ActionScript 3.0 :: Game Programming - Add Individual AI To Each One
Jan 20, 2009
I have created a function which spawns a enemy out of the library random upon any of the four corners of the stage. But know I want to add individual AI to each one: This is the random spawn:
[Code]...
How would I go about such a task. Btw if you have trouble understanding the mechanics of my messy code please say and I'll do my best to explain it.
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Jun 22, 2010
From what I understand, ActionScript (.as files) and Action Panel (F9 embedded in Flash) are completely different. If so, which one is better used for game programming and which one is more powerful? Can ActionScript do everything that the Actions Panel can do?
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May 24, 2010
If u have any tutorials, books or links related to this type of code, please forward me for this or my mail id - swamy.webdesigner at gmail.
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Mar 9, 2009
I'm a programmer familiar with object oriented programming, with experience in C++, C# and the MS Visual Studio development environment.
I've been tasked to create a web based game using Flash CS4 and ActionScript3. I am new to Flash, ActionScript and game programming. I have never used previous versions of Flash or ActionScript.
The game will be a single player role playing game. The player will have the ability to create an avatar. The player will move the avatar from screen to screen based on button clicks or drag and drop onto objects in the current screen. Players must register, and player information will be stored in a database backend. Additonal data will be saved to the backend database during game play.The saved data will be based on player actions in various screens, and in some cases data entered in a form on a screen.
For a first pass a stick figure avatar and screens containing simple buttons and simple objects to drag the avatar to will be sufficient. I would like to store data in a database tracking date/time information, e.g. date/time each screen is entered/exited.
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May 24, 2010
now i am trying to make some games, I want to design a game with multi users.If u have any tutorials, books or links related to this type of code
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Jul 20, 2011
I wish to program a Pacman game, only it's designed with perspective (3d-like). Since the vertical lines are diagonal, I would think the best way to approach this would be to draw the maze with simple line shapes, then restrict the movement of all objects to those lines (let's call it "thePath"). The movement of objects would be determined by the angle of each segment of thePath. This gets complicated once I need the computer-generated enemies to both move along thePath, and to determine the shortest path to the Pacman.
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Feb 12, 2010
Are there any relatively simple programs for building flash applications. I want to add a basic card game to my site, that can keep track of the user's score. The site right now is built in just html, though I will be changing it over to php shortly to implement a log in system. I'd really like to avoid having to learn actionscript on top of it, there has to be some sort of.. basic wysiwyg type flash builder out there?
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Jan 13, 2011
how to display random game characters as an individual using the code below:
var bearOne = new bearMC();var bearTwo = new bearMC_2();var bearThree = new bearMC_3();var characters:Array = new Array(bearOne,bearTwo,bearThree);
var mcChar:MovieClip=characters[int(Math.random()*3)];
addChild(mcChar);
Currently, I'm looking deeper.. Let's say if I'm displaying the characters in different parts say Head, Body and Arms, etc.. How do I make sure when I randomize the characters, the correct part of each character is displayed correctly? Instead of characterOne's head appear with characterTwo's Body and characterThree's Arms for example.
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Dec 28, 2011
I want to create a simple game (Adobe Air) based on 2 players using ActionScript 3.Let's assume I want to create online chess game.So that I can play with my friend at work, at home, from anywhere via internet.Should I use flash server? Or something similar for this purpose, or there is simpler way to connect 2 players and make fully functional interaction between them?
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Jun 20, 2004
I've gotten as far as getting a listbox with a list of articles to display the articles in a dynamic text box, only i can only get it to work if i use one huge external text file that contains all the articles. what i want is to have each item on the list open up its own external text file, i.e. for each item on the list, there exists a separate text file. I'm about ready to put my fist through the monitor, and that would suck because this is a really nice monitor
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Apr 19, 2010
e4x programming extension is native to Actionscript and makes sense to use it over Xpath or any other DOM interfaces. I would like to know from flex community if they had any bad experiences like performance, etc, or any other gotchas.
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May 21, 2010
I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web.
