ActionScript 3.0 :: Tweening Dynamic Display Objects
Apr 5, 2010
I've searched a lot, but still cannot find answer to my problem. I have a dynamic gallery that needs some animation on each item. I tried using AnimatorFactory, but because items are dynamically created it doesn't work. I tried using dictionaries, arrays, but nothing helps. I keep on getting the following error: Code: ReferenceError: Error #1069: Property p_380020857260 not found on packages.lord.Group and there is no default value. Here is a snippet of my code regarding this:
[Code]...
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Nov 24, 2011
I would like to know if I can get an error or some other problems when I try to tween several objects like this and using an onComplete-property:
TweenLite.to(restartBtn, .5, {alpha:0});
TweenLite.to(mainMenuBtn, .5, {alpha:0, onComplete:quitFadeIn});
What I want to do is fade out several objects at once and when they finished a special function gets called. Are there other possibilities when using tweenlite available or do I have to use timelinelite?
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Nov 24, 2011
I would like to know if I can get an error or some other problems when I try to tween several objects like this and using an onComplete-property:
[Code]...
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Oct 3, 2009
Is there a way to scale up an object from its center even if its registeration point is at the top left? can that be done using TweenMax?2. can I apply the same tween on two objects at the same time? basically what I want to do is load up an image to the stage, and then tween its scale from 0 to the original size along with another movie clip behind it that would form some sort of a border for the image. and I want to scale them up from the center.
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Nov 10, 2003
How to make the objects in your flash move without tweening? example, I have 2 retangles and I want the 1st rectangle to move left and bounce at the edge of the scene. And the 2nd rectangle move to the same direction but not the same speed.
Rectangles are: rectangle1 and rectangle2
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Mar 20, 2007
Is there an easier way to set up 6 different similar tweens? I can't seem to get a "for" loop to work - Each of the nested clips is sitting on the main stage. The following code works, but it's way too long:
import mx.transitions.Tween;
import mx.transitions.easing.*;
// var next1Alpha:Object = new Tween(panel1.next_mc, "_alpha",
Regular.easeOut, 100, 40, 0.75, true);
next1Alpha.onMotionFinished = function() {
[Code] .....
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Jan 29, 2010
I am creating a Twitter to Flash newsticker using a TextBox class. I animate the movement using methods of the TextBox class and TweenLite. The application runs fine, but after about 15 minutes, the tweenings become very sluggish. Anyone that has experience with the drawing API, as I think it is related to clearing / deleting the objects...
[Code].....
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Feb 21, 2011
I've recently made the move from Tweener to TweenLite (about time) and am wondering if its possible to pass more than one object into a tween like I could with tweener.
For example, does this tweener syntax...
Code:
Tweener.addTween([movie1,movie2,movie3],{alpha:1, time:1});
...need to be divided up into separate tweens in TweenLite or is there another way to do it?
Code:
TweenLite.to(movie1,1,{alpha:1});
TweenLite.to(movie2,1,{alpha:1});
TweenLite.to(movie3,1,{alpha:1});
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May 10, 2011
Right now I'm working on a website that has movie clips that I want to tween back and forth across the stage when a button is pressed.
Here's the idea:
When 2_btn is pressed, I want 1_mc, 2_mc, and 3_mc to move from right to left and then stop when 2_mc is positioned on the stage, stop moving and play
Then if 3_btn is pressed I want all three to be animated from right to left until 3_mc is positioned on the stage, stop moving and play
Then if 1_btn is pressed I want all three to move from right to left until 1_mc is positioned on the stage, then stop moving and play
Basically I have no idea how to accomplish this, or how to word it into Google.
What I have right now, which obviously isn't accomplishing what I want is:
Tween from left to right across the timeline, and then using a gotoAndPlay, and then stop(); on the frame..
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Apr 6, 2010
I am making some animations with shape tweening. I actually need it for my presentation.There are five layers of almost same shape of objects. The first two layers and shape tweening works as I expected.But from third layer, something weird happening. As I do shape tween, the layer becomes two moving objects: one is acting as I wish, but the other same object rotaing in x-direction.
