ActionScript 2.0 :: Make A Grid Based On Array

Sep 22, 2008

I just make a grid based on array... my problem is how to highlight boxes that contain only character I mean if the box contain character it will gotoAndPlay(2)...eg:[code]

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ActionScript 3 :: How To Make Array That Index Things Based On Object

Nov 8, 2010

How to make a kind of array that index things based on a object? but not being strict like dictionary.

What I mean:
var a:Object = {a:3};
var b:Object = {a:3};
var dict:Dictionary = new Dictionary();
dict[a] = 'value for a';
// now I want to get the value for the last assignment
var value = dict[b];
// value doesn't exits :s

How to make something like that. To not be to heavy as a lot of data will be flowing there. I have an idea to use the toString() method but I would have to make custom classes.. I would like something fast..

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ActionScript 2.0 :: Make A Square Grid Of Fixed Side Length But Varying Grid Number Using Code?

Jul 5, 2011

I want to make a square grid of fixed side length but varying grid number using code.That is, the number of grids should be specified by the user (say 3*3) and after pressing a button, the stage should be broken into 3*3 grids.I don't want any code, just a method on how to do it. I have tried it by using simple loops but the method just fails for no reason I can figure.

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Does anyone have a good implementation of navigation algorithm (does not to be in AS3), rather something I can refer to?

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ActionScript 3.0 :: Dynamic Xml Based Grid Gallery

May 11, 2010

I have a store style website that uses a grid format gallery to display a grid of thumbnail products which can then be clicked.url...I have created xml captions that sit ontop of each thumbnail in the grid. They display fine when static but I wanted them to only display when you mouse over the corresponding thumbnail.I have code that tweens all of the captions (thumb_caption) to 0% alpha and the tweens to 100% alpha upon MouseOver and then back to 0% alpha on MouseOut.At the moment there is one problem - When you hover over ANY thumbnail the caption for the LAST thumbnail fades in not the corresponding one for THAT thumbnail.Example - if I have 10 thumbnails and I hover over thumbnail 1 the caption for thumbnail 10 appears ontop of thumbnail 10. (not caption 1 over thumbnail 1 like it should!)[code]

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ActionScript 3.0 :: Make Own Grid And Perform A "snap To Grid" Effect?

Jul 28, 2010

I am trying to create a puzzle like game (a chinese puzzle game called tangram). I am wondering what kind of functions should I use to create a "triangular" grid i.e. something similar to this ?[URL] What should I do to make the movie clips to perform the "snap to grid" effect to this grid?I have tried to draw my own grid and used the "cacheAsBitmap" function to implent it, however it doesnt seems to be working.

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Actionscript 3.0 :: Make My Own Grid And Perform A "snap To Grid" Effect?

Jul 27, 2010

I am a newbie in flash and I am trying to create a puzzle like game. I am wondering what kind of functions should I use to create a "triangular" grid i.e. something similar to this ? [url]... What should I do to make the movie clips to perform the "snap to grid" effect to this grid?I have tried to draw my own grid and used the "cacheAsBitmap" function to implent it, however it doesn't seems to be working.

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Flex :: Format Data Grid Row Color Based On Two Cell Value?

Aug 21, 2009

I have a flex data grid. It contains two column Maths Mark and English Mark. If Math Mark >English Mark for any row then it will set that particular row color as Green.

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ActionScript 2.0 :: Grid Based Games - MovieClips Combining Unexpectedly

Oct 6, 2010

I have a grid based game with eight bots each moving under their own instruction set, I have set them to return their ID and location when clicked, the game as it stands now is over 2k lines so I wont post it all here. On occasion two of the bots are merging into the same MC, clicking on either one or between the two merged ones will return the same ID (bot 0 returns that it is bot 1 in bot 1s location for example). To make it more confusing they are continuing to run their own separate code, bot 0 is not moving the same way as bot 1 is. Doing a var dump does not show anything as wrong, they all show up with the right IDs and locations.

