ActionScript 2.0 :: Make The Object That Is Dragging Land On Only Exaxt _x And _y?

Jun 13, 2004

Is there a way to make the object that you are dragging land on only exaxt _x and _y? I have a object that is draggable with easing, but what happens is since i am using pixle fonts some times they are messed up is the person does not drag it to the exact pixle.

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ActionScript 2.0 :: Stop The Object From Dragging When The Object Was Already Dropped To Its Target ?

Dec 27, 2011

how can i stop the object from dragging when the object was already dropped to its target =)

here is my code :

var pointsCtr:Number=0;
s1_mc.onPress = function()
{
s1_mc.startDrag(false);

[Code].....

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ActionScript 2.0 :: Dynamically Load JPEGs And Read Width / Height Attributes Before Land On Stage

Jan 30, 2004

I was wondering if there was a way to dynamically load JPEGs and read their width/ height attributes before they actually land on stage.I have tried it once wherein I hide the targetted movie clip and try to utilize the INIT functin to check for initialize. This works pretty good except that a little dynamic animation I need tends to act a little later than it should creating a bug if u proceed immediately.

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ActionScript 3.0 :: Release Outside When Dragging Object?

Jul 27, 2011

I have a number of tabs which can be dragged around the screen.. I've constrained the movement to a rectangle using startDrag(false, rectangleName) but when I ROLL_OUT or MOUSE_UP outside of the constrain rectangle the tab does not register it, thus defining itself a new startX and startY once clcked on a second time..

private function tabOver(event:MouseEvent):void { event.currentTarget.scaleX = 1.05;  event.currentTarget.scaleY = 1.05;}private function tabClick(event:MouseEvent):void { event.currentTarget.scaleX = 1.05; 

[code].....

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ActionScript 3.0 :: Detect That One Dragging Object Over Another?

Nov 29, 2009

I need detect that one dragging object over another.

1 example: use hitTestObject like here link 2 example: compare coordinates of two objects.

Code:
function drag(e:MouseEvent):void {
trace(e.target.x);
e.updateAfterEvent();
}

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ActionScript 2.0 :: Dragging An Object And OnRelease?

Dec 17, 2008

I have an object on stage when the mouse is rolled over it the object will attach itself to the mouse (startDrag), the problem I'm having is that I still need the user to click on different objects while dragging that object but the onRelease function isn't registering.

Here's basically what I have

Code:

sucre = function():Void
{
this.onEnterFrame = function(){
if( _root.packaging._currentframe >= 64 )

[Code]....

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ActionScript 3.0 :: Dragging Object Along Straight Path

Mar 16, 2009

How to drag an object along a straight path using AS 3?

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Actionscript 3 :: Mouse Over While Dragging Object In Flash CS5?

Nov 23, 2011

I have a project with Flash Professional CS5 and ActionScript 3.

I need to trigger an event when I drag an object over a particular spot, but haven't dropped it yet. Then, I need to trigger a different event when I leave that spot (still dragging). However, this should only occur while I am dragging on object.

The traditional mouse over and mouse leave events aren't working while dragging (only while not dragging).

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ActionScript 3.0 :: Resize A MovieClip On Dragging Another Object

Feb 3, 2010

I am trying to basically migrate this: [URL] to ActionScript 3.0 or some how achieve the same resizing effect.

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ActionScript 2.0 :: Constrain Rotation On An Object While Dragging?

Mar 12, 2010

What I would like to have happen, is when the user drags arrow_mc, it will only rotate between 0 and 90 degrees. If you go above 90 degrees, and continue dragging, it will stop moving. The same would happen if you went below 0 degrees.Currently, the code below works, but you can go around in circles back and forth.Iwith figuring out how to constrain the drag rotation between specifid numbers, in degrees.

ActionScript Code:
arrow_mc.onPress = function () {
arrow_mc.onMouseMove = function () {

[code].....

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ActionScript 2.0 :: Dragging An Object On A Custom Cursor?

Apr 21, 2007

my name is carrumbus I am a long time reader and first time poster and i have a problem I apologize in advance if this question to too simple and ridiculous for your brilliant minds It's very basic action script, but i cant figure out why it's not working

Basically, i have an empty stage, but for 2 objects a custom cursor (using the onclipevent mouse move, cursor hide, startdrag etc) and a movie clip of a little man (stick figure for now) all i want to do is, when i bring the cursor to the man and hold down on him, the cursor will goto frame 2, which will make it appear that the man i sitting on the cursor. at the same time the man symbol will be invisible and draggable. so that when i release the drag, the man will be put down somewhere else.

[Code]...

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ActionScript 2.0 :: Minimize Object When Dragging Away From Center?

Apr 30, 2004

this is sort of a cross post (yes AND sorry), but I realized that it makes more sense to post it here than in FlashMX - so the moderators are welcome the first post. What I'm trying to do is gradually minimize an object, when dragged into a certain area. Let's say I have a box and when it is dragged away from the center it becomes gradually smaller.

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Make Item Disappear After Dragging It?

Sep 7, 2009

I basically am suppose to make "scarf" drag over to a movie clip named "winter_mc" and when it is on it, it is suppose to disappear but it's not disappearing. Here is my code used in the scarf:

Code:
on (press) {
startDrag(scarf, true);
}

[code]....

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Flash :: Dragging Object From Html Page Into A Container?

May 12, 2010

I am doing some pre-production on a project that requires drawing on a 3d canvas, which I think flash is the best way to go. But there is a chance down the line that this client might want the site to show up on the ipad, iphone or other mobile devices that don't support flash.

So I was playing with the idea of doing everything in html and javascript except for the actual drawing/3D area. Almost like using flash as the element. I think html5 is too premature to start using this, but might be beneficial down the line. Chances are I will just go the entire flash route, but I thought it would be interesting to try. question is pretty top level. 1) how hard would it be to drag an object from an html page using javascript, and dropping it into the flashplayer. And then manipulating it from there.

Are there any examples out there that have tried to do this?

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ActionScript 2.0 :: Dragging And Duplicating Object From One Scroll Pane To Another

Mar 12, 2012

I can drag an object from one scrollpane to another, but I can't duplicate the object or everything will fall apart as you see if you try to scroll up and down in my .fla.

What I want it to do in the end:

I want the box to create a bigger size of itself, drag the larger clone that it created from pane A into pane B and scrolling in the panes would work. I'd go with attachmovie to make a bigger clone, but I'm not sure on how to do that.

If anyone could create a .fla with these things in order I would be so happy!

I can't attach a rar or a .fla... I can't post a link either.. I'm going to bend the rules just a little to attach my .fla.. The link is: http : // www .filedropper . com /2panes1box

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ActionScript 3.0 :: Rotate Object Around Fixed Point By Dragging - Version Two?

Jun 19, 2009

This is one of the threads that was deleted. I've come up with the same problem: how do you go about dragging an object around a fixed point (rotation)?

I can do a normal drag & drop, but with this i don't even know where to start

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ActionScript 3.0 :: Dragging Object Interfering With MouseEvent.CLICK Function

Oct 3, 2009

I am having a small problem in regards to a click and drag interface I am trying to create.

The user should be able to drag objects around the stage and when desired click to preform an animation.

The problem is that the click to initiate the drag also initiates the click of the animation to play.

I don't really want to make one of the commands a double click as that may feel clunky to some users.

Is there any way to cancel the animation click if the user moves the mouse before letting go?

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ActionScript 2.0 :: Playing 2 Different Sound Clips When Dragging Object Left Or Right

Jan 26, 2011

I currently have an dragable button that is locked to only move left and right within a small bar, and want to have that button playing one sound going left, and another sound going right.

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ActionScript 3.0 :: Catch Mouse Event On Movieclip While Dragging Object?

Jun 10, 2011

I have a situation where I am allowing the user to drag a movieclip by means of startDrag and setting a rectangle. However while they are dragging this about, I want to register when the mouse moves over another object, however I can't seem to get this to work while they are dragging the object.

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ActionScript 3.0 :: Dragging Within Range Of An Object And Indicating Proximity With Color?

Jan 3, 2012

I need to have a color key that changes color in relation to how close/far the user drags a movie clip from the correct area. For example, if I have a circle_mc and want the user to drag it within a bounded area (trapezoid in this case), as the dragged mc gets closer to the correct area (a circle perhaps) the color of the color key box changes along a continuum from red (wrong/far) toward green (correct/close)

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Flash :: IDE :: Rotating Object Either Mouse Movement Or Dragging By The User

Apr 24, 2011

Im in my final year of year 12 and need to have a car rotate in flash by either mouse movement or dragging by the user. Ive tried googling and being lower then noob level on adobe flash I have no idea about anything. I have created a car model in 3ds max. It is of high detail and I wanted to keep it that way. An example of what I wanted to create would be [URL]

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ActionScript 2.0 :: Make Drag And Drop Quit Dragging?

Apr 25, 2005

I have several drag and drop interactions in which they get points if they drag it to the correct position. The problem is they can move it out and back again to keep adding points to their score. I need to put some code in the correct portion of the drag and drop code that will make the word stay where it is when it's correct instead of letting them drag it again.

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ActionScript 2.0 :: Unable To Make Dynamic Movie Dragging?

Jul 4, 2008

I am trying to drag my dynamic moviclips. But this code does not work properly.I have to mosue click the movie clip, and once again use mousepress to drag the movie clip.

clickAction = function (_arg2) {
//info._y += 150;
trace("click"+_arg2); // _arg2 con

[code]....

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ActionScript 2.0 :: Make Drag And Drop Quit Dragging

Apr 25, 2005

I have several drag and drop interactions in which they get points if they drag it to the correct position. The problem is they can move it out and back again to keep adding points to their score. I need to put some code in the correct portion of the drag and drop code that will make the word stay where it is when it's correct instead of letting them drag it again.

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ActionScript 3.0 :: Movieclip Able To Check If Land On The Correct Movieclip?

Sep 20, 2010

I have 8 movieclip on stage, 4 of them being the contents, and the other 4 being the target. I have to drag all of the 4 contents, into the target. apparently, i am able to do that, but the problem i'm facing right now, is the button that is on stage, is suppose to check if the movieclip are in the right place, which i set them.

Here are the codes:

ActionScript Code:
import flash.events.MouseEvent;
import flash.display.MovieClip;
var startX:Number;

[Code]....

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Actionscript :: Flash - Make An Object Snap To Another Object Then Follow Its Path?

Apr 15, 2011

I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.

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ActionScript 2.0 :: Make An Object Ease After Another Object That Is Easing Like A Motion Trail

Aug 20, 2004

i wanna make an object ease after another object that is easing... like a motion trail. but the objects just go to the corner of the screen....and won't ease after each other.

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ActionScript 3.0 :: Make A Moving Object Grip Onto And Spin Around Another Object?

Apr 13, 2011

Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.

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ActionScript 3.0 :: Make An Object Point In The Direction Of Another Object And Move Towards?

Aug 19, 2009

I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

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ActionScript 3.0 :: Make A Class Object Interact With An Object On Stage?

Aug 2, 2010

The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.

1. How can I make a class object interact with an object on stage?

For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .

2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.

3. How can I make a class object interact with a different class object?

For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.

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