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Jan 13, 2010
i'm having problems tweening 3d objects using the built in fp10 3d engine. i have a timeline tween that i want to create a tweenlite tween from and then duplicate it for other objects. i am using the bezierthrough plugin as well to tween along a path. i have used the motion editor in the ide to copy all values that change along the path into a tweenlite instance as follows:
[Code]....
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Nov 23, 2011
I would like to know if I can get an error or some other problems when I try to tween several objects like this and using an onComplete-property:[code]:What I want to do is fade out several objects at once and when they finished a special function gets called. Are there other possibilities when using tweenlite available or do I have to use timelinelite?
View 1 Replies
Nov 10, 2003
how to make the objects in your flash move without tweening? example, I have 2 retangles and I want the 1st rectangle to move left and bounce at the edge of the scene. and the 2nd rectangle move to the same direction but not the same speed.
rectangles are: rectangle1 and rectangle2
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Oct 11, 2011
I'd like to remove objects via removeChild after Tweenlite has finished tweening. But it doesn't really work because my objects are still in the DisplayList.
Code:
//TweenLite.to(sndText, .5, {alpha:0, onComplete:removeChild, onCompleteParams:[sndText]});//does not really work; still in DisplayList
TweenLite.to(sndText, .5, {alpha:0});
TweenLite.to(musicText, .5, {alpha:0});
TweenLite.to(sndSlider, .5, {alpha:0});
[code]....
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Oct 8, 2009
When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?
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Nov 22, 2010
Is there any way to display flash objects which are outside the display area when flash is embeded in HTML
The reason i ask is my current project has a rotating + enlarging effect which is largely dynamic so sometimes an object may clip the edge of the stage areathis looks messy but i dont want to increase the stage area to cover the largest possible area any object could enter because most of the time the objects are at the center and small so i would end up with a lot of white space
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Aug 5, 2011
I have a list containing display objects from throughout the application (insertion order). I want to process the list either top-down (parent, child) or bottom up (child, parent). The only requirement is that either a parent is processed before any child or vice versa a child before its parent. What is a good approach? This question is not about sorting a list. It's about retrieving the depth of a particular display object.
Example
Display list:
A (root)
B1
C1
C2
D1
B2
......
My list:
list = [E1, F4, A, B2, B1, C3, ..., N9, N8]
Bottom-up:
N9, N8, F4, E1, C3, B2, B1, A
Top-down:
A, B2, B1, C3, E1, F4, N9, N8
Does not matter if N9 before N8 or N8 before N9. Important is that any N is before M (first run) or any M before its children N* (second run).
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Jan 22, 2012
can I resize a display object (container) without its contents (children) are resized?
For example, in the following code when I resize the green square, red is also resized. I wanted to resize only the green.
ActionScript Code:
import flash.display.Sprite;
var sprite:Sprite = new Sprite();
sprite.graphics.beginFill(0xff0000);
[Code].....
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Apr 15, 2002
I have a dynamic text inside a movie clip. I placed this action on the instance of the dynamic text:
onClipEvent(load) {
text = "this is a text";
}
On the movie clip I created a motion tween changing the _alpha of the dynamic text from 50% to 0%.But when movie clip is loaded, it only showed the dynamic text not doing anything.
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Jun 28, 2011
How do I identify all the display objects in the display list in ActionScript, bellow the one that I have clicked? All the other objects are shadowed by the first one. What if other objects have visible parameter as hidden?
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Sep 6, 2001
Virtually the only dynamic ease-tweening you ever see in Actionscript is the ubiquitous "exponential ease-out." You know, the Zeno's paradox, go halfway every time, Barney's menu method:
distance = finalX - _x;
_x += distance / 2;
It's wonderfully simple and easy to code, but it lacks flexibility. You can choose your destination, but you can't specify, "I want to get there in 40 frames." Also, easing *in* with the same method is not so easy. There are many mathematical approaches to calculating an eased tween. I've derived some easing equations using three different curves: quadratic, sinusoidal, and exponential (as well as a trivial linear equation). Each of the three curves has its own particular "style" of easing; it's quite fun to compare their aesthetics.