What programming languages deploy to the web?If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again)Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use?
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Apr 20, 2011
is there any decent tutorial for flash programming on iphone?
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Sep 13, 2011
what i mean is, is there a way in AS3, or in programming in general(php, js etc) to make an event fire/activate "WHEN" something does something, as oppose to an if/else if / else statements ? for example, say i want to make an event fire /activate ONLY when a frame label is hit, and thereafter , do something else etc, essentially making it do things one by one down the line according to WHEN certain objectives are met.is there a "when" type of statement etc that will do this as oppose to if/else if etc???
for example, using the above example, instead of me doing something like this:
[Code]...
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Jan 11, 2011
I don't seem to find any decent AS3 book for learning Object Oriented Design.
I checked several ones but most assume that you are an intermediate or advanced AS3 developer.One like AS3 Design & Patterns is good but starts simple and get really complicated quickly. Another 2 are Object Oriented AS3 and Advanced AS3 with design patterns is TOO ADVANCED. Now we have OOP books but not for the little guy with limited programming experience like me. What are my alternatives? A friend of mine told me get Head First Java and learn from there it explain Java but especially OOP for beginners. What do you guys think I should do? I feel it is a shame that I need to go to Java to learn OOP because AS3 books are not for beginners.
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Apr 19, 2011
Can u recommend me a good book/e-book/tutorial to network programming in as 3.0 ? I'd like to create a multiplayer game.
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Dec 6, 2009
How can you create a car driving game or a man running. I would like some tutorials so I could get use to flash mx.
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Jan 21, 2010
So I am trying to get better at putting all my code within one action layer and there is a bit of button code that seems to be confusing me.
Whenever I program a button I use the following code:
PHP Code:
on (press){
} on (release, releaseOutside ) {
}
Now I know programming the on(press) command is done like this:
PHP Code:
btnName.onPress = function() {
}
However I am having a hard time with the on (release, releaseOutside ) code. The only way I have been able to do it is like this:
PHP Code:
btnName.onRelease = function() {
} btnName.onReleaseOutside= function() {
}
My question is, is there any way to combine the two onRelease commands?
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Jul 2, 2011
Let me sum up the game the best I can real quick and then get to the problem. I cannot upload any code because I am under contract. I also know the code is working 100% correct. The game I am working on will have "X" number of large images. The "X" images will then be broken down into smaller images. I have around 3,000 images, all in the Flash Library, classes are named correctly, the files are named and sized correctly, etc. The game works perfectly on images 1-66. When I get to image number 67, the game SWF starts flickering from scene 1 to scene 2 and then back to scene 1 for a non-stop loop. No matter what image I use for #67, the swf flickers. My FLA is around 300MB and my SWF is 102MB.
So, does anyone have any ideas on why adding a 67th image would make the SWF freak out? Could it be some type of file size issue, graphics card issue, virus, etc? I've tried it on multiple computers both PC and MAC.
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Apr 22, 2009
I'm looking at purchasing a couple of new AS3.0 books, I would say my skill level is basic to intermidiate, and I'd like to push my skills to at least near or at pro levels, what would you recommend?
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I am new to Flash and AS-3.0. I am using Flash-CS3 as IDE and AS3 for programming/coding.I have created a ScrollPane component using the following sample AS3 code, which is a sample user-defined function written in ActionScript 3.0:
Code:var sp:ScrollPane = new ScrollPane();
var myClip:MovieClip;
var boxXLoc:int = 0;
var boxYLoc:int = 0;
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[Code]...
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Oct 10, 2009
I just read a good tutorial at [URL] about creating simple apps with AIR/FLEX. What are some similar pages and/or good books that I can read to move from "beginner" to "novice"?
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I found this amazing site on [URL]
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Jun 25, 2009
how to develop a touch screen application using flash action script. It is a kiosk type application.
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Poony Script is a new programming language for Web, working with proxies between Flash Player and ActionScript 3, and a powerful performance and high flexibility of development, in addition to being free and unrestricted.URL...
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