ActionScript 2.0 :: Loading Xml Inside A Movieclip
Aug 29, 2007loading an xml file into the main main root works fine. but when i place the load xml function inside of a movie clip, it is no longer functional.
View 5 Repliesloading an xml file into the main main root works fine. but when i place the load xml function inside of a movie clip, it is no longer functional.
View 5 Repliesi am having a main.swf which has a movieclip in the form of a window. it's instance name is window_mc. this window has an empty movieclip called load_mc and i am trying to load another swf called login.swf into window_mc.load_mc using
window_mc.load_mc.loadMovie("login.swf");
both main and login swfs are having resolution 1000x780.. but wen it is loaded as said above, the texts inside the loaded swf looks very large. the resolution looks as if they are different.. i haven't tried loading movieclips much. but wen i load a swf into an empty movieclip, it wrks perfectly fine...
I am having a problem loading a swf into a movieclip inside another swf. I keep getting this error message:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at contact_fla::MainTimeline/frame1()
after googling the error, I have come to suspect that I am trying to load the swf before the stage is ready for it. Although, I load another swf and it loads fine. How can I verify which part of my movie is causing the problem?
how would I LOAD an image.. into a movieclip.. then resize the movieclip to the size of the image..
now I know how to put the image inside of the movieclip with addChild(), but then when I try to resize the movieclip to the size of the IMAGE, it changes the size of the image inside the movieclip.. now I know that when a movieclip scales so does everything else.. so my question is.. how to go about modifying this to make it work no matter what
basically I have a editor so to speak and when you drag the blips it will resize it.. but the problem is actually LOADING the image into the movieclip because once it is same width/height as the movieclip (and shows that way on the screen) my script will handle it perfectly. is there a trick to this.. here is the code I've got so far..
Code:
function dispatch(e:Event):void {
this.removeChildAt(2);
var l:LoaderInfo = imageLoader.contentLoaderInfo;
[Code]....
the loader can change so I remove it from the movieclip when the dispatch function gets called, imageLoader is the loader which loads the image.. sizes just returns either max sized resized proportions or regular height of the image.. note "this" or rather the element I'm using is by default 100x100.
I'm trying to load an external swf inside of my movie clip.
meter.loadMovie("external.swf");
I managed to get the above to work but as soon as I press a button in the external movie it reacts with my main movie! So a button in the external movie that makes the timeline go to frame 2 makes the main flash file to goto frame 2. Also, can you load external swf files that use external folders for content? Basically I have an interactive diabetes meter and it's all controlled via scripting ( I didn't create it ) but it has the main swf file which you load. However it references other folders and scripting files.
I have a movie clip that needs to load an outside Variable and I know how to do it if the Variable is in the main time line.
Main TimeLine:
timedelay = 5;
MovieClip
[code]......
I want load text variables to the movieclip inside.heres the script.
Code:
on (release) {
_root.txtBox.text = "Messages"; \outside movieclip WORKS FINE
[code].....
In my main .swf I have labels on the timeline, navs for those btns are on the first frame of the AS layer and each button sends the playhead to a different frame. On one frame called fr1 there is an mc called mc_1 that appears on stage when the playhead stops there. Inside mc_1 are a set of navigation buttons that need to call external .swfs.
Do I add event listeners on the last frame of mc_1 for each button? how do I call the loaders for the swfs on the buttons since the swfs will load on the main timeline NOT the mc_1 timeline?
So label on main timeline called fr1 will load external1 swf , on fr10 external 2.swf will load and so on.
I have a movieClip in the library with the linkage Class name as "LinkClass". I can make it appear on the stage, but there's a dynamic text box inside that is called "linkText" that I can't seem to get working. Here's the code:
myLink = new LinkClass();
myLink.name = "linkButton";
box.boxMC.linksMC.addChild(myLink);
[code]......
I have a Button that is inside MovieClip1 which is inside MovieClip2; yet when i click the Button it doesn't dispatch Event.
View 5 RepliesI have a scrollbar that uses a movieclip-instance name "text" to display dynamic text.On the main timeline I used the following code:
myLoadVars = new LoadVars();
myLoadVars.onLoad = function() {
dynamictextcontent.htmlText = myLoadVars.dynamictextvariable_html;
[code].....
I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
View 8 RepliesI have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?
