ActionScript 2.0 :: Loading A Movie Into Location?
Oct 28, 2003
when loading a movie into the main timeline is there a way to tell the movie to load into the center? instead of a set x,y postion? im sure its just a few extra lines of math..
Does someone have a working fla to illustrate how to load an external movie and zoom and pan to specific location of this movie (with easing)? With actionscript, not necessarily with a control for the user. I am looking for it for some time and unfortunately my programming abilities are not yet sufficient to find it out from scratch (but I am working on it).
I have been working with xml sheets to load a menu and in order to load a submenu or to go to a submenu of a submenu, I was wondering if it is possible to load a variable location for an xml.
For example, if I had the variable xmllocation which was a string that said where in an xml a certain menu was, is it possible to use the xmllocation variable for something like this:
( if xml.xmllocation.length() > 0 ) do something;
whenever I tried messing around with it, it would actually go to look for "xmllocation" in the xml instead of check what the string is. So what I guess I am really asking is, is there a way to tell it not to be so literal?
What I am trying to do is create a movie clip that will load an external swf then control it from the _level0 movie. The problem I am running into is loading it into the right location.
Code: duplicateMovieClip(this.option,this.menu[context+"_"+optionnumber],this.getNextHighestDepth()); trace(this.menu[context+"_"+optionnumber]) this traces out "undefined" I know this.option has been loaded correctly I know this.menu exists as an empty movieclip [context+"_"+optionnumber] traces out as expected
It Works fine as an attachment from library using attachMovie, if I convert that library item to an external SWF then try to duplicate the movieclip into the same location it dosnt work. Does duplicateMovieClip not support what I am trying to do? Is there another way to acomplish this?
I'm trying to load my movie into a specific location...I got the code to load it properly, and now I need to know how to load it to specific X and Y positions.
I'm trying to access a flv file on a remote server from swf. It works perfectly from my local machine going to the remote folder. But, when I upload it to my web host, it doesn't load the remote flv. I'm guessing there's some kind of permission issue on my web host. I have a crossdomain.xml file in the root dir with the following:
So I have a .swf file that loads in xml and such. Now I want to have a flash file load that into it, but when I do the loaded .swf loses the location of its files to load?
So. File A - the loader File B - load swf File C - load swf xml file
All sit in the same folder if I open file B, it reads file C no problem if I open A that loads in B, it loses location of C and it dont load the xml? I am on access network files.
Quick question here about variables in flash..Im loading the location of an XML file via FlashVars in my html document (I'm using the SWFObject to render the flash by the way). Anyhow I can pick up the variable on my root timeline and have it displaying in a dynamic text box but I need to get it inside a movieclip which is where my code is for the xml and I can't work out how to get the variable from the root timeline to the movieclip?
i have some problem...how can i load location from var in html?this is the html code that load the flash
Code: <div align="center" id="flashcontent" class="virtual">This content requires <a href="http://www.adobe.com/go/getflashplayer/">Adobe Flash Player 9</a> and a browser with
Specifically, the developer of a web service I'm trying to call has installed a cross-domain policy file on his server at:[URL] So, in my SWF, I'm calling this:
[Code]....
Of course, it's not there, so it fails to load. (If the developer could install the file at the root, I wouldn't have this problem, so I wouldn't be using System.security.loadPolicyFile in the first place). It's not just in the IDE - when I test the app in Firefox with Firebug, I can see that the SWF is attempting to load the policy file from [URL].
I've stripped down the SWF so that it does nothing else but attempt to load the policy file from the subdirectory, and it still fails. So, I don't think this has to do with any idiosyncrasies of my specific app. Bottom line - does the System.security.loadPolicyFile work? Is there something else I need to do in conjunction with that call to get it to work? Or, is there something I'm doing wrong?
I am trying to make an object tween from its starting location to the location of a mouse click. I have a script, but it has a very annoying ease to it.I would LIKE the object to mantain a certain speed during while traveling from its starting location to the mouse click location.
