Programming Languages - Add A Basic Card Game To Site?
Feb 12, 2010
Are there any relatively simple programs for building flash applications. I want to add a basic card game to my site, that can keep track of the user's score. The site right now is built in just html, though I will be changing it over to php shortly to implement a log in system. I'd really like to avoid having to learn actionscript on top of it, there has to be some sort of.. basic wysiwyg type flash builder out there?
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Jul 23, 2010
im trying hard to make a Game like the Pokemon TCG .
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May 7, 2010
I need to change language in a flash site, How can i change?.for example I want to change total language into Fracis in this site
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Jan 6, 2011
I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following:
[Code]....
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Jun 22, 2010
From what I understand, ActionScript (.as files) and Action Panel (F9 embedded in Flash) are completely different. If so, which one is better used for game programming and which one is more powerful? Can ActionScript do everything that the Actions Panel can do?
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May 24, 2010
If u have any tutorials, books or links related to this type of code, please forward me for this or my mail id - swamy.webdesigner at gmail.
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Jan 20, 2009
I have created a function which spawns a enemy out of the library random upon any of the four corners of the stage. But know I want to add individual AI to each one: This is the random spawn:
[Code]...
How would I go about such a task. Btw if you have trouble understanding the mechanics of my messy code please say and I'll do my best to explain it.
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May 20, 2011
I'm having difficulty getting a scoring system on a card game to work properly.
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Dec 12, 2011
I'm trying to code a card game in AS3 for a class project. There are three computer players and one human player. The code to run the overall game is something like this:
[Code]...
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Dec 29, 2010
Any links to any tutorials that teach how to create a full site with Object Oriented Programming? I am one year in now on Flash and AS3 and think I am getting pretty good at the basic AS3 principles and creating dynamic sites. Now I want to start migrating over into OOP so that I can create the more dynamic and browser friendly Flash Sites, but OOP is much more complex and would like a good example or sample of how to finish a full site under OOP coding.
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Mar 9, 2009
I'm a programmer familiar with object oriented programming, with experience in C++, C# and the MS Visual Studio development environment.
I've been tasked to create a web based game using Flash CS4 and ActionScript3. I am new to Flash, ActionScript and game programming. I have never used previous versions of Flash or ActionScript.
The game will be a single player role playing game. The player will have the ability to create an avatar. The player will move the avatar from screen to screen based on button clicks or drag and drop onto objects in the current screen. Players must register, and player information will be stored in a database backend. Additonal data will be saved to the backend database during game play.The saved data will be based on player actions in various screens, and in some cases data entered in a form on a screen.
For a first pass a stick figure avatar and screens containing simple buttons and simple objects to drag the avatar to will be sufficient. I would like to store data in a database tracking date/time information, e.g. date/time each screen is entered/exited.
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May 24, 2010
now i am trying to make some games, I want to design a game with multi users.If u have any tutorials, books or links related to this type of code
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Jul 20, 2011
I wish to program a Pacman game, only it's designed with perspective (3d-like). Since the vertical lines are diagonal, I would think the best way to approach this would be to draw the maze with simple line shapes, then restrict the movement of all objects to those lines (let's call it "thePath"). The movement of objects would be determined by the angle of each segment of thePath. This gets complicated once I need the computer-generated enemies to both move along thePath, and to determine the shortest path to the Pacman.
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Aug 10, 2010
I'm trying to adapt the memory game in chapter 3 of the book "ActionScript 3.0 Game Programming University" for my own uses. I want to get all of the cards to flip and drag.I am able to flip the first card and drag it, but when I flip the second card over, I can't drag it. I have two files, MatchingGameMe.fla and MatchingGameMe.as. All of the actionscript is in MatchingGameMe.as. Here is the code. Does anyone see how I can modify it so that all the cards drag?
[Code]...
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Aug 10, 2010
I'm trying to adapt the memory game in chapter 3 of the book "ActionScript 3.0 Game Programming University" for my own uses. I want to get all of the cards to flip and drag. I am able to flip the first card and drag it, but when I flip the second card over, I can't drag it. I have two files, MatchingGameMe.fla and MatchingGameMe.as. All of the actionscript is in MatchingGameMe.as. Here is the code. Does anyone see how I can modify it so that all the cards drag?[code]
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Mar 26, 2012
I'm trying to create Hearts, the card game, as a personal project to learn more AS3.Game requirement:Players should be able to sign in to a server and look for other players to play against.1 player can play against 3. There can be several games at a time.There should be some way to store the history of scores onto databases anyone give me information on the technologies involved? I can go read up more on my own.
I know a bit of Actionscript, PHP, MySQL, no Javascript.
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Mar 8, 2011
Currently, I have a handle on the basic elements of the game, like drawing cards and shuffling. However, I am lost on how to implement the functionalities unique to certain cards.To simplify things, I have a deck class and a card class. The card class includes variables like a card's name and type, and it gets their values by extracting them from a database. But say, if I'm trying to create a Base Set Charizard, how would I store and call his poke-power (read:ability), as it has effects beyond the normal rules of the game and needs its own code.
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Mar 31, 2010
Develop Blackjack card game.