All of the equations allow you to specify the beginning value, the change in the value, the duration of the tween, and the current time. Note that the equations will work for both frame-based and time-based animation. That is, duration and current time can be either frames or seconds/milliseconds.Here are the quadratic easing equations. I'll post the other two sets soon.
Code:
// simple linear tweening - no acceleration
// t: current time, b: beginning value, c: change in value, d: duration
Math.linearTween = function (t, b, c, d) {
[code]....
Right now, the equations are all set at "maximum easing", analogous to an easing setting of 100% in Flash's Frame panel. It is fairly simple to adapt the equations so you can specify an easing percentage. Personally, I almost always use 100% manual easing within Flash.
[URL]
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Oct 22, 2009
First of all: this is my first post at actionscript.org *happysound*. I'm working on this flash gallery since a couple of days and something is drinving me crazy in actionscript.
The concept: in this part of the flashfile i'm loading thumbnails in dynamicly created movieclips on stage (1.jpg, 2.jpg, 3.jpg). Everything is working fine, but now I wanted to add some fancy fading when the loading of a single thumb completes. For some reason I can not get the tweening class working and I'm sure it's a problem with the referencing to the clip. I know this cause when I change "thumb"+i to thumb1 it is working. Googled for hours without result..
[Code]...
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Dec 15, 2006
I'm building a website. The background for each of the sections of the site is a different colored linear gradient. Does anyone have any ideas on how to build a class, prototype or series of functions that will dynamically change the background gradient from one colored gradient to another over a period of time?
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Sep 14, 2008
I'm sure this has been asked in some way or another a couple of times before, and sually the first response seems to be..."are your fonts embedded?" Yes, they are. I am using a couple of different tweening classes (it happens with all of them). Basically what I'm doing is a simple sliding in and sliding out animation via the x and y properties of a movieclip. It only happens to a few movieclips, but some (not all) of my dynamic textfields disappear when doing this. When I click in the area that they are supposed to be, it magically appears. I have even tried creating the masks dynamically to stop the bug with no luck. It is very sporadic, but does anyone know/have experience with how to solve this problem?
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Jul 27, 2009
I'm getting the following error: Motion tweening will not occur on layers with ungrouped shapes or on layers with more than one group or symbol. I don't have any ungrouped shapes (it's all text), each layer has 5 instances of only one symbol (keyframes), no objects are grouped and text is all static text.
When watching the animation, the first word (web) looks fine, on the second word (design) the tween fails on the last couple of frames of that clip (the blur filter disappears), the third word (and) is OK, and on the forth word (development) the blur filter is not applied to the last 16 frames of that clip.I broke each animation into its own MC thinking that was causing the issue, but that didn't fix anything.
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Feb 18, 2012
found that code to display html format text to dynamic textfield in as3:
var url:String = "http://edeejay.dyndns.org:8000/currentsong?sid=1";
var loadit:URLLoader = new URLLoader();
loadit.addEventListener(Event.COMPLETE, completeHandler);
[code].....
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Jul 25, 2011
I am testing parts of an application as actionscript-only and then merge them into a flash project.[code]things align perfectly. When I do the same in flash, s1.height is 0 and objects sit on top of each other?
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Mar 19, 2010
i don't understand why none of my display objects are not being removed. when i press the button, i'm expecting a trace and removal of both shapes and the button, but nothing happens:
[Code]...
i realize there are better ways of accomplishing this, but i'm learning and therefore only interested in why the above code doesn't work.
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Jan 30, 2011
how does the display object level work? is it like in HTML where the latest appended or nested element is the highest?
and how can you give a display object a higher level?
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Oct 2, 2007
I am trying to create a singleton class, that extends Sprite. It seems to work correctly, but it doesn't actually update the screen.If I access my instance and change the properties (x,y,alpha,etc) they will all update, but the display doesn't change.eg:My clip starts at x=0.MyClass.getInstance().x = 99;trace(MyClass.getInstance.x); //traces 99, but it still appears at 0 on the screen.
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