I'm making an info-animation piece, and it involves 3 random moving circles that when all 3 touch eachother, a black line will connect all 3 at their centerpoint, and this black line will disappear when they move away from eachother. Has anyone the code or suggestions for an actionscript like this?
I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.
I followed the bit101 tutorial on gravity and now have a movie clip called "ball" (instance name) with an embedded invisible button (so you can throw it all over the place).I also have a movie clip called "block1" (instance name too! what a coincidence, isn't life lovely). I want to make them collide, and make the ball bounce away.
how can make a button that makes the current page my homepage? im 99% sure there's Javascript involved and I've tried writing it my self P.S if its, I got one button to work (adding to favorites),
I'm trying to make a simple for loop that makes a line move. But it won't work, and when i search for "for loop" it gives me all these dynamic things that are WAY over my head.[code]The way i see it, the i should increase by 1 each time the loop is run, and then the line will move up by 1 until it is at x = 0 (it starts at x = -77). But when i preview it in flash and html, nothing happens at all.
when the video reaches 1 minute, a button appears. is there a way to hide the button again if the user uses the seek bar to go back to the 30 second (or any time before 1 minute) point?
I want to make a flash animation that makes an object move across the screen to a certain point, depending on what is typed into a text box, and i want many of these moving objects at once, so that you can type in a number and then the object moves to that point. Can this be done?I have used flash but have done verry little with the actions of flash, so please walk me through any actions that will need doing
I am currently making a platformer game and I want to make a hitTest script that makes a character that touches a few spikes teleports to a position on the map.
I have recently followed a tutorial to make a movieclip in flash that makes buttons spin around a point depending on the mouse position. I have made my own version off this and would like to use it in a full flash website that i am making at the moment.
The only problem that i am having is with aligning this clip and as it is made up of script i cant physicly drag it to were i want it. I understand how to alighn this with x/y positioning but when i preview the flash in a web browser it is positioned correctly but then when i 'full screen' the browser this clip jumps about 4 inches down the page.
Im an aspiring flash game developer struggling with a bit of code in my upcoming game, I want to play a sound(A "ding") everytime the main character touches a cookie on stage. The main character follows the mouse cursor, and the cookies fall down from the sky.
I have scripted the cookies main class, with this function(which works fine) private function eFrame(e:Event):void{
Code: private function eFrame(e:Event):void{ this.y += 3;//move the bell slowly downwards if(this.hitTestObject(_root.mcMain)){//if this touches the main character _root.mainJumping = true;//make him jump
[Code].....
And I was hoping it would go into the library and play the sound bit named "bellSound" but it doesnt do this, instead nothing happends, not even any errors under the "Compiler errors" So no im a bit lost, as I do not know how to make this work, so a sound is played when the main character touches the cookie.
I'm try to make the Collision Detected with hitTest for long time but it doesn't work. I have two objecct one is the Spaceship and rock. When those two hit each other. I want it to show text "Collision Detected" This is my script
Frame1 script var rockCount = 0; var rockTimeGap = 1; var nextRockTime = 0; var startTime = getTimer();
This bounces the ball off each 'wall'. how to add more balls (using actionscript - ie not copying and pasting on the stage) and to make the balls bounce off eachother too?
how can I make the collision detection working in my game?I find it really difficult because I have no idea where to start...What I want to do is, when the spaceship hit the asteroid, the game will over (jump to the "end" scene)
Is it possible to make a collision detection between a separate movie clip and another movie clip that is with a movieclip thats on the same layer as the seperate one?
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2 and the button is within a couple of movie clips, but you can still click it when you test
In my file (AS2), I have a small square at the middle of the page. Diagonally to the right, I have a vertical wall which is a rectangle. Pasted inside my small square, I have the code:
onClipEvent(enterFrame) { if (Key.isDown(Key.RIGHT)) { if (this.hitTest(Wall._x, Wall._y, false)) _x =
I'm trying to do my first project using ActionScript in CS4. I need to make a back button that will take the user back to the last "slide" they were on.I went through the effort of creating a back button that I only realized didn't work after I was finished. I had it set up to just go to the previous slide and totally ignored the fact that there are several branching scenarios.
Im trying to make a back button using AS3 in CS4 here is the code im using function onClick12(event:MouseEvent):void {gotoAndPlay(50);} reo_btn.addEventListener MouseEvent.MOUSE_UP, onClick12); it brings me back to the specified frame but when I click next on that frame it brings me to the frame following the one with the back button. here is my code for one of those frames stop();
the scenerio goes. I have 2 scenes. if i wan flash to play back the previous scene using a key eg. backspace, how do i go about doing it? Another qns i would like to ask too. for example. I have 3 scenes. A is the main scene, B is the 2nd and C is the third. The flash will play as follow. A, B, then back to A again then C. Is there any actionscript to do this?
how to make a graphic scale from 0 - 150% and then back to 100% using actionscript. I am learning actionscript and I would really like to start to learn how to get away from standard tweening and move into scripting it. There is an example of the movements I am looking to accomplish here :: This is part of the mctween examples - but this is accomplished with a rollover/out. I am just interested in getting this effect but just a straight animation when the playhead stops on the frame.
I have used the flash accessibility tab to add index numbers to 19 elements on my page.However, once I reach tab number 19 I cant get it to loop back to tab index number 1.