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ActionScript 3.0 :: Grid-based Interface (custom Rendering Fonts)

Aug 9, 2010

I am trying to build a experimental interface (menu, text etc) which is based on a fine grid of points, on which i try to render custom fonts and shapes, by connecting the dots. I would store coordinates for characters (O consists of 4 lines for instance) and render them in an animation line by line, character by character.(this non interactive version is my first step)My question is, what would be the best way to store such a font collection, and execute the above. Any Thoughts? all ideas are welcome

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ActionScript 3.0 :: Separating Loader Array And Array For Grid Of Images?

Dec 14, 2009

PHP Code:

var filePaths:Array=["thmb1.swf","thmb2.swf","thmb3.swf","thmb4.swf", "thmb5.swf", "thmb6.swf",
"thmb7.swf","thmb8.swf", "thmb9.swf", "thmb10.swf", "thmb11.swf" ];
function loadImages3(event:MouseEvent):void {

[code]....

My problem is that I can't figure out how to decouple the loader from this loadNewRow function. Ideally, I'd like to figure out how to load all the swf's give them dynamic names... like thmb1loaded, thmb2loaded, thmb3loaded.. push into an a ("loaded") array and then have that be used to build the grid.Right now, its loading them every time the loadnewrow function fires. I'm sure its a simple matter of iterating a .name within a contentloaderinfo .onComplete when each swf is loaded...

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ActionScript 3.0 :: Create Dynamic Array Element Names Based On Another Array?

Jun 28, 2009

Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?

[Code]...

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Actionscript :: Flex - Dynamically Populate The Options In A Combobox Inside Of A Grid Based On Another Row In Flex?

Sep 8, 2009

I'm trying to setup a DataGrid that contains a column of combo boxes. The values of the combo boxes are defined by data specific to that row. I cannot get this to work though, I'm asking for a solution to this, either fixing what I have below or a recommendation on a different way.One of the columns of my DataGrid has an object derived from a ComboBox for an ItemEditor. The itemEditor is set like this:

<mx:DataGridColumn editorDataField="selectedItem" dataField="type" editable="true" >
<mx:itemEditor>
<mx:Component>

[code].....

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ActionScript 3.0 :: Sorting An Array Based On Another Array?

Apr 10, 2012

how to reorder an array based on the information contained in another array. What my script is currently doing is detecting all the attached monitors I have and then ordering them based on their left bounds. However I then want to reorder the screens location in the array based on whether the user has selected that display or not. If the user has selected it, by clicking a button, the button movie clip will be on frame two, if they haven't been chosen it will be on frame one. So what I am doing is then creating two separate arrays, chosen screens and not chosen screens, and then combining them into one.

Code:
if(displayButton.currentFrame==displayButton.totalFrames)
{
//sort the chosen ones into an array

[Code]....

My problem now is being able to reorder a separate array which contains all the screens, called screenArray, based off of that. screenArray currently returns [Object Screen], [Object Screen], [Object Screen], etc... and is in the order of 1,2,3,4,5,6. How do I take then and get it to be equal to the order of my displayButtonsChosen Array of 1,3,5,2,4,6?

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ActionScript 3.0 :: Move A Movieclip Through A Grid Array?

Jan 21, 2012

Im looking to move a movieclip through a grid array. I have it so that I can move it along any square but I need to set up a move selection. how can i query the specific grid square from the current placement?

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ActionScript 3.0 :: Array.every() - The Entire Grid Is To Be Invisible

Nov 13, 2008

I have a grid of thumbnails that, when clicked, the entire grid is to be invisible EXCEPT the one clicked.

[Code]...

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Php :: Flex 3 Query For Recordset Array For Data Grid?

Jul 22, 2010

I am building an application in Flex Builder 3. Yes, I know that it has an auto-magic feature to build datasheet, but that will not work. I see many Flex controls, such as combo box, can take an array as a data source.

My question, therefore, is (1) How do I send the request from my action script to my PHP form to request a record set. (2) Presuming that my dataset is in a PHP assoc array, how do I format it to send it back to Action Script. (3) How do I take the data received from the recordset, and put it inot an actionscript array, suitable for use as a data source.