I'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
On the last frame i have the 'stop;' code
On the first frame I have this code:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[code]....
I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.
View 2 RepliesHow can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
View 7 Repliesi have dynamic buttons in movieclip and i want the movieclip goto 2nd frame once some one click single movieclip while rest remains in 1st frame.the movieclips can be in arrayi have some code here:
Actionscript Code:
var mc:MovieClip = new MovieClip();for(var i:int = 0 ; i < numberOfButtons;i++){ var btn:MovieClip = new button();
[code]....
I have a movieClip button in my library that I dynamically add multiple instances of to the stage using code (so each instance has a unique name). The button has two frames, so it has a basic rollover effect (just changes color. To make the rollover work, I've had to dynamically add an event listener to each new instance of the movieclip, which triggers the rollover function.
I was wondering, instead of adding an event listener each time, can I somehow have an event listener within the movieclip to take care of the rollover? Or will it not make any difference to the number of event listeners, as it will still add a listener with each new instance of the clip?
I have a movie clip, circle_mc, and in it is embed another movie clip, point_mc. I made the circle draggable with this:
Code:
circle_mc.onPress = function() {
startDrag(this);
[code]....
On the stage I have a movieclip called mc_back. I also have a movieclip on the stage called mc_content. Now, inside mc_content I have a bunch of code and some of it adds, or should add, an EventListener to mc_back as well as a a function that works when mc_back is pressed.
So basically, all code is written inside mc_content and some of it needs to interact with mc_back.
how to target mc_back from inside mc_content. Using stage.mc_back or root.mc_back doesn't work and Google should be my friend, but in this particular problem, it's acting more like my enemy.
Is there any ways to set a movie clip(item2) invisible but set another movie clip which located inside item2 visible?
View 1 RepliesI am brand new to AS3 and just about muddled through with AS2. I have a problem which should have a simple solution but everything I try gives errors.I had a load of buttons on the main timline which worked fine. I have moved a load of them into another movieclip called flyoutMenu. Now none work and I get the error:Error #1065: Variable about is not defined.This is the code stripped down to one button:[code]
View 2 RepliesI have a movieclip running inside a movieclip and i want trigger an action on the timeline in AS2 I would put _root.gotoAndPlay("start6_fl"); or _parent.gotoAndPlay("start6_fl"); depending on were I wanted to go.How do you do this really simple action in AS3?
View 7 RepliesI have a movieClip called "mcUnitedStates" inside another mother movieClip.
I have two instances of the mother movieClip. One entitled "mcWorldMapTop" on its own layer and the other entitled "mcWorldMapBottom" on its own layer.
I thought having two instances of the same movieClip and applying different filters to the mcUnitedStates movieClip in each.
Error I get is: Access of unidentified property mcWorldMapBottom
I'm doing this because the colorTransform is making the glow the same color as the colorTransform instead of the color I want the glow to be.
I am getting a Compiler error with this code:
stop();
//
import flash.display.Sprite;
import flash.filters.GlowFilter;
[Code].....
I have a mock up fla file showing what i am trying to attempt. I have a button nested in a movie clip on the second frame on main timeline called PageBackBtn. I am trying to get this button to target a label within a movieclip on the first frame of the main timeline. The label also is called PageBackBtn within the movieclip on frame one.
View 0 RepliesIv'e got a problem, when creating a movieclip inside a movieclip. I create 5 movieclips dynamically... I want a clickable tag/box on each of these moviclips...
[Code]...
I need it to have a rollover in the initial state (which works fine) and then, in another state (represented by the onOff variable & mc),I need it to have a rollover that has a different size than the actual area being displayed (so that it will do the rollOut when the user leaves the area around the first line of text).I thought I had it figured out by putting a hitSpot movieClip inside the box movieClip, but the box rollover function doesn't let the hitArea rollover function through...Here's the code, and the fla is attached with some samples of what I'm trying to do.
Code:
var onOff:Number = 0;
onOff_mc.onPress = function() {[code]......
I have a movie clip called "myMC". I set its x value as such:
[AS]
var myMC:MovieClip = new MovieClip();
addChild(myMC);
myMC.x = 100;
[Code]....
I know I could proboly acheive this with a math equation but is there a function that can get the exact global position of "myShape"? So that I can position another movieclip or sprite around that movieclip?