ActionScript 2.0 :: Loadmovie Not Ok In Browser?
Feb 19, 2004I'm having a weird pb, i load a movie using loadMovie(), it works in the flash player but not when the swf in embeb in a html page.
View 4 RepliesI'm having a weird pb, i load a movie using loadMovie(), it works in the flash player but not when the swf in embeb in a html page.
View 4 RepliesThis as always a stupid question, my bad.
View 1 RepliesI have a campus map at www.averett.edu/map. The swf is very tall and you have to scroll down to get to some navigational buttons at the bottom which load swf of other campus maps into the top left corner of the parent. The problem is...even though the movies load without a problem, the browser is still scrolled down to the bottom of the page and the user has to scroll back up to see the maps. Is there anything I can do to force the browser window to scroll back up to the top when a movie loads?
View 1 RepliesI have a campus map at The swf is very tall and you have to scroll down to get to some navigational buttons at the bottom which load swf of other campus maps into the top left corner of the parent.The problem is...even though the movies load without a problem, the browser is still scrolled down to the bottom of the page and the user has to scroll back up to see the maps.
View 2 RepliesUsing loadmovie I'm loading an external SWF on a different domain. Any property changes made to a movie clip in the loaded SWF don't show in a broswer. container.emc.loadMovie([URL]); Inside movieA is the movieclip "box". I don't want "box" to be visible so I've used container.emc.box._visible = false; All working fine at this point, when I preview the SWF from Flash (CS3) I see that box isn't visible. When I open the SWF in the browser, movieA is loaded but box is not set to invisible. This happens with all browsers or any publish settings I try.
View 1 Repliesin other words, suppose I want to send data, like text, programmatically from a Windows app (such as a browser plugin) to a Flash app running in the browser. Well, conceptually, an example of this might be a Flash instant messenger with a textbox and button "Send"; so let's say I want to be able to programmatically paste the text and press Send or otherwise activate it. That's NOT what I am trying to do here in reality (i.e., no,I am not trying to spam other people's chat rooms or anything)but just an illustration of a similar situation.I can include in it whatever widget or hack that may be necessary.The reason why this problem is arising for me is that AFAIK the SDK that is providing me the data I want cannot be directly accessed from Flash, so I need a way to pipe the data from a regular app into Flash. can I have the Flash app interact with other apps through localhost IP? Or are there draconian restrictions on which server Flash in browser can and cannot interact?
View 1 RepliesI have a standalone Flash projector running off CD. Currently, I use
getURL("http:url....);
to open the page on default browser. Only problem is the browser window is opening at the size it was last used. I like to see it opens full screen.
The title essentially is the question, how do I open the .swf without the browser's control bar junk? and maximize the window?
View 2 Replies I have a PHP mailer form on my site which needs to be published in action script2 to work, but I also have a script set up to open browser windows of a certain size & location which needs actionscript 1 to work? The PHP mailer form has a "Name" field, "Email" field & "Message" field, theses can all be reset with a button. The button clears off any text in the 3 boxes to wipe them clean. The script on the reset button is:
on(release) {
_root.myForm.formNameField.txt = ""
_root.myForm.formEmailField.txt = ""[code].....
This works fine with section script 2 but not with as1. Does anyone know of a script that resets the .text field on as1 Alternatively is there any way of opening browser windows from a flash movie with browser win controls, eg. centre win, no scrollbars.
Trying to detect a browser close event and send some data to the database when the user closes the browser window...but can't seem to get it to work.[code]
View 6 RepliesI have looked around for this and haven't found a way that clearly explains how to do this. More often than not the button will close the browser window in one but not another browser.
Is the a simple way of closing a browser window in all types of browser ( Or mainly Firefox, IE and safari on both Mac and PC ) with actionscript?
I created a photo album viewer which grabs an XML file from my web site, and then parses the XML to get the paths to all the photos to be displayed by the album viewer. The code makes use of the URLLoader class to fetch the XML. The problem, though, is that in google Chrome it works-- but in IE8, it doesn't work. For example, the XML code and the image fetching code work seemlessly on Chrome. But in IE8 and in IE6, it seems to not be able to fetch such information.
I've read somewhere that you need a crossdomain.xml file at the root directory of your server. But I'm not crossing any domains! It's all coming from my server where the swf is being hosted!
[URL].. Anyone know the AS to make it automatically check the size of the browser for the listeners_notice when you resize the browser it works perfectly...but not when it first loads up.
[Code]...
often than not the button will close the browser window in one but not another browser.Is the a simple way of closing a browser window in all types of browser( Or mainly Firefox, IE and safari on both Mac and PC ) with actionscript?
View 5 RepliesTo clarify when I ask about browser to browser communication I mean without a server in between forwarding message. I would like to implement something like this for a game. If p2p in websockets isn't possible are there similar alternatives?
View 1 RepliesI am not trying to track clicks or anything like other people - I just want to put a browser within a browser that can go back, forward, refresh, accept user-entered URLs, and store bookmarks. Can flash/silverlight/ajax/whatever do this? If so, how?
View 4 RepliesI am really stuck with a loadmovie action that I cannot find the solution to. I have a website that I had to split up as the loading time was too long. I have used a loadMovie function and it loads the external movie but the problem is that the external movie requiring a little bit of time to load I want a preloader to come first.