I can connect to my database in PHP, and query it just fine, so I don't need help with that. For consistency, and humor, lets presume that I have the following data in an assoc array that I pulled from a database.

[Code]...

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Actionscript 3 :: Defining An XML Format For A 2D Array (Grid) Of Items

Sep 11, 2010

I need to define an XML format and then read it in ActionScript3, which will be storing:the number of rows and columns in a grid the horizontal and vertical spacing in pixels the size of each square in the grid in pixels an optional label for each square in the grid an optional hyperlink for each square in the grd.The following is the kind of thing that would meet my needs at the moment, which demonstrates the four square types:[code]

My questions are things akin to "Should there be units on the spacing and size? (like 10px or 300px)" and "How bad would it be to use a XHTML subset of (table, td, tr with a elements in each cell)."But really I'm fishing for any precedent, ideas, or best practices. Particularly as they are relevant to processing such a file in ActionScript3. The goal is to be able to read the grid properties and to define a function that will give back a square's label and url given a row and column. (The easy thing about this format is that getting a square is just a matter of indexing into children of the grid node by integer... first column, then row.)

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ActionScript 3.0 :: Use AddChild With An Array To Create A Grid Of Movieclips?

Mar 15, 2011

I want to create a grid of movieclips using an array. But every movieclip added needs some sort of unique idenifier so i can access each individual movieclip.

The grid is 6 movieclips on the Y and variable on the X(that doesnt really matter to be honest)

I have managed to create an Array that displays 6 movieclips on the Y using this [code]...

now i tried creating another class and storing the 6 tickets i made in this class in another movieclip and then using the same method in the other class (i called it Ticket_Batch) i created another row of 6 movieclips. although this kind of worked visually i could no longer access each individual ticket.

my question is: how do i create a 6 x 36(or any other multiple of 6) grid of my movieclips in the same class using an array (or 2 arrays) and giving each movieclip an instance name that i can access and use?

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ActionScript 3.0 :: How To Build Grid Of Identical MCs In Multidimensional Array

May 17, 2009

I'm trying to build an 8x8 grid of identical movieclips, in a multidimensional array, that I can then access by row, and play each in order. So far, I can get them into the array, but I'm having trouble playing each item in a row. Basically, I have 8 more selector buttons in another array, and I added an event handler to each of those, and I want to use the index position of each selector button to play the corresponding row in the first array.

Code:
//The first Array
for ( i = 0; i< 8 ; i++) { //create a row
beatsArray[i] = new Array();
for (var j:Number = 0; j<8; j++) { //add 8 instances to the row
beats = new Beats;
addChild(beats);
[Code] .....

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Flex :: Result In An Array And Show 20 Records In The Grid At A Time?

Sep 27, 2010

I have datagrid. the source for this datagrid is a url that returns n number of rows in json format.

i want to save this result in an array and show 20 records in the grid at a time. and cycle to the next 20 records in a time interval.

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ActionScript 3.0 :: How To Make Grid With MovieClip

May 29, 2009

All I want to make a grid with movieClip. But I can't make no matter how much time I have used exploring and trying. I have 2 movieClips and button
1 - mc_main
2 - Row
Both movieClips are linked to classes. mc_main is on stage its a small dot. When I press button a new instance of Row should be attached to mc_main and should append.

PHP Code:
package{
import flash.display.MovieClip;
import flash.events.*;
public class Main extends MovieClip {
public function Main(){
[Code] .....

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Make A Grid Over World Map With Buttons?

Aug 11, 2010

Im making a game, and im very new to this, so please explain as good as you can. I have started with making the background which is a simple world map. I put in script so you can scroll around the map with the arrow keys. Now this will be a wargame, so i need some kinda grid over the map, like buttons of 50x50 placed all over the map, like the board game Risk for an example, so people can fight for territory. I tried doing this with buttons but made the game file very large, and it used to much ram.

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ActionScript 3.0 :: Make A Grid From Images?

