first Clip props.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween:Tween = new Tween(FloatRight_mc, "x", Regular.easeOut, 22.00, 495.95, 3, true);
var myTweenAlpha:Tween = new Tween(FloatRight_mc, "alpha", Regular.easeOut, 1, 0, 3, true);
How do I get the next movieClip to start playing before its completion, and so on?

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IDE :: Duplicating Multiple Movieclips?

Apr 11, 2011

I am a newbie in flash Action script2can anyone please tell me that how can i duplicate a movieclip to as much numbers i want through out the stage using actionscript2. i have searched lots of posts in sites but i can't get it

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ActionScript 3.0 :: How To Remove Multiple XML MovieClips

Apr 8, 2010

I am making a website with complete external xml data holding text and urls to images. I have several categories. One of the category has three sub categories as menu. When I click btn1 it gets the xml and start making text field, rectangles, lines and picture frame for thumbnails. Before that I use a single movieClip container to hold all that stuff and then point it to mask and scroller too.That is working fine. Now the problem is that when I click on btn2 I want to remove previous container and make a new one.

Now what happening is that it is creating one more container of different xml and putting over the previous one. I have used removeChild command and it is still not working. It only works if I use it alone and do not create a new container. All this process is done on a movieClip. That movieClip holds container, mask and scroller. The only thing that is made dynamically is the container. Rest of the items are on the timeline of the movieClip. I need to remove container inside of the movieClip and make a new container inside the movieClip.

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Way Of Adding Multiple Movieclips To Stage?

Jun 16, 2009

I've got a long list of similar movieclips I'm adding to the stage. There's 9 in total and the code looks like this...

stage.addChild(zone0_mc);
zone0_mc.x=267.6;
zone0_mc.y=120.5;

[code].....

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Multiple Instances Of Movieclips Working With AS3?

Jul 9, 2009

I have several movieclips in my project which are being used as buttons, and when you rollover the mc's the content is viewable the entire time the mouse is hovering in the area of the movie clip, once the mouse moves off it disapeers. Great. I have the code that allows this to happen, but i have multiple mc's and only one works at a time. Here is the code:

mc.addEventListener(MouseEvent.ROLL_OVER, overHandler);
function overHandler(evt:MouseEvent):void {
mc.gotoAndStop(2);

[code].....

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ActionScript 3.0 :: Multiple Movieclips On Cordinates?

Feb 4, 2011

I have created a flash whack-a-mole game, and coded the 9 different x and y cordinates the 4 moles can come up on. But I can't code it so that the moles can never have the same x and y cordinates.
 
I have tried this code: (Barney and mulvarp is two moles. .flytt(); is the command that gives the mole a new place to be.

if( Barney.x == mulvarp.x ){
Barney.flytt();
}

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ActionScript 3.0 :: Multiple MovieClips With Same Instance Name?

Apr 27, 2011

I'm following a tower defence tutorial and part of the code is set up so I can build towers on the "grass" movie clip. I wanted to add more patches of "grass" and gave them all the same instance name so I can be able to place towers on them, but I have the problem that I can only place towers on the first item I placed and has the instance name of "grass". I can't seem to place towers on the other patches of grass.I removed the instance name of the first patch of grass and it let me build towers on the second patch, but the second patch only.

[Code]...

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ActionScript 3.0 :: Multiple Movieclips - Only First Will Play?

Oct 17, 2011

I have 3 movie clips in my scene and they all function properly individually.Problem: only the first movieclip will work in my test of the full scene.If I move a movieclip from the bottom to the first position in my scene, then it will run while the others are stopped I can't figure out how to tell the program to activate all 3 simultaneously - so each button (linked to one scene in the movie clip) will be available to click.The code from each movie clip essentially looks like this

stop();
import flash.events.MouseEvent;
BtnKonzertDesk.addEventListener(MouseEvent.MOUSE_UP, mouseDownHandler1);

[code]....

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ActionScript 3.0 :: Target Of Multiple Movieclips?

Feb 13, 2012

i basically have some images of logs (for a bridge) setup inside a movieclip called log_mc, inside log_mc each log has its own movieclip log1_mc, log2_mc and so on

[Code]...

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Flash :: Modify Multiple Movieclips As One?

Nov 8, 2010

Is there any way to move or scale a bunch of movieclips on the stage as one, without putting them inside of another movieclip?

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Flash :: Multiple Movieclips All Go To The Same Spot?

Mar 7, 2011

So I'm trying to shoot multiple bullets out of my body and it all works except I have an odd problem of just one bullet showing up and updating to set position for the new ones.
I have a move able player thats supposed to shoot and I test this code by moving the player and shooting. Im taking it step by step in creating this.

The result of tracing the bulletContainer counts correctly in that its telling me that movieclips ARE being added to the stage; I Just know it comes down to some kind of logic that im forgetting. Here's My Code (The Bullet it self is a class)

[Code]...

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ActionScript 2.0 :: Multiple Classes And Movieclips?

Nov 14, 2011

multiple classes and then register each movieclip from the library to a different class? It isnt working for me. I created two different classes and created two entire different movieClips and registered each movie clips to a different class. However, I can only use on movieClip at a time, when I use the duplicateMovieClip. command to create copies of the movieclip, i find that only those movieclips, whose class i declared first, appear on stage

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Actionscript 3 :: Removing Multiple Movieclips?

Feb 12, 2012

I'm developing a game.I've attached random movieClips from library. I've movieClips named picLeft1, picLeft2, picLeft3 and so on in library. Its working fine but i'm having problem removing it. the code below is for the attachment of movieclip. Here ranque is an array which stores randomly generated numbers up to 5 and HolderL is the movieClip in which I want to attach the movieClip. And q is a sprite.

for (var i:int = 0; int<3; i++) {
que_mc.push("picLeft"+ranque[i]);
var que_mc_class:Class = getDefinitionByName(que_mc[i]) as Class;

[code].....

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ActionScript 2.0 :: Resetting Multiple MovieClips?

Jan 24, 2011

I've created this simple birthday game where the concept is to blowout 30 candles in 15 seconds.The candles are movieclips so that when they are clicked on, they blowout. However,when the option to "try again" begins, the candles are still out.

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ActionScript 3.0 :: Naming Multiple Movieclips Using .name?

Mar 13, 2011

I am working on a little project where I have this:

Code:
for (var py:int = 0; py < 6; py++)
{

[code]....

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ActionScript 2.0 :: Multiple Masks Movieclips?

Oct 10, 2011

I am creating movieclips and there holes(deselected areas using masks) dynamicly. Is there a way I can assign one movieclip moer than one mask? Maybe by somehow saving the moviclip with the first hole(mask), so I can assign him the mask again(Seee example hole1 and hole2 on mc1).Another thing is to assign the same mask to two difrent movieclips, but as read that should be sovled by duplicating the mask mc.

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