Flash :: Make Black-outlined Objects Using Alternativa3D Engine

Dec 1, 2011

I'm trying to make black-outlined objects using the Alternativa3D engine, I'm going for a cartoonish look. How can I do this?

View 2 Replies


Similar Posts:


Xml :: Flash RPG Engine - Parse The Quests In The Xml Into Quest Objects So That They Can Be Accessed By Other Code?

Nov 9, 2010

I am developing an isometric rpg engine in flash AS3. I have decided to separate the engine code completely from the game data, which is in xml. So I have all the maps in xml files, all the quests and npcs etc. My question is when to parse the xml into actual Actionscript code. Should I do this at the start of every play session? Should I only parse the maps as they are called? This is like start up code. For example, I want to parse every tile into a tile object, then draw it to the map. Also, I want to parse the quests in the xml into quest objects so that they can be accessed by other code. So, when should I do this??

View 2 Replies

ActionScript 3.0 :: Make Perfect 3d Engine For Flash?

May 25, 2011

So, been looking for a way to make the perfect 3d engine for flash. I need to know though, what am I working with? Pixels? Can I use something to access the video hardware? Already taking a few math classes on Monday to get a fresh start so I need to know the best way to go about this. Like...how does the video card draw?

View 0 Replies

Make Flash Sites Search Engine Friendly?

Sep 11, 2010

I've made a Flash site and I want it to be optimized for search engine.What I need is, for every query on Google for this organization name I want respective Flash page to be displayed.

View 1 Replies

Flash :: 2D Engine To Use To Make Angry Birds Clone (to Run On Mobile)

Mar 17, 2011

There are several different physics engines available for Flash. What would be one you'd recommend to build a catapult (with slingshot) Angry Birds clone -- that will run well on mobile, once packaged via Air? the World Builder Alchemy port of Box2D vs Box2d For Flash?

View 3 Replies

Professional :: Make Loading Zone For Flash Black

May 21, 2010

the website i have is black... and contains large flash galleries... The problem is before the load they look like a large white squares... then they load and look great... is there anyway that it can look like a large black square so that viewers cannot tell that there is something located on the black background until it loads

View 1 Replies

ActionScript 3.0 :: Tweening 3d Objects Using The Built In Fp10 3d Engine

Jan 13, 2010

i'm having problems tweening 3d objects using the built in fp10 3d engine. i have a timeline tween that i want to create a tweenlite tween from and then duplicate it for other objects. i am using the bezierthrough plugin as well to tween along a path. i have used the motion editor in the ide to copy all values that change along the path into a tweenlite instance as follows:

[Code]....

View 1 Replies

Actionscript 3 :: Add Text To Alternativa3d?

Apr 11, 2012

I'm creating an app with Alternativa3d (8.17.0), and would like to add labels to some cubes. But it doesn't seem like the Alternativa API provides a way to do it...

Now I know I can either:

Add a TextField to the Flash display list in the normal manner Render the text as a bitmap beforehand and upload as a resource to the GPU Render the text to a bitmap at run time, and upload as a resource to the GPU

BUT I need the content to be added directly to the Alternativa cube (which precludes the first option) and the text is dynamic (i.e. not known at compile time - precludes the second) and the third just feels hacky.

View 1 Replies

ActionScript 3.0 :: Layer Manipulation - Game-engine, Which Will Add Objects To Itself As Symbols?

Jul 8, 2009

I'm creating a game-engine, which will add objects to itself as symbols, and I want to be able to choose how they are "layered". For example, say I decide to model things in a type of 3D, and the Z co-ordinate is used for depth (distance from front), how would I translate this into an object 1 unit away rendering in front of an object rendering 2 units away? The engine programming I've done fine in terms of calculating the values etc., as I have a strong javascript background so that was the easy what with actionscript's neat OO syntax, but getting it to do things visually is a bit problematic know, heh. So far all I've really managed is a nice little loading bar, which isn't really that hard =D
 
Also, the symbols I create are actually going to be comprised of multiple parts; a base-layer, a detail-layer, and a colour-layer. What is the easiest way to do this? Ideally I'd create the symbol with multiple layers of its own, and simply toggle the detail and colour-layers on/off as required, and tint the colour-layer independently of the rest of the symbol. Is this possible? Or will I need to use multiple symbols and move them in tandem myself?

