ActionScript 3.0 :: Tweening 3d Objects Using The Built In Fp10 3d Engine

Jan 13, 2010

i'm having problems tweening 3d objects using the built in fp10 3d engine. i have a timeline tween that i want to create a tweenlite tween from and then duplicate it for other objects. i am using the bezierthrough plugin as well to tween along a path. i have used the motion editor in the ide to copy all values that change along the path into a tweenlite instance as follows:

[Code]....

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