ActionScript 2.0 :: Making A Website With A Couple Of LoadMovie Bits Of Script In
Apr 18, 2008
I'm making a website with a couple of loadMovie bits of script in. I'm loading these into empty movie clips in the .fla file, to load a photo gallery and a portfolio.
The problem I'm having is they're not keeping the individual paramaters (if thats the right term) of each .swf file (the movie it's loading)
For example, my gallery.swf requires the scroller to be at x. 29 for it to work. Dunno why, but i worked around it. However when it's loaded into the website.fla file, it's using the x and y co-ordinates of the website, as opposed to the original movie. So, if I place the empty movie clip where i want the movie to load, the scroller doesnt work. However if I place it a 0,0 it does.
With my portfolio.swf the files are not located in the root folder. But my website .fla is. It's not possible to have the files in the root folder because of the way it works. When loading the portfolio.swf on it's own the files work fine and are linked okay. But when the .swf is inside the empty movie clip on the .fla file, it's not going to the correct source, it's seaching for the files from my root folder as opposed to the portfolio folder where the .xml and sub folders are located. Changing the path it looks for doesnt help either. I tried to make it search for "portfolio/gallery.xml" (as opposed to "gallery.xml") and that made the rest of the code try to look inside a portfolio folder (so instead of "gallery/design/image1.jpg" it was looking inside "portfolio/gallery/design etc." whilst already being inside the folder).
What I want to know is, is there a piece of actionscript that will tell the loadMovie function to use the original paramters of the movie it's loading, and not intigrate them with the .fla you're working on.
I'm making a new as3 file, and there I made an animation, like an intro for my website, in a movie clip. But what I want is, when this animation or this movie clip ends, automatically it charges another swf with my website, without having to press any button. I read some tutorials on internet that I can make this, creating a new empty movie clip, and then writing some code, but it didn't work me.
I've got an image being changed based on a variable, and although the variable part and the actual image change is correct, the new image is coming up to the right and down from where the holder image was.
making an intro for my site.Right now, it's coded in php, but I'd like to take it to flash.In the intro, (I fail at making images) I'd be making two characters that come in from off-screen and do a small fight. Then the winner gets shot with a bullet and dies.They fade out and then the site comes up.
I am trying to encode certain values that I receive from keyboard event. Basically I want to check if a certain key combination has been pressed or not, so for that I am converting the key codes into sequence/pattern and store it in an object and a value(function) against each code sequence. Now I have to use four bytes and in first byte(MSB) I've to store shift, alt, ctrl respectively and in the last(LSB) I have to store the keycode of the key pressed.
Here is the code: private function m_encodeValue(key:String, Ctrl:Boolean = true, Alt:Boolean = true, Shift:Boolean = false):uint { var encodedValue:uint; encodedValue = uint(Shift) << 2 | uint(Alt) << 1 | uint(Ctrl); encodedValue = encodedValue | (uint(key.toUpperCase().charCodeAt(0)) << 24); return encodedValue; }
Trying to make it so when you click anywhere on the flash file, it loads a specific website. It works when I go to File > Preview > Flash, but if I try and preview in html it doesn't navigate anywhere. My actionscript is:
Code: myButton.addEventListener(MouseEvent.CLICK, onMouseClick); function onMouseClick(e:MouseEvent):void {
I have a few questions on creating some animated buttons for a nav. There are 2 actions I want to trigger on moue over. If I want to use a static (PNG) image that I created in Photoshop for the actual button, can I use that? I want to smoothly slide button down on mouse-over and slide back up on mouse off. If I push part of the button off the "canvas" (sorry, this is coming from a Photoshop guy) will it disappear in the final animation? Another way to put that is, if I put an animated element off the white area, will it no longer show up in the movie (.swf) when it's published?
For the second part; you can see a bit of what I want to do if you look at this website's top Nav: [URL] I need the "light" above the button and it's going to be on another colored <div> so I can't set one solid BG color for my flash document. But I want to achieve the effect of the "bar" lighting up above the button and the actual button sliding down upon moue over.
I have a project made in flex, using php data services to access a sql server database, and I need to convert it to mysql, I have changed all my php services from sqlsrv to mysqli. Something like this:
It worked fine on sqlsrv but with mysqli it returns to flex the INT, BIT or DATE values as string the main Datatypes on mysql are INT,VARCHAR,BIT(1),DATETIME,DATE (same as sqlsrv) and on the flex the return types are mainly as object[]
I was wondering if Flash was able to handle PNG files with 16 bits per channel. I seem to remember (quite clearly actually) from some official blog post on Pixel Bender, that since Flash only handles 8 bits per channel and Pixel Bender works at 24, a conversion occurs when data is passed from Flash to PB and vice versa. (this thread is totally unrelated with Pixel Bender though) So if I'm correct, Flash uses 8 bits per channel even if you try to load a 16 bits per channel PNG. Do you guys have any experience whether this is a fact or not?econdly, assuming this is a fact...could I still load a 16 bits per channel into Flash, not to display it but to convert the data to a 8 bits per channel PNG that I would save as a file. For instance the 16 BpC PNG could be loaded in a ByteArray and I'd work from here, however I have to know whether the PNG would still be 16 BpC once it reach the ByteArray.
I'm making a piece of flash used for a website banner, previously i've had very little experience with action scipt as i've made various animations only having to use simple functions such as "stop()" and i've made a never ending scrolling menu also, but now i want to have an event that "onPress" a small animation is played where the mouse clicked the banner. What would be the appropriate script to link the .swf i make to the "onPress" command? or what is the right command in general assuming it is that command
Let's say i have a class that simulates a 'button section'.The button bears a title. Like news. I click on it, i transfer the title in the button and the respective news to the body.The body exists outside the class. It's a textField variable. let's assume.
ActionScript Code: public function xmlLoad()[code].....
keeps giving me an error.1067: Implicit coercion of a value of type Number to an unrelated type String.but i've seen this done before, except it was on a loader variable...but i don't see how that would be any different.
I'm looking at making some PHP Flash shortly to replace my current website, http://www.mathsnotes.com. I was thinking about allowing users to download a standalone version, i.e. the SWF file or an EXE file. My question is: Will the PHP still work, or is it parsed by another entity, e.g. the users browser?
Also, I wanted to add a live news feed - So is it possible to have flash check every frame ( like a _root.onEnterFrame() = Fucntion{ ... ) the mysql database to look for anything with a timestamp less than say, 5mins, and then display it? Or does PHP require a user to do something like "Update News"?
I have a photo turned symbol on a white background. I'm not sure how I did it but I separated the symbol from the white background. but now I have all these bits around the edges left over that are white and I don't know how to clean it up. I tried the eraser, I tried painting over it, I tried selecting it to cut or delete. not one of these things worked.
Ok, So I've decided to show some information on my site, but instead of using a static table, I've decided i wanted to use flash.Basically, want I want to do is have 3 bits of information to be displayed in the flash and a start screen.When the flash loads, it will show the starter Screen. From there the user will select either one of the three buttons,which will direct them to one of the 3 bits of information. I was thinking each bit of information on a different frame.How would I link the Buttons to the information?
Well first off here is my script so far on the page:
[URL]
Using Pastie to keep amount of text on thread low to make things easier to read.
Here are the errors I get everytime I try to debug or Test Movie:
[URL]
Also maybe if you can help a bit with it heres the check list that this is graded on. Also no I am not trying to make you guys do my work for me its just he gave us this project but I have been at work (17) and unable to finish it at all. Please help I dont want a bad GPA this ending semester.[URL]
I bought a website that uses a Templatesbox flash template. I am trying to get the page content to show, and this is acchieved by using the loadmovie command. However it works I do "test movie" in Flash CS4 but when I upload both swf files to my website it only displays index.swf, and does not load the page content, home.swf. I thought it was something like it could not find the file, but both are in the same folder and labeled the same. Is there a reason it would work in the flash editor, but not online?
I was messing with the ByteArray, and it seems that functions like "writeBoolean" take up the full 8 bits instead of a single bit. Why so? I'm looking to "super optimize" some space (for fun, but I'm sure it has practical uses) so it does make a difference.
what im trying to do is make an interactive webssite 100% out of flash.on one of the pages in that website i would like to have one of my custom youtube players that youtube lets you make and gives you an embed code for.problem is that it is an HTML embed code.ive tried everything to get this to work and the best i could do was get the player to work in an independant .swf file but whenever i try to incorporate it into a page in my website and load it in a browser i get a security error saying that i cant let flash access youtube and i have tried everyway on google to get around that with no luck.
How I can create a timer that will start from 00:00 and will stop at 3:25 or 2:53 and etc and stuck in that position? And I want it to be in a format of 59:59 (60 minutes and 60 seconds) and NOT in 99:99.
I'm trying to output some text inside a dynamic textfield that is a child of 3 MCs, but nothing happends. When the textfield is placed in the root timeline it works just fine.
I'm using PHPObject, and as I said it works fine in the root timeline, but not in the MC called "fade".
The textfield is called mini and is placed inside minifeed -> slide -> fade My question is how i output text to mini inside all those MCs. minifeed.slide.fade.mini.text = result does not seem to work.
I am trying to create a timer to fade in a dynamic textbox that is a dfferent size depending on the button. This is kind of complicated so if you got lost I am going to say it again a bit simplerly.I have three buttons, and when you click each a box moves to the correct size.I am trying to get a textbox that will fade in once the box has moved, proably about 3 seconds, and have the textbox a different size depending on the button.When another button is clicked, it should fade out, and then the box should move.You should understand what I'm trying to do when you look at the FLA. By the way, the textbox is going to have dynamic content from either a mysql or xml database.
Ok so I'm working on a project at my job and things are going very well. The Flash application is 100% dynamic from text to text field colors, to panel colors, etc..The back end runs off of ASP in case you're curious.
Now we are up to the part where we have to load images into a panel. The images are uploaded by the user and the names are stored in a database. The panel should load 6 images at a time, 3 rows 2 columns.
Our ASP programmers aren't 100% sure on how they should be sending me the images. I started toying around with some code, assuming I have an image count which they will provide.
[Code]...
So as of now I have 6 panels going across my movie, which is fine, but now I need to columnize them into 3 rows 2 columns. So that's my concern as of now. Later on I will need to figure out how to say "if there are 6+ images have next and previous buttons to load the next ones". So if anyone has any good links on that it would be cool.