I have attached screenshots of this (wssmain liks to the arch_mc1) . The problem is that the movie loads but the preloader doesn't play. Anybody has any ideas why?
The first screenshot shows the wssmain whereas the second (preloader2) shows the arch_mc1. If the fla files are required I will make them available for download.
[Code]...
I load my external image into emptymc which is inside mc_container:loadMovie("myimage.jpg", mc_container.emptymc); //placed on main timeline.This works fine. However when I go to a different frame within mc_container(specifically a frame without an instance of "emptymc") emptymc gets unloaded. As soon as I go back to a frame containing "emptymc" it no longer has the jpg.Is there a way I can keep the jpg loaded in emptymc without having to load it again?
View 2 RepliesI am very new to Flash and have been going around in circles for days trying to figure this out.I can't get swf to loadMovie when on server. I understand I need to use the path relative to the html page.[code]
View 1 RepliesI've been trying to load a simple .swf (home.swf) and have it play automatically on my existing fla project (as2). These are the steps I have taken.. 1) create MC, named "holder" 2) within first frame of MC, entered in.. loadMovie("home.swf","holder"); Nothing is showing, I'm not sure what I'm doing wrong. If you can help, I can send you the files I'm working with.
View 2 RepliesI am working on my first flash website and have been working on loadMovie & unloadMovie. The commands have been working for me and it will load & unload the external .swf in a contentHolderMC. The problem that I am encountering is the loaded .swf width is correct but the height is being reduced, I would guess to about 75%. Is there a way to maintain the external .swf's size? Even if I need to put the code into the external .swf.
I have tried creating a mask inside the contentHolderMC to match the size of the external .swf. When I have looked around for clues to the resizing, I am finding tutorials on how to resize the external .swf into a smaller Movie Clip. That's not what I am trying to do.
I have this problem: in my swf on frame 100 is a code:
Code:
loadMovie("second.swf", _root.clip1);
I have mc with isntance name: clip1 The movie second.swf loads into the position of clip1 but it's originally very big and I want it to make it smaller so it will fit to my site, if possible i would also like it not to be resizeable (so when someone will have smaller browser window it wouldnt move)
I need to be able to load the movies over the top of one another so that you can still see the movie under it....Can this be done ?????
View 8 RepliesI am using loadmovie AS2 function PHP Code:
stop ();blankmov.loadMovie("newmovie.swf") to load external movie in my main flash file and it works fine, except one problem which is the new movie that loads in the main movie becomes transparent so there is no background displaying in this new external movie. Is there a way to use loadmovie function so that new movie holds its background and it does not become transparent?
I'm making a game where every level is a separate swf. The problem is, when each level starts, it doesn't load entirely before displaying on the screen, and gives me unpredictable results. I also don't want load waits between each level.Is there some way to do all my loadMovie's at the start, loading them into some place where they wont actually be on the stage, and then calling them out one by one as you play each level of the game?
View 3 RepliesI'm having a problem loading a external.swf from another folder outside of my main.swf. This external.swf is being loaded into a empty.swf movie clip. It works when the external.swf and the main.swf are in the same folder, but when i place the external.swf into a images/folder and change the action toloadMovie ("images/external.swf", "main"); it no longer works. Did i target it wrong?
View 1 RepliesI'm not much of a flash programmer, and am a bit lost. What I want to do is the following. I'll have a SWF with two layers, which is being called from a PHP page on my site. The top layer is just an invisible button, and I'd like it to link to a URL that I provide from the PHP page. The bottom layer I would like to load a separate SWF file, whose path I can also provide from the PHP page. I have the URL and the SWF path working just fine in PHP, but I don't know how to pass those values to flash, or how to get loadMovie to work like I want it. Can anyone provide some guidance?
View 7 RepliesFirst things first, please don't recommend I change to AS3 for this. I know, but It's far too late for that and not my project to be dictating..So I'm loading some external swfs in with the loadMovie command, in the normal manner with a button:
Code:
on (release) {
loadMovie("swfs/example-1.swf", _root.container);
}
But what I need, is to wedge a preloader in there somehow. As the swfs are around 1mb each.I'm already using the following as a preloader for the main file, so an adaptation of it would be very welcome so I can co-ordinate the graphics.With this on frame 1:
Code:
var amountLoaded:Number = _root.getBytesLoaded() / _root.getBytesTotal();
preloaderText.text = Math.round(amountLoaded * 100) + "%";
And this on frame 2:[code].....
Im using AS2. Now, i got this trouble: when i load an external movie into the main one, i had some errors if i put it into a containter mc, with this code: Code: loadMovie ("movie.swf", containter_mc); The scroll bar not only move the movie.swf object, but the container_mc too... So, i just load the movie without using a container, with this code: Code: loadMovie ("movie.swf", 2); And suprise! now the scroll bar works just fine. But... How can i position the movie into the main one? Like: movie._x = 200; movie._y = 200; How can i do that in the right way? (Sorry, but my english its not good enough ha! )
View 2 RepliesI'm loading many movies in a moan movie into mc instance name "movieHolder" I need something to happen only IF the first movie is not loaded. How can I check WHAT movie is currently loaded in movieHolder?
View 14 Replies