View 4 Replies

ActionScript 2.0 :: [Flash 8] MC - Make A 95% Black MC Cover Everything On The Website Page (full Screen OnResize)

May 16, 2007

how I can make a 95% black MC cover everything on the website page (full screen onResize) so I can present an externally loaded image by itself? I have seen this done before in a few flash portfolio websites but I can't seem to find the solution on any previous thread. I may have missed some threads. is there an actionscript that can do all of the above without having to resize an MC?

View 4 Replies

ActionScript 1/2 :: Click And Drag Any Of The Objects (black Circles In Case) To Their Target

Nov 30, 2009

I am working on a simple "Drag and Drop" deal and I have encountered an interesting bug that I can't seem to track down. When testing the movie, the FIRST TIME you click and drag any of the objects (black circles in this case) to their target (the big rectangle), all is well. However upon dragging them OUT of the target area, the object appears to "fight back" against being dragged. I am fairly new to Actionscript and can't seem to find the answer for this one elsewhere. I'm going to apologize in advance for the messy script.

[Code]...

View 3 Replies

ActionScript 2.0 :: Text Inside A Textarea Can Be Outlined?

Sep 27, 2004

Any clues on how to have it so the text inside a textarea can be outlined, no matter what it is, through actionscript? Or some other sneaky way? I'm not talking about using the ink tool and such, a more complex way is what I'm looking for...

View 6 Replies

ActionScript 3.0 :: Flash Error - Make A .swf File Go Into Full Screen Without Falling To A Black Screen When A Movie Is Played?

Feb 11, 2009

My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.

[Code]....

What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.

View 9 Replies

ActionScript 2.0 :: Make A Regular Tetraeder In 3d With Seoculars 3d Engine?

Mar 15, 2004

I'm trying to make a regular tetraeder in 3d with seoculars 3d engine. In this engine you have to use make3DPoint (x, y, z) Now for this tetraeder I want to use a variable s that is the length of one rib. so this was the code I wrote with help from Voetsjoeba

[AS]focalLength = 300;
make3DPoint = function (x, y, z) {
var point = new Object();
point.x = x;
point.y = y;

[Code]...

View 8 Replies

ActionScript 3.0 :: Make A Visual Novel Engine Script Interpreter?

Oct 17, 2011

I am trying to make a Visual Novel engine script interpreter. What it does is, it reads simple instructions from a source like: "DISPLAY_TEXT: Hello world", "SHOW_IMG: scene.png".

I figured:

while(read_next_instruction())
{
handle_instruction(instruction);
}

This looks fine so far. If next instruction is DISPLAY_TEXT, handle_instruction() will display the given text on the screen, and then the while loop will keep on reading. The problem is, some instructions will have to wait for the user to click on screen so it can jump to next instruction, but how can I do this, if the while loop won't wait for the user to click on the screen?

View 14 Replies

ActionScript 2.0 :: Make This RGB Value Not A Solid Black?

Feb 2, 2005

How to make this RGB value not a solid black... but rather say a 20% shade of black?

View 6 Replies

ActionScript 3.0 :: Convert Black-white Image To Black-color?

Nov 2, 2010

Is it possible to convert an image (runtime) in Actionscript 3.0 from black/white to black/*color* ...Does someone know a solution? Matrix? Blending methods maybe? Pixel bender?

View 1 Replies

Make A 10 Minute Countdown With White Numbers And Black Background

Nov 26, 2010

Im trying to make a 10 minute countdown with white numbers and black background. just need minutes, seconds and milliseconds. sending a fla file or in telling me the easiest way to do this. I dont need a start button or anything else, just the countdown and when time is over just the numbers as 00:00:000

View 8 Replies

Make Objects Appear In Flash Intro?

Jun 3, 2010

im trying to make this intro and ive searched a bunch of tutorials, but i cant seem to find what im looking for..maybe im not searching the correct term, this is what im trying to do... i have a map and i want the dashes to appear one after another in sequential order so it shows movement.

View 3 Replies

IDE :: Outlined Text With Ability To Change The Text?