Sep 17, 2009

I'm having trouble getting my mind around this. I need to take images randomly from a folder, and add them to the stage arranged in a grid. I know how to get the images from the folder onto the stage, but how would I write the code so the images are arranged into a grid?

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ActionScript 3.0 :: Make An Isometric Grid?

Jul 15, 2011

I've built a grid of tiles using a bunch of variables and arrays, but what do I have to do to make it isometric?

As a note, I've done a few searches on isometric games, but none of their placement methods have worked so far (I don't know why).[code]....

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Make A Grid With Different Frame For Each Movie Clip?

Jul 5, 2009

I am trying to make a grid with different frame for each movie clip

function dup() {
var maxNum = 7;
var Col = 4;

[code].....

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Actionscript 3 :: Make A Table Grid In Flex 4?

Mar 30, 2011

I want to make a grid with 3 images in a row and then should the next row start. How do I that in Flex 4? Are there any controls or can you do it with the Repeater? Or am I forced to do some math on my own (modulus here we go again).

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Actionscript 3 :: Make A Grid Cell Uneditable?

Jun 10, 2011

I'm using an AdvancedDataGrid in ActionScript 3/Flex 4. The grid has 5 columns: Caller Intent, Labels, Strategy, Confirmation Mode, and Confirmation Promptlet. All columns are editable except for Labels. However, if you change the Confirmation Mode value to NEVER, the next column Confirmation Promptlet becomes uneditable and is set with the value 'n/a' (this is the desired functionality).Unfortunately, the image is not clear. In the second row, I changed the Confirmation Mode value to NEVER. This is what happens when I start tabbing out of the Confirmation Mode cell:

1st Tab: Confirmation Promptlet populated with 'n/a'. I don't see anything in focus.

2nd Tab: The 5th tab from the left in the view stack (dark grey) is in focus.

3rd Tab: I don't see anything in focus.

4th Tab: The button with the green '+' (top left) is in focus.

5th Tab: The grid itself is in focus.

6th Tab: Finally I get to the Caller Intent cell of the next row (when this image was captured)

I tried setting tabEnabled="false" and tabFocusEnabled="false" for the button. I set only tabFocusEnabled="false" for the AdvancedDataGrid. But then the Tab focus starts moving to the components in the upper right panel and lower right panel.

I need to accomplish 2 things:

1. Have tabbing be contained in the grid, in the upper right panel, and in the lower right panel. Meaning tabbing should not cross from one area to another.

2. Have an uneditable field not mess up the normal tabbing behaviour.

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ActionScript 2.0 :: How To Make Grid Fade In From Random Spots On MC

Mar 25, 2005

I've done the fading grid tutorial at: [URL], but I was wondering if someone knew how to make the grid fade in diagonally from the left or right top corners (or bottom corners too) like this site [URL]. I also have another question with the fading grid, does anyone know how to make the grid fade in from random spots on the movie clip instead of the left to right, up to down, etc. way?? I'd really like to see that effect happen, if possible.

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Actionscript 3 :: Reordering An Array Collection Based On Another Array Collection Hierarchy?

Sep 16, 2011

I have an array, crewPositionsAC that contains a list of position abreviatations - EP, PR, DR, WR, and so on. These positions are read in through an XML file each time my flex application loads. Also being populated from an XML is a project. Within a project, there are positions (a student assigned to a type of position listed within crewPositionsAC). These positions are not necessarily in the correct hierarchy order dictated by crewPositionsAC. I have all the positions within an ArrayCollection (positionsAC) with the following structure:

positionsAC (arrayCollection)
[0] = Array
[0] = startOffset
[1] = numDays

[code].....

Then, the user can click a button to add another position. When the "Add Crew Member" button is pressed, the user is presented with a list of possible positions to add. Currently, I simply add another array to positionsAC. This results in the recently added crew member to placed on the bottom of the list. I need to take positionsAC and reorder it based on it's [2] item (role) based on the hierarchy defined in the crewPositionsAC. crewPositionsAC has the following structure:

crewPositionsAC:
[0] = EP
[1] = PR
[2] = DR
[3] = WR

* continue until all possible position types are listed

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