I created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
var holder:Loader = new Loader() holder.load(new URLRequest("animation.swf")) addChild(holder)
However, It loads this animation on the upper left corner. But I need to load it on a specific location, for example 120 px to the right and 70 px from up...
Another thing I need to do, is to load this movie "animation.swf" on a "deeper" layer, because I am creating a border that has to be over the animation... how do I do these two things ?
If you click on one of the images of the employees I would like it to load another movie into the location above where the image of the bird is. The swf with the employee photos is a series of buttons within a movie clip within another.
Where do you put your code in flash? Do you put it all on the main timeline? Do you put in on the objects ? Where is the best place and why ? I followed a few tutorials where all of the code was on a layer in the main timeline (for arrangement). I kind of liked that but as I advanced in flash I started having problems with specifying the hole path for every movie clip (sometimes 7,8 embeded movieclips). I find it much more easier to just put the code on the movie clip itself. What is your method and why?
When using 'duplicateMovieClip()' is it possible to specify a path and x and y values on which the clip to be duplicated ? I have searched for the duplicateMovieClip syntax and this is what I found: duplicateMovieClip (target, new name, depth).
So I want to control a movie clips rotation with the location of the mouse, with easing if possible. But I am having some trouble figuring out where to start
I am trying to attach a movie clip at a specific location on the stage using the following code:attachMovie("plane_mc", "mc", 1, {x:50} );The statement above does attach my MC called plane_mc onto the stage but it won't attach it at the location where I want it to. The x parameter doesn't seem to have any effect whatsovever on the stage location.
I need to know how to make a movie clip appear exactly where the user clicks.I have a button that is made up of four separate parts across the stage, and when you click a part of it, I'd like for a movie clip to appear on that button, where you just clicked.Rather than creating 4 separate movie clips (and four separate buttons) showing the same thing, can I just make one, and make it move to the location the user has clicked?Please let me know if this makes sense! Essentially, I'd like to know if there is a code that says "Make movie clip appear on location of mouse"
how I can use the location of the mouse to control the alpha of a movie clip. I have 3 images that are the full stage width/height. One image will be in the background and does not need to be changed. However the other images I want to fade in when the mouse is moved from the middle to the left or the right. So I know I need to set a min and max value to be the range of the alpha, but I have never worked with mouse position before. I can't use the mouse over function like many tutorial's show due to images being full screen.
I need to write a function which should fix the location of the movie clip on the stage.
public function setCoOrdinates(xpos:Number,ypos:Number,movieName:S tring):Void { eval(movieName)._x=xpos; eval(movieName)._y=ypos; }
My function is as above. While I use this function in flash I only see the last movieclip on the stage which was passed. Movieclips passed earlier seem to have disappeared from the screen.
How can I move my MC from one location (x, y) to another location (x1, y1) wirh action script..?.. and I would like to have my motion tween rounded to (x,y) so it will look sharp.
I'm loading a external swf into a movie everything is fine with that. The only problem is that its loading only a part of it. Does anybody know why? Also, this swf is a mp3 player with streaming. The streaming part works but the playback doesn't.If i start only the mp3 player by itself it's working.here is the fla for the player
i am making a site with transitions that loads external .swf files(exactly like the tutorial). after the first part of the transition plays it uses:
[Code]...
So i guess my questions is should i add the load movie code before this code or what. how do i make this apply to loading the actuall external swf files??
I created a Flash movie (header.swf) that did some animation then at the end, loaded another into it using this command: loadMovie ("scrolling3. swf","_root.dropZone");It loads and plays just fine. Then I created another movie (video2.swf), that loads a movie in the same fashion: loadMovie ("tom2.swf","_root.mcTom");By itself, this movie (video2.swf) runs just fine.But now, when I wanted header.swf to load video2.swf it loads it, but the movie clip tom2.swf does not run. It just shows up as a white square in the corner. What am I doing wrong?I have tried many of the examples from threads that I have read hear and cannot get it to work.
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck: