ActionScript 2.0 :: Make A Regular Tetraeder In 3d With Seoculars 3d Engine?
Mar 15, 2004
I'm trying to make a regular tetraeder in 3d with seoculars 3d engine. In this engine you have to use make3DPoint (x, y, z) Now for this tetraeder I want to use a variable s that is the length of one rib. so this was the code I wrote with help from Voetsjoeba
[AS]focalLength = 300;
make3DPoint = function (x, y, z) {
var point = new Object();
point.x = x;
point.y = y;
[Code]...
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[Code]....
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[Code]...
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