ActionScript 3.0 :: Make A Basic Escape The Room Game In Flash?
Feb 9, 2012
I'm currently trying to make a basic escape the room game in Flash, and for some reason the last couples of entries I have made for the code aren't working. Right before adding these lines, everything worked and I already know that each object has been converted into a movie clip or button and has the correct instance name.
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Oct 8, 2009
i am making a escape the room in flash in by game i have 4 rooms with different objects inside and when I click on one of the object it disappears in to the inventory but I am having a problem with the inventory when move to room 2 and go back to room 1 the object i pick up disappears from the inventory back to the stage but i what the to stay in the inventory when i have pick it up and i what to be able to go to different room without the object returning i am working in AS3
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Jul 27, 2010
I am continuing my long switch from AS2 to AS3 finally... and I thought I'd start by making something simple. An "Escape The Room" type game, should be easy right? Just pointing and clicking? I loaded up my file for folks to look at.. I guess my big question is what I did wrong.. I thought i set up the buttons correctly and my Event Listeners.
nail_mc.addEventListener(MouseEvent.MOUSE_DOWN, objectFound);
But Flash doesn't like SOMETHING I did, I should be able to click and drag things if I knew what I was doing :P
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Oct 3, 2011
i am an newbie as3 developer, and i am working on a basic, horizontal shooter platform game.and my question is: how can i make enemies move smart, towards the player? ( but ofcours you are in able to dodge)so like, an enemy is moving to me so when i am not dodging, it will hit the player.
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Sep 10, 2010
I want to make a virtual tour of a room in Flash / Flex. How can this be achieved? Firstly, is it enough to have pictures taken from a still point? If yes, how can I turn them into a real tour? Also, is there a library for this kind of thing for AS3?
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Sep 24, 2011
how to make a flash based 3d kitchen or room planner like
[URL]
But i don't know what technology used for this systems. 3d engine like away3d or papervision3d or only actionscript 3 ??
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Apr 4, 2011
Well i need help with two things! 1. i need help with an if statement that satisfies the following
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Nov 27, 2009
i am starting a project for our church that it will look like a game, each logged in users will be able to attend different types of the room such as prayer room, visitors room etc and will be able to interact each other.
with having a just brief rough idea, i figured that i need to have a socket server and socket class for it. (i tried to make a chatting room with just urlvariable and php mysql but it seems its more appropriate to use the socket server.
well the site will be more focused on the CONNECTION between the logged users and they will need to be able to interact each other when they are viewing photos, videos, sharing thoughts, prayers, etc, and for that matter socket server seems must.
but i do not have any knowledge on the server socket, how to make em and how to set up them. can someone please give me a insight or direction where i should start and look for ?
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Apr 2, 2009
I'm currently making the basic groundwork to a game. On my main timeline I have two frames. The first frame has the 'start screen' let me say, which actually is a little different to the norm in that you can move your character across the screen and activate thinkg to pop up like instructions, so kind of making agame of your standard first screen if that makes sense, like the opening to the game Braid.I have it so that when the character touches (hitTestObject) a square the frame goes to (gotoAndStop) frame 2, and then on frame 2 the actual game will start.The error is this: TypeError: Error #1009: Cannot access a property or method of a null object reference.at gameBasis_fla::MainTimeline/startGame()It shows on the output panel for my three functions - one function is for keypresses, the other for an enter_frame popup animation and the other is the function which takes the game from frame 1 to frame 2!
ActionScript Code:
function fadeOutF(evt:Event):void{
if (characterBoy_mc.hitTestObject(house_mc)){
[code].....
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Nov 7, 2011
I've made an AS3 AIR proggie that works with PHP to look at a specific online directory of mp3s, get it's listing, and download to my local machine. It works fine, except when a song name has '&' in it. I'm not sure how to escape ampersands, or where the escape needs to happen - PHP or AS3? Here's the relevant AS3:
[Code]....
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Feb 12, 2010
Are there any relatively simple programs for building flash applications. I want to add a basic card game to my site, that can keep track of the user's score. The site right now is built in just html, though I will be changing it over to php shortly to implement a log in system. I'd really like to avoid having to learn actionscript on top of it, there has to be some sort of.. basic wysiwyg type flash builder out there?
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I'm trying to make a basic true/false quiz in Flash.It involves a question with two radio buttons with instance names t1 and f1 (true and false).When the user presses check answers a movieclip with instance name yn1 moves to frame 2 or 3 which displays a tick or cross.
This is all working fully, the problem arises if the user presses check answers again.This for some reason turns the ticks to crosses and the crosses to ticks and I have no idea why!?My code is as follows:
import flash.events.MouseEvent;
stop();
checkAns.addEventListener(MouseEvent.CLICK, checkAnswers);
function checkAnswers (Event:MouseEvent):void
[code]....
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Dec 15, 2010
Okay so I need to make a basic activity (working Flash/as3) that simulates very basic weighing scales. All the objects that go on to the scales are the same weight.
If you imagine the classic weighing scales [URL]..we are dragging/dropping stuff on to the sides and animating accordingly.
I don't want anything fancy, just the maths required to affect the scales according to how many objects are on each side.
What I'm looking for is probably the angle of rotation of the horizontal arm. Any pointers?
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Apr 1, 2011
how to make a game tutorial as farmville game tutorial to teach the user to play the game. i have recently involve in make that kind of game tutorial for its user by actionscript 3
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im trying to create a basic spaceship flying game and the first problem ive got is controlling the ship.the controls i need are thrust and left-rotate and right-rotate. much like this,[URL]..at the start this tut mentions 'game control tutorials' does anyone know where these are? i think i would find these useful. the above tut doesnt go into scripting.
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Mar 25, 2010
I have a 2D game (top down), and I would like to make the character escape from a shot, but not just walk away from the shot (I mean, don't be pushed by the shot), I want it to have a good dodging skills.The variables are:
shotX - shot x position
shotY - shot y position
shotSpeedX - shot x speed[code].....
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Dec 14, 2009
I'm trying to make a basic flash calculator except it only has to be able to square the number provided by the user, I have followed many tutorials but I keep getting the NaN as the output. Here is the actionscript:
import flash.events.MouseEvent;
square_btn.addEventListener(MouseEvent.CLICK,
squareClick);
[code]...
I also need to have Input box and Error Messages & Highlighted Input Box.
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Dec 19, 2009
i want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.
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Jul 27, 2009
Everything going well so far except for camera control. I want the character to always be in the center of the screen. only when the side boundaries are reached, the character should leave the center of the screen to be able to reach the sides of the screen.Somewhat like this: http:[url]....I've tried 2 ways but both without succes:
- move the character using the keyboard, but somehow keep it in the center of the screen (have no idea on this one)
- move the entire area except the character to simulate movement.
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the actionscript is all in the first frame.try not to be too hard on the crappy visuals Ignore the comments too, theyre only there to help me understand what I did.The boundaries seem to be a bit sketchy aswell when moving to the sides, but that's not a big problem right now.
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