Jul 10, 2009

Is there a way to make outlines text in flash cs3?

I want the line to be white and the inside red. And the line should be round at corners. And the line should not eat the font.

I also want to be able to change the text and the text font. And I want to be able to tween the text and move it in my scene.

View 3 Replies

ActionScript 3.0 :: Make The Mouse Repel Objects In Flash?

Sep 2, 2011

I'm a bit slow when it comes to grasping this whole concept.

I am after a script that allows me to use my mouse and repel objects within the canvas in Flash. For example, if I move my mouse close to a shape, say a circle, the shape would immediately dodge the mouse.

View 2 Replies

ActionScript 2.0 :: Make The Objects In Flash Move Without Tweening?

Nov 10, 2003

how to make the objects in your flash move without tweening? example, I have 2 retangles and I want the 1st rectangle to move left and bounce at the edge of the scene. and the 2nd rectangle move to the same direction but not the same speed.

rectangles are: rectangle1 and rectangle2

View 3 Replies

ActionScript 3.0 :: Make A Flash Game Have Save Files Using Shared Objects?

Dec 13, 2009

I'm trying to make a flash game have save files using shared objects and I'd like to keep all the data in one file with several children.

The three things I'd like to do are:Check whether the file exists (create a new file if it doesn't), then check whether to child named with text in an imput box exists, and if it doesn't create a new file (using the text in an imput box), and then set the value of that node to 0.

Then later I'd like to change that node to another number (the easy part).I'd also like there to be a way to disable the shared objects (incase the user doesn't allow shared objects).I've tried to do this myself using a few tutorials, but I could get it to work.I couldn't use the text in the input box to name the child,and I couldn't check the size of the child node to see whether it existed or not.

View 2 Replies

ActionScript 3.0 :: Best Flash 3d Engine?

May 23, 2010

I'm thinking about learning a flash 3d engine. I need some advice on which one to use. There's quite a few out there. Which is the best? I'm also considering whether there're a good bunch of tutorials on the web, that can make the learning easy.

View 9 Replies

ActionScript 2.0 :: Flash Manual Painter - Make The MC Highlight On Mouse Over And Distinguish The Objects When Overlapping?

May 1, 2010

need a logia something like to paint some Objects: simply put some MCs. When the Mcs (are out of the Box range) and neat its easy to colour. see the Zip files attached:

Please see: paint_Non_Overlaping_MC_Works.fla paint_Non_Overlaping_MC_Works.swf When the Movie clips are overlapping or one placed above the other MC the objects are hard to paint. It Recognizes the Obeject as One, the Imported png converted to a MC. Please see: paint_Overlaping_MC_Not_Works.fla paint_Overlaping_MC_Not_Works.swf

Is there a possibility to make this work, like to make the MC Highlight on Mouse over and distinguish the objects when Overlapping? That's to say to colour the MCs when overlapping? What initially came to my mind is when mouse over the MC's to highlight so that we can drop the colour on it. In the ZIp file contains all the as2 codes.

View 0 Replies

Search Engine Optimization Flash?

Nov 12, 2010

just uploaded my first flash website..and I'm having difficulty working out how to get google to 'see' it.
I've registered the site with google and have a very specific phrase in the <title> tag of the html code but the more I investigate, the more complicated it seems..Can anyone point me towards a step by step tutorial or something to get my site in the top 10 results?

View 5 Replies

CS5 :: Kern In Flash While Using The New TLF Text Engine?

Jun 16, 2010

How the heck do you Kern in Flash CS5 while using the new TLF text engine?

There's no letter-spacing control and the keyboard shortcut doesn't work.

I'm not interested in auto-kerning. I'm looking to tighten up large text like headlines and logos and stuff.I'm starting to suspect it can't do it.

View 8 Replies

Flash :: Download Search Engine SDK?

Oct 9, 2011

I cannot find any download link for the search SDK described in this URL.[url]...

View 1 Replies

Optimize Flash For Search Engine?

Sep 15, 2010

Is there is a way to optimize flash for search engines??

View 4 Replies

Which Mp3 Engine Does The Flash Player Plugin Using

Oct 12, 2011

What is the mp3 playing engine does flash player web plugin is using ?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved