ActionScript 3.0 :: Make Perfect 3d Engine For Flash?
May 25, 2011
So, been looking for a way to make the perfect 3d engine for flash. I need to know though, what am I working with? Pixels? Can I use something to access the video hardware? Already taking a few math classes on Monday to get a fresh start so I need to know the best way to go about this. Like...how does the video card draw?
I've made a Flash site and I want it to be optimized for search engine.What I need is, for every query on Google for this organization name I want respective Flash page to be displayed.
There are several different physics engines available for Flash. What would be one you'd recommend to build a catapult (with slingshot) Angry Birds clone -- that will run well on mobile, once packaged via Air? the World Builder Alchemy port of Box2D vs Box2d For Flash?
I'm trying to make a regular tetraeder in 3d with seoculars 3d engine. In this engine you have to use make3DPoint (x, y, z) Now for this tetraeder I want to use a variable s that is the length of one rib. so this was the code I wrote with help from Voetsjoeba
[AS]focalLength = 300; make3DPoint = function (x, y, z) { var point = new Object(); point.x = x; point.y = y;
I am trying to make a Visual Novel engine script interpreter. What it does is, it reads simple instructions from a source like: "DISPLAY_TEXT: Hello world", "SHOW_IMG: scene.png".
This looks fine so far. If next instruction is DISPLAY_TEXT, handle_instruction() will display the given text on the screen, and then the while loop will keep on reading. The problem is, some instructions will have to wait for the user to click on screen so it can jump to next instruction, but how can I do this, if the while loop won't wait for the user to click on the screen?
I'm making an arcade game in as3 and I want to draw pixely(unsmoothed by flash) lines. I'm drawing the pixels 'by hand'(not with flash's lineTo or anything) onto a bitmapdata object. The lines don't appear quite right though, when zoomed out the line is rendered 2 pixels thick at some parts. However by zooming it its apparent that the algorithm is fine and its not doubling the pixels. Changing the quality doesn't seem to change anything.
i'm using the loadSound command to bring in an external mp3 and although the file itself is a perfect loop, flash doesn't seem to like playing it back as such using the s.start (0, 5) tag. any suggestions on how to get perfect loops?
I'm thinking about learning a flash 3d engine. I need some advice on which one to use. There's quite a few out there. Which is the best? I'm also considering whether there're a good bunch of tutorials on the web, that can make the learning easy.
just uploaded my first flash website..and I'm having difficulty working out how to get google to 'see' it. I've registered the site with google and have a very specific phrase in the <title> tag of the html code but the more I investigate, the more complicated it seems..Can anyone point me towards a step by step tutorial or something to get my site in the top 10 results?
developing Search Engine in flash cs3.I am going to develop a search engine in flash. My goal is to develop a search engine in flash which should work more or less like Google.
Is it possible to use a Facebook session in a Flash to authenticate on Google App Engine? I'm trying to create a Flash game and I want to use GAE as the back-end.
I am working on a website completely designed in Flex (flash).Can you please help suggesting whether search engines (like google/bing) can index flash content or not.If not then how do the websites made entirely in flash make themselves available on these search engines.
My webhost has rules against socket servers so I've been looking into GAE.
Does anyone know of a socket server that can successfully run on GAE? I'm using it for flash so anything like smartfox would be amazing if it's possible.
Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: [URL] I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck.
My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this:
I'm looking at creating a game which involves many bouncing balls on the screen, and the user can sortof select one of those balls and take it out... The balls should be able to bounce of eachother and the walls. I've tried implementing this from scratch, following the tutorials at [URL] - but it's not quite working for me, and if I need the game to become more complicated- probably best to use an existing engine. So is there an existing engine that will work very fast and well for this sort of thing? At a glance- it didn't seem like box2d or flixel would work for this... but what do you say?
in the TextFormat has align property to set alignment ;Code: Select allvar tfo:TextFormat=new TextFormat();tfo.align='right';how i can set alignment in the flash.text.engine
So maybe I should have thought of that BEFORE doing all my site in Flash, but being a newbie it's a mistake I HAD to make. Now that my client's site is done I realized that I don't know how to make it search engine friendly.