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Aug 24, 2010
I'm making a card game with two shuffling decks. The cards from both decks are also supposed to flip and drag. My first deck is working fine, but in my second deck, the card won't flip. Every time I try to flip the card in the second deck, I get this output message: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Wicky/clickCard() I don't get any compiler errors at the moment, but I get that message every time I click on deck two. The card does drag, but it won't flip, and that error message pops up.
[Code].....
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Oct 10, 2010
Is it possible to take information from a game to create a gamer card?
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Jul 27, 2005
I have searched many actionscript tutorials and forums in order to find a solution to my problem, so far no luck. My problem: To randomly deal 13 cards, face up, onto pre-designated coordinates of the main stage. Each card is, of course, different. Once dealt, how to get and set the value of each card to initiate the game?
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Apr 23, 2012
I am experimenting with a card game. In what I have been working on, I got a button to be able to be click and "draw" a card into the players hand. This is all done through the use of arrays and tracing. I have set it up in a class file called drawClass.This, however, is where I am beginning to have trouble. I want it to take a random array value from the array called currentDeck and then place it in the players hand when the player clicks on the draw button. I am using a for loop to try and get a random array value and push it into the playerHand array.
Code:
for(i = 0; i < currentHand.length; i++)
{
if(currentDeck.length == 0) break;[code]....
In addition I have another question in regards to class files. I am relatively new to Actionscript 3. Making the change from Actionscript 2 to 3. It seems that most things should be done in classes and code should be kept out of the main flash file. However, it seems that you have to manually attach a singular class file to the main flash file, through the use of the properties tab in Flash CS5. Meaning it doesn't seem like you can have multiple class files attached.My question is, is there a way to have multiple class files and would that way be to just have them in the same file destination has the main flash file or can you actually only have one class file attached at any given time?
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Apr 4, 2010
I'm having a problem with the supposed AI that I've created for a card game that I'm making. The purpose is to have the function meant for 'player 2' to run after the human player has put down a card. What the function is supposed to do is to compare the value of the card which is stored in a array, and then according to the value assigned the AI is supposed to compared with the 4 cards in its hand and decide on which is the best possible card to pick. Though the human player's code seem to work as expected, for some reason the function for the computer did not run and instead churned out a huge chunk of data in the output. I will attach 2 separate text files; one will include the portion of the code which I highly suspect is giving the problem, the second will be the supposed error message.
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Apr 2, 2009
I'm currently making the basic groundwork to a game. On my main timeline I have two frames. The first frame has the 'start screen' let me say, which actually is a little different to the norm in that you can move your character across the screen and activate thinkg to pop up like instructions, so kind of making agame of your standard first screen if that makes sense, like the opening to the game Braid.I have it so that when the character touches (hitTestObject) a square the frame goes to (gotoAndStop) frame 2, and then on frame 2 the actual game will start.The error is this: TypeError: Error #1009: Cannot access a property or method of a null object reference.at gameBasis_fla::MainTimeline/startGame()It shows on the output panel for my three functions - one function is for keypresses, the other for an enter_frame popup animation and the other is the function which takes the game from frame 1 to frame 2!
ActionScript Code:
function fadeOutF(evt:Event):void{
if (characterBoy_mc.hitTestObject(house_mc)){
[code].....
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Feb 9, 2012
I'm currently trying to make a basic escape the room game in Flash, and for some reason the last couples of entries I have made for the code aren't working. Right before adding these lines, everything worked and I already know that each object has been converted into a movie clip or button and has the correct instance name.
[Code]...
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Nov 14, 2004
im trying to create a basic spaceship flying game and the first problem ive got is controlling the ship.the controls i need are thrust and left-rotate and right-rotate. much like this,[URL]..at the start this tut mentions 'game control tutorials' does anyone know where these are? i think i would find these useful. the above tut doesnt go into scripting.
[Code]...
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Feb 18, 2009
I have a button that triggers the function addToBet on a card game and doesn't allow the textfileds to show any larger number but I can't top the clips with the coins I'm trying to attach. The function showBet keeps running.
bet = 1;
function addToBet() {
bet ++;
[code]....
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Oct 28, 2010
printing directly to a Photo ID Card printer in a web browser?I have a web application that manages user data, photo, and so forth. I'd like to add a Print ID Card feature to it. The web application is a single page javascript application that talks to a RESTful web service via JSON. I'd like to display what the printed card will look like on both the front and back for approval before the user clicks the print button.
Generate front and back JPG or PNG images to print on the server, send them to the client for display and approval, and then somehow send the images to the printer.Use javascript with SVG or Canvas to display the card to print in the UI for approval, then somehow send the SVG/canvas data to the printer.Generate a PDF and print the PDF to the printer.Use Flash to display and print Use a Java applet to display and print Something else?
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Oct 3, 2011
i am an newbie as3 developer, and i am working on a basic, horizontal shooter platform game.and my question is: how can i make enemies move smart, towards the player? ( but ofcours you are in able to dodge)so like, an enemy is moving to me so when i am not dodging, it will hit the player.
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Dec 28, 2011
I want to create a simple game (Adobe Air) based on 2 players using ActionScript 3.Let's assume I want to create online chess game.So that I can play with my friend at work, at home, from anywhere via internet.Should I use flash server? Or something similar for this purpose, or there is simpler way to connect 2 players and make fully functional interaction between them?
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