ActionScript 2.0 :: Move The % With The Preload Bar As It Grows Horizontally To The Right?
Apr 29, 2006
Id like to move the % with the preload bar as it grows horizontally to the right. I did a search but found nothing. Also, im using flash 8 but i didnt know where to post this.
I would like to have an image that is wider than the viewing area be viewed by dragging a slider left or right, it's basically just a custom scrollbar. My first inclination is to make a mask and put the image behind it, and then I assume I would have to connect the slider to the image somehow so when user clicks and drags slider left or right, the image slides with it to show the part so it that are obscured.
This action scripts works fine for me; however, I want to have a thick line right behind the buttons and I would like to make the buttons to move around until the mouse is on that thick line.
I'm using the tutorial to create falling snow for flying pollen but I can't make the particles move horizontally. They go straight on from the bottom to the top of the stage.This is the code:
onClipEvent (load) { //specifies the size of the movie stage movieWidth = 900;[code]......
I have a image of burlap @ 500 width x 430 height. I need to tile this as my entire background for my full screen flash site. flip the image horizontally for every other placement horizontally, and then i need it to flip vertically for every other Vertical placement. So the image only looks seamless if i do this. I have a illustration below to help show what i mean.
How do you make a movieclip move horizontally from the start of the stage to 3/4 of the stage. Stage size is 700 px by 600 px i want just one row in the middle of the stage. i want that movieclip to disappear right after it reach the end of the 3/4 mark.
I am trying to get an old AS2 tutorial to work in AS3 and am having some troubles. I'm getting errors with the branchCounter and then with this.lineStyle. Can anyone help me figure this out?
I put an image on my stage. Then I created a keyframe out about 25 frames. I then went to frame 25 and grabed the side of the image and drug it in. Shrinking the image by about 30%. This shrank my image from both sides. When I run it, the image shrinks from the left and the right symmetrically. Now after I did this, I clicked on the tween and said to copy as AS3. Then I went to a new layer and tied the new AS3 code to a new image dynamically. It works fine, except that it shrinks only the right hand side of the image. In other words, the images seems to be anchored on the left hand side. How can I make my dynamic image shrink from both sides in?
I put an image on my stage. Then I created a keyframe out about 25 frames. I then went to frame 25 and grabed the side of the image and drug it in. Shrinking the image by about 30%. This shrank my image from both sides. When I run it, the image shrinks from the left and the right symmetrically. Now after I did this, I clicked on the tween and said to copy as AS3. Then I went to a new layer and tied the new AS3 code to a new image dynamically. It works fine, except that it shrinks only the right hand side of the image. In other words, the images seems to be anchored on the left hand side. How can I make my dynamic image shrink from both sides in?
We are experiences a phenomena that flash clients connecting to a live (pre recoreded)stream served from FMS (we use 3.5.2), have their buffer grow out of proportionit is alsoccompanied mostly with a complete video freeze, until the browser crashes.(you can expect a crash after having more then 4000 seconds of video buffer active in memory)The more we switch streams via a playlist,the more this seems to happen,Thus, streaming long video feeds keeps the system stable, but when injectingfeeds into a main stream and switching back increases the probability
I set up a preloader like the one in the tutorial "Percentage Preloader with Load Bar". It works fine until I try to use it on my big movie. After fooling around with it for a while it seems to be messing up progressively worse as the size of the movie grows. For example, with a very small movie, no worries. As the movie size grows the preloader will stall before appearing, that is if I test it with the ctrl+enter ctrl+enter method it won't show up right away, and when it does it will already be at 5% or so. Finally if I make the movie size even bigger (still only 700kb) the preloader won't show up at all. The only thing I could think of maybe was that the bytes_loaded variable is overflowing?.
just another CS4 newbie in a panic about the "new skool" tweening. I'm sure that I'm going to absolutely love it once it all sinks in, but at the moment, there are a few things that strike me as odd and I'm looking for guidance... Something I noticed last night that was different in terms of workflow was animating consecutive objects. Imagine the following simple storyboard: - a photo appears on the screen and gradually grows in size while fading out - after that photo has completely faded out, a new photo appears on the screen and grows in size while fading out.
Now, "old skool" I would have economized my timeline real-estate by having both of these images on the same layer. Since they are not visible at the same time, you can clear (delete) the first image and drop in the second image and everything is peachy. I found that this was not the case in CS4. Here's what happens AFAICR: - import first image to stage. it appears in a layer
I made a preloader for my single scene movie and although the preloader is about 16k, when placed into frame 1 of the movie and tested, the frame is shown to have about 256k, which is larger than the movie it's loading. I've gone through all the files and made sure that export in frame 1 is not checked and made sure the publish settings also are set to export in frame 1.
I've a preload bar in my movieclip that i add on the stage for every thumb. With this code only the last preload bar does the preload...the others don't do anything...Here the code:
I just wrapped the majority of a site I have been working on. And realize now that I have it formatted for html, that parts of some of its animations are getting cut off - due to not having enough space on the sides.What would be the best way to resize horizontally? I tried, but it only does so to one direction, and not even sure how to approach resizing such a complex anim... do i need to go in and do it piecemeal?
I'm currently making a vid and would like to put some snowflakes on them.What's different though is that I want to snowflakes to fall horizontally.http:[url].....I found this while looking on Google and it worked. I have no idea how to make the changes in the coding to make the snowflake "fall" horizontally.
I have tryng to centre my SWF website in html index file but for some reason when i upload it it only uploads to the top right hand side of the browser, center this SWF absolutely in the center, vertically and horizontally my html code im using in html is as follows;
I defined a symbol and applied 9-slice guides to it. When I transform the symbol, it transforms fine (the 9-slice works the way I expect) until I flip the symbol horizontally or vertically.
I need to flip a Bitmap horizontally. I tried setting its scaleX property to -1.0, and that modified the Bitmap in such a way that I can see only a small portion of it (flipped) on the left side, instead of the whole flipped Bitmap. Its x property remained 0. I tried the same thing using a transformation matrix, with the same results.