Actionscript 3.0 :: Make My Own Grid And Perform A "snap To Grid" Effect?

Jul 27, 2010

I am a newbie in flash and I am trying to create a puzzle like game. I am wondering what kind of functions should I use to create a "triangular" grid i.e. something similar to this ? [url]... What should I do to make the movie clips to perform the "snap to grid" effect to this grid?I have tried to draw my own grid and used the "cacheAsBitmap" function to implent it, however it doesn't seems to be working.

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ActionScript 3.0 :: Make Own Grid And Perform A "snap To Grid" Effect?

Jul 28, 2010

I am trying to create a puzzle like game (a chinese puzzle game called tangram). I am wondering what kind of functions should I use to create a "triangular" grid i.e. something similar to this ?[URL] What should I do to make the movie clips to perform the "snap to grid" effect to this grid?I have tried to draw my own grid and used the "cacheAsBitmap" function to implent it, however it doesnt seems to be working.

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ActionScript 3.0 :: Perform "Snap To Grid" Effect?

Aug 8, 2010

I am currently building a chinese puzzle game called tangram. I am wondering is there any method that I could do to make the movie clips to perform the "snap to grid" effect? i.e. the tangram puzzles being snapped to the pattern. I have tried to draw my own and used the "cacheAsBitmap" function to implement it, however it doesn't seems to be working. I have just written the code for building the grid, but what should I do next to make the snapping action?

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ActionScript 2.0 :: Drag And Drop To Grid With Snap To And Text Handles?

Dec 30, 2005

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Aug 12, 2010

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Flex :: Applying PaddingRight To Grid Column Not To Grid Header?

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ActionScript 2.0 :: Accessing Grid Spaces In A Grid?

Jun 24, 2008

I'm building a small editor that allows users to place electrical components onto a grid so that they can see how electricity works. I have built a grid using an array and for loops and attach movieclips dynamically to that grid. What I want the moviclips to do is to look in the four spaces either side of itself i.e. up, down,left and right.I have managed to pull the grid coordinates out of the grid which enables me to tell the clip which grid space to look at but have been unable to successfully get the code to work.Here is my code:

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I'm trying to dynamically draw out an isometric grid but I'm hitting a few problems, currently I'm using a matrix transformation to get the grid to look more isometric that tile based but it has it's problems so I want to add the grid with out using the matrix transformations. currently I have..


I tried to draw it out using Sin ,Cos and Tan functions to try to set the coordinates but it didn't behave like I had expected,

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All I want to make a grid with movieClip. But I can't make no matter how much time I have used exploring and trying. I have 2 movieClips and button
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PHP Code:
import flash.display.MovieClip;
public class Main extends MovieClip {
public function Main(){
[Code] .....

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Make A Grid Over World Map With Buttons?

Aug 11, 2010

Im making a game, and im very new to this, so please explain as good as you can. I have started with making the background which is a simple world map. I put in script so you can scroll around the map with the arrow keys. Now this will be a wargame, so i need some kinda grid over the map, like buttons of 50x50 placed all over the map, like the board game Risk for an example, so people can fight for territory. I tried doing this with buttons but made the game file very large, and it used to much ram.

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ActionScript 3.0 :: Make An Isometric Grid?

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I've built a grid of tiles using a bunch of variables and arrays, but what do I have to do to make it isometric?

As a note, I've done a few searches on isometric games, but none of their placement methods have worked so far (I don't know why).[code]....

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Jul 5, 2009

I am trying to make a grid with different frame for each movie clip

function dup() {
var maxNum = 7;
var Col = 4;


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Actionscript 3 :: Make A Table Grid In Flex 4?

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I want to make a grid with 3 images in a row and then should the next row start. How do I that in Flex 4? Are there any controls or can you do it with the Repeater? Or am I forced to do some math on my own (modulus here we go again).

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Actionscript 3 :: Make A Grid Cell Uneditable?

Jun 10, 2011

I'm using an AdvancedDataGrid in ActionScript 3/Flex 4. The grid has 5 columns: Caller Intent, Labels, Strategy, Confirmation Mode, and Confirmation Promptlet. All columns are editable except for Labels. However, if you change the Confirmation Mode value to NEVER, the next column Confirmation Promptlet becomes uneditable and is set with the value 'n/a' (this is the desired functionality).Unfortunately, the image is not clear. In the second row, I changed the Confirmation Mode value to NEVER. This is what happens when I start tabbing out of the Confirmation Mode cell:

1st Tab: Confirmation Promptlet populated with 'n/a'. I don't see anything in focus.

2nd Tab: The 5th tab from the left in the view stack (dark grey) is in focus.

3rd Tab: I don't see anything in focus.

4th Tab: The button with the green '+' (top left) is in focus.

5th Tab: The grid itself is in focus.

6th Tab: Finally I get to the Caller Intent cell of the next row (when this image was captured)

I tried setting tabEnabled="false" and tabFocusEnabled="false" for the button. I set only tabFocusEnabled="false" for the AdvancedDataGrid. But then the Tab focus starts moving to the components in the upper right panel and lower right panel.

I need to accomplish 2 things:

1. Have tabbing be contained in the grid, in the upper right panel, and in the lower right panel. Meaning tabbing should not cross from one area to another.

2. Have an uneditable field not mess up the normal tabbing behaviour.

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