ActionScript 2.0 :: Make A Colour In Game With Flash?
Oct 22, 2003
make a colour in game with flash? you know the one, its got a picture then you click on the colour you want then you click on the part of the image, and it fills in that part. a bit like the fill bucket tool in flash
how to make a game tutorial as farmville game tutorial to teach the user to play the game. i have recently involve in make that kind of game tutorial for its user by actionscript 3
I have really complex flash animation thats severely obfuscated accross several layers and over 500 Symbols. Luckily the whole animation uses just two colours, all the way through. I need to find a way of swapping colours like this, so I can make all the red parts green, etc.
I am parsing colour codes that I get from a Flex(Flash ActionScript) application, then creating HTML div elements with that same colour. My Problem: The colours are all only 8 digits long. So they cant be RGB colour values can they? What color value format are they in? If I can figure the format they are in I can convert them to RGB. Maybe the last/first digit signifies its 0. alpha value?
PS: Should I convert the colours to RGB or something else?
This is an example of the colour code values I getting from the flash application:
i want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.
I was trying to make a game, and the character inside the game could swim. However, I only wanted him to swim in short bursts that refueled every time he hit the ground.
I have to make a game in flash, and this game is the equivalent of 'Millionair' tv-game, so it's not so complicated and I have to give a badget to my Client.
I was wondering if it were possible to make an RTS game in flash, and if it was, are there any tutorial on that?You know, like get the more cash than the enemy, buy guys with it, and kill the enemy first?
I've messed around a bit in Java and Visual Basic. For our class we've been assigned to make a flash game in groups, and our group has decided they want to do a base defense game. I've been looking hard for open source/tutorial versions of a simple base defense game, but all I've found are tower defense games.
so how would I go about making a DVD game like player 1 vs. player 2 or just player 1 solo in action script 3.0? i know 2.0 well enough and i know a little 3.0 but i am not an expert i am not looking for a complicated game just something simplistic with one question after another I just don't know how to make the options like a right answer a wrong answer and how that would effect scores. or how would i go about if player one got the question right it would go to the next question and if they got it wrong replay the question for player 2 and the points would reflect appropriately also how would i make a time limit for each question? I know you probably wont be able to answer all question I just wanted to convey what I am trying to do.
I want to create a flash document that allows me to change the colous of an image using a colour palette of my own. I am a complete beginner and have no idea where to start this, hence i would need to know what to do and how to do it. I basically want the image to be a simple 2d image that i will create using different layers in photoshop and import them into flash, the layer images will all be one colour so the colour of the whole layer changes. so the colour palette will be on the side of this and when i click on an image and then a colour the image changes to the colour i clicked.
I've been developing a piece of code that looks for keywords inbetween tags, and then stores these into an array (hlword) I am now trying to get it so that when it finds these words, it makes the word bold and changes the colour.
[Code]....
The code in orange is what I have been working on in an attempt for it to change the Textformat - Is this going a long the right lines?
i want to make electronic lock for my flash game (like in sci fi movies).whole game is written in AS2.it should look like this At top thers dynamic text box, under it there are 10 buttons labeled from 0 to 9 and at bottom there is button labeled ENTER.when you press any of the buttons it should write numeric value at dynamic text box( 6 digits code), and when enter is pressed it should check if code is ok.First part of the problem is how to make buttons to write series of numbers into dynamic textbox.Second is to write if loop which will on enter button press check dynamic textbox content and trigger some action if correct or clear textbox and allow another try.
Im trying to make a rhythm game in flash CS4 and Ive encountered this weird problem. there are no errors, im 99% that all the variables and stuff are named correctly. for some reason a movieclip i dont even address moves down automatically on the 2nd beat. it stops attaching "beats" after that 2nd one too. I have no idea what the problem is, or how to fix it,
" What does FPS stand for?"Below it, I have three potential answers:
A) Felt Pen Stimulator, B)Fries Pickles Saurkraut, C)Frames Per Second.
As you all (Hopefully!) know, the last answer is the correct one.What would I type in the Actions box so that when you click the right answer, it takes you to the next question,but when you click the wrong answer, it takes you to a game over screen? (Please, PLEASE make sure your code works before you tell me!)
Is it possible to make 3D character customization for game in flash? Any ideas, tips about that?. In 2D it's very simple but i don't know where i should begin in 3D. First of all - how character customization works in rpg games? Is character body and all cusomizable parts like hair face, solid model? Or it's just different objects in one container?
I'm tring to make a game like LineBirds on iphone. If you look up the game you will see there are black objects which is sliding from right to left. And these objects are sliding as smoothly but on flash player, as if they seem like shaking when they are sliding. More better to explain, i have put an example maybe you want to look up it to understand. On this file the black objects are bamboos tree. How can i solve that shaking problem.
I have a main FLA and when a button is cliked few swfs loads in to it. I need to get a fill colour applied to a object depending on whcih button is cliked.E.g. my_btn - click - loads my.swf & applies #333333 to "my_mc"I'd like to involve a MySQL db here since I'm loading some data with the same buttons' onPress command.
I need to make or buy a template for a simple flash game for a clients website. It has to be legit to buy. It is about 5 pages long. You are asked a question, you select a radio button for the answer to the question, it compiles all your answers and gives you a result.I know flash pretty well but ccording to budget and time.it is best not to have to experiment.
If I have a designer make the necessary graphics, what do I need to learn to make a flash based game?
I already understand the backend server work that would need to talk to the 'front end' part of the game i.e. how the flash game will make requests to the backend servers for storing/retrieving data in xml/json etc.
I'm aware there are tutorials online that cover how to make game menus and preloaders for AS3 flash games, but I've found that books are more in-depth for certain topics. Are there books with sections that cover the process of making a preloader and menus for an AS3 flash game?My ultimate goal is to implement a preloader AND game menus without referring to the timeline.
I already made a game with flash, and I want to provide an easy download for people that would rather play offline. Thing is, i use a folder whole structure to dynamically load content per level. Folder structure looks like this, not that it matters that much[code]...
How should I go to distribute this? Should I just resort to make a zip file for the flash game and assume people know how to extract and open the swf? Is there any other way to port easily as an executable? Perhaps Adobe Air (not sure if this works though)?
I'm currently trying to make a basic escape the room game in Flash, and for some reason the last couples of entries I have made for the code aren't working. Right before adding these lines, everything worked and I already know that each object has been converted into a movie clip or button and has